My first reaction is that I like this. What do other players think?snowy801 wrote: ↑Wed Jun 30, 2021 1:26 amI have a (half) serious proposal.
Make day 1 shorter than others. 1 day instead of 2?
It will:
a) avoid overinvestment
b) stupid baseless drama from forming for lack of better things to do
c) get town to be working off "solid" info earlier
Thank you for coming to my TED Talk.
wD Mafia Master Post
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Re: wD Mafia Master Post
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Re: wD Mafia Master Post
Quite like it!dargorygel wrote: ↑Wed Jun 30, 2021 1:01 pmMy first reaction is that I like this. What do other players think?snowy801 wrote: ↑Wed Jun 30, 2021 1:26 amI have a (half) serious proposal.
Make day 1 shorter than others. 1 day instead of 2?
It will:
a) avoid overinvestment
b) stupid baseless drama from forming for lack of better things to do
c) get town to be working off "solid" info earlier
Thank you for coming to my TED Talk.
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Re: wD Mafia Master Post
I've been pushing for shorter phases for forever. I love the staggered times we've used for some mini mafia games (16 hour nights, 32 hour days, i think?)
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Re: wD Mafia Master Post
I dislike rotation of ends. But I do not mind shorter time frames. Other than when I'm busy.
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Re: wD Mafia Master Post
I volunteer as tribute. As my life changes my ability to play will fade but my love of the game will never fade
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Re: wD Mafia Master Post
The 16 and 32 phase thing is problematic for me just because of RL time management, thus my mini game is 24/24.
Still need 5 more people in that game too btw...
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Re: wD Mafia Master Post
fixing day 1 to be shorter potentially could fix some of the dislike of day one but this can also be fixed by starting game with a death or simply having day one always be a daykill by scum in addition to a elim. The idea is to reduce fatigue not to reduce content.
some players dont say much day 1 until the latter end of 48 hours. which is potentially based on their schedule, lifestyle and preferences. There are many solutions but having abnormal start and end times on phases could be confusing for new players.
some players dont say much day 1 until the latter end of 48 hours. which is potentially based on their schedule, lifestyle and preferences. There are many solutions but having abnormal start and end times on phases could be confusing for new players.
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Re: wD Mafia Master Post
if you think people are talking too much you may just be trying to build rome by building carthage. address post limits if the goal is to limit talking
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Re: wD Mafia Master Post
I dont personally think day 1 is bad. I love day 1, its when the most ppl are still alive and when the game is fresh and joyful
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Re: wD Mafia Master Post
And not to berate the point but if you play on other communities that is a way to learn how others think and what rules different places have. It is never a bad thing to learn more about the game.
that being said have i learned everything about how ghug, chaqa, rivera, damo, emc and others play? nah
Ill never know how every nuance of theirs changes from scum to town. they play every game and never seem different. it is impossible to understand them
that being said have i learned everything about how ghug, chaqa, rivera, damo, emc and others play? nah
Ill never know how every nuance of theirs changes from scum to town. they play every game and never seem different. it is impossible to understand them
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Re: wD Mafia Master Post
Kouncil Update and Announcement
The membership of the Kouncil is increasing. In order to better serve our community, we have added (or downgraded) brainbomb, Chaqa, and Vecna to Council membership.
Please join me in pre-thanking them for their willingness to serve and this sometimes thankless job, AND President Eden for continuing.
Further, in the next few days we’ll be asking folk to help form a ‘screeners’ group, to help preview game setups, making use of broader community knowledge and experience.
That is all.
Dargorygel for the Kouncil.
The membership of the Kouncil is increasing. In order to better serve our community, we have added (or downgraded) brainbomb, Chaqa, and Vecna to Council membership.
Please join me in pre-thanking them for their willingness to serve and this sometimes thankless job, AND President Eden for continuing.
Further, in the next few days we’ll be asking folk to help form a ‘screeners’ group, to help preview game setups, making use of broader community knowledge and experience.
That is all.
Dargorygel for the Kouncil.
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Re: wD Mafia Master Post
Why does this "Kouncil" start with a K? Seems vaguely ominous, like something an evil organization may do.
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Re: wD Mafia Master Post
Basically this is a half step to keep me involved, but also give me some leeway. Part of the departure was unexpected life issues that are resolved for the moment (instead of August or September it’s a 2022 issue now), so I have some more time
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Re: wD Mafia Master Post
I hereby cease my trolling… sorry for being an ass. Hope the life stuff isn’t too stressful, Chaqa.
I think brainbomb, Chaqa and Vecna are all fantastic Council picks. Cheers!
I echo snowy’s… bewilderment? at naming it with a K, though. No L words and no K words go together, I’d think.
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Re: wD Mafia Master Post
After chaqa gets his baboon heart transplant we expect he may play differently. erratic even.
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Re: wD Mafia Master Post
After playing recently in a game with night chat off, I can say with confidence that I prefer to have night chat. I feel as though the game flows better, and also there's a lot of webdip mainstays I like that are voided by no night chat. That said, it's fine having it off, although not my preferred option.
Also I don't mind the sound of at least trying a shorter D1 sometime.
Also also the new Kouncil members all seem like great picks, good luck guys!
Also I don't mind the sound of at least trying a shorter D1 sometime.
Also also the new Kouncil members all seem like great picks, good luck guys!
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