Webdiplomacy Sci-Fi Simulator III Signups

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yavuzovic
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Re: Webdiplomacy Sci-Fi Simulator III Signups

#41 Post by yavuzovic » Mon Feb 12, 2018 4:25 am

##Call Gm
What are we going to have, only agricultural package?
Also please specify what does (1) means for each source.

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brainbomb
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Re: Webdiplomacy Sci-Fi Simulator III Signups

#42 Post by brainbomb » Mon Feb 12, 2018 6:12 am

1 steel = 1000
1 credit = 1000
1 population = 100
1 morale = 1 morale
1 luxury = 1 tradeable commodity
1 food = how much 100 civilians consume per phase

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#43 Post by yavuzovic » Mon Feb 12, 2018 10:03 am

Thanks, will we have (1) for each source when we start.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#44 Post by leon1122 » Mon Feb 12, 2018 10:11 am

yavuzovic wrote:
Mon Feb 12, 2018 10:03 am
Thanks, will we have (1) for each source when we start.
See post #24 on page 2

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#45 Post by yavuzovic » Mon Feb 12, 2018 12:21 pm

Okay, thanks.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#46 Post by Szpoti » Mon Feb 12, 2018 7:45 pm

I would join, but have ZERO understanding and experience in this sort of forum games. Thus, I'd be constantly asking questions, and always late with voting, whatever 'voting' means in the context of this game. Maybe we have a character 'Village Idiot'?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#47 Post by brainbomb » Tue Feb 13, 2018 1:12 am

Absolutely. I can random you a character

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#48 Post by `ZaZaMaRaNDaBo` » Tue Feb 13, 2018 1:50 am

Speaking of random characters. Can I get a random character randomly selected for me? I've been extremely busy this last week and haven't had time to look at this. Thanks :-D

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#49 Post by Szpoti » Tue Feb 13, 2018 2:10 am

Ok, if my character gets unbearably annoying, just jettison her or him in the space:

Signup list
1. Ragingike297(Jaromir)
2. Zaza
3. yavuzovic (Chagall)
4. leon1122 (Pakhwa)
5. DemonRHK
6. dargorygel (Uriah)
7. thamrick (Lazlo)
8. szpoti (Cardiologist)
9.
10.
11.
12.

What are 2-tier characters? Offspring of the 1-tier ones?

Szpoti
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Re: Webdiplomacy Sci-Fi Simulator III Signups

#50 Post by Szpoti » Tue Feb 13, 2018 2:11 am

Szpoti wrote:
Tue Feb 13, 2018 2:10 am
Ok, if my character gets unbearably annoying, just jettison her or him into the space:

Signup list
1. Ragingike297(Jaromir)
2. Zaza
3. yavuzovic (Chagall)
4. leon1122 (Pakhwa)
5. DemonRHK
6. dargorygel (Uriah)
7. thamrick (Lazlo)
8. szpoti (Cardiologist)
9.
10.
11.
12.

What are 2-tier characters? Offspring of the 1-tier ones?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#51 Post by brainbomb » Tue Feb 13, 2018 2:32 am

Signup list
1. Ragingike297(Jaromir)
2. Zaza (Eachen)
3. yavuzovic (Chagall)
4. leon1122 (Pakhwa)
5. DemonRHK
6. dargorygel (Uriah)
7. thamrick (Lazlo)
9. Spotzi (Plotnik
10.
11.
12.

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brainbomb
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Re: Webdiplomacy Sci-Fi Simulator III Signups

#52 Post by brainbomb » Tue Feb 13, 2018 2:32 am

brainbomb wrote:
Tue Feb 13, 2018 2:32 am
Signup list
1. Ragingike297(Jaromir)
2. Zaza (Eachen)
3. yavuzovic (Chagall)
4. leon1122 (Pakhwa)
5. DemonRHK
6. dargorygel (Uriah)
7. thamrick (Lazlo)
9. Spotzi (Cardiologist)
10.
11.
12.

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brainbomb
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Re: Webdiplomacy Sci-Fi Simulator III Signups

#53 Post by brainbomb » Tue Feb 13, 2018 2:53 am

**Incoming Transmission**

Brainbot: Hi guys! I hope you do choose me.

Heres a hot take for ya!

Endeavor3:
Radius: 5,106 mi
Surface Gravity: 9.711 m/s2

Surface temp. min. mean max
Fahrenheit −96 °F 45° F 95 °F

68% carbon dioxide
.08% argon
10% nitrogen
15% oxygen
7% carbon monoxide

Facts: Due to an eruption of several volcanoes, Endevour3 is experiencing a runaway greenhouse effect. Reversing this will be critical in making Endevour livable.


Options and Countermeasures:
Early life on Endevour will require you to live in a dome. To fix the heavy amounts of Carbon Dioxide it is recommended you keep emissions at a low, and work to promote growth of forests. Biowell technology will help you to produce food, and it is recommended you promote a healthy cleaning of your atmosphere by building Advanced Harvesters. The newer model of harvesters will act as drones flying around in the upper atmosphere essentially scrubbing away the greenhouse gasses.

This will mean your harvesters wont be gathering resources for a while. But they may be able to create a long lasting -no terraform required- clean planet.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#54 Post by leon1122 » Tue Feb 13, 2018 4:17 am

Is the cardiologist Tierney?

Also, who is Szpoti, and how did this person who I've never heard of become mod?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#55 Post by yavuzovic » Tue Feb 13, 2018 4:41 am

Yeah, same for me. I saw that he's a mod but I have never seen him before.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#56 Post by RagingIke297 » Tue Feb 13, 2018 4:48 am

You'll notice they have 3 posts on the new forum and they're all in this thread, so let's be nice :P I'll do my best to answer any questions you have, don't be afraid to ask :)

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#57 Post by DemonRHK » Tue Feb 13, 2018 4:55 am

##Pick Hana

I would have liked the ocean planet (NO, I have not been playing too much Subnautica...maybe)

I'll sheeple everything else.

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#58 Post by leon1122 » Tue Feb 13, 2018 5:11 am

"may temporarily convert a negative passive ability into a positive."

##CallGM

How does this trait work? For example, would the "not a suitable away team member" trait become "an extremely suitable away team member"?

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#59 Post by brainbomb » Tue Feb 13, 2018 5:58 am

leon1122 wrote:
Tue Feb 13, 2018 5:11 am
"may temporarily convert a negative passive ability into a positive."

##CallGM

How does this trait work? For example, would the "not a suitable away team member" trait become "an extremely suitable away team member"?
Negative traits can end up on NPCs and PCs throughout. Psychological especially. Tierney is confined to a hover wheelchair and the negative trait is physical not psychological.

If a character developed a knack for hurbis and started proposing really creepy legislation. The psychologist may be able to normalize them. If a character became shellshocked and unable to perform normal duties the psychologist could reverse it once a phase

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Re: Webdiplomacy Sci-Fi Simulator III Signups

#60 Post by brainbomb » Tue Feb 13, 2018 5:59 am

I guess I didnt write it perfectly but the psychologist can only fix negative psychological character traiys

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