M50: Madness in Memetown [HIDDEN]

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Chaqa
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Re: M50: Madness in Memetown [HIDDEN]

#101 Post by Chaqa » Tue Oct 29, 2019 12:39 am

Stop posting, Day 1 has ended.
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Re: M50: Madness in Memetown [HIDDEN]

#102 Post by Chaqa » Tue Oct 29, 2019 12:39 am

For the bot:

DAY 1 HAS ENDED EARLY
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Re: M50: Madness in Memetown [HIDDEN]

#103 Post by Chaqa » Tue Oct 29, 2019 12:45 am

Memetown's citizens were standing around the Town Square, trying to decide what to do. Captainmeme had just barely disappeared, when over the town's emergency broadcast network, music began to play:

https://www.youtube.com/watch?v=dQw4w9WgXcQ

Following the end of the song, it appears that...

KITSUNE HAS DIED! SHE WAS THE REPOSTER, the UNIVERSAL BACKUP!

Night 1 has begun.
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Re: M50: Madness in Memetown [HIDDEN]

#104 Post by Chaqa » Tue Oct 29, 2019 12:47 am

For the bot:

DEADLINE MOVED 1 DAY EARLIER
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Re: M50: Madness in Memetown [HIDDEN]

#105 Post by Squigs44 » Tue Oct 29, 2019 12:50 am

FlaviusAetius wrote:
Mon Oct 28, 2019 11:48 pm
xorxes wrote:
Mon Oct 28, 2019 11:45 pm
FlaviusAetius wrote:
Mon Oct 28, 2019 11:41 pm


No your a smart person but its not a good idea anyways
Why is it not a good idea? Just a hunch like Jamiet's, or did you do some analysis?
Because then mafia can also claim roles, and because not all roles are actually given that means that this could really throw us off, and then throw us into huge arguments over two people which isnt what we want to do. It would also be an overload of information which IMO is a bad idea because then its hard to parse it all out, and often actually just wont
Regardless of alignment, this shows how utterly clueless Flav is when it comes to mafia strategy.

Narrowing down potential mafia to "1 of 2" is actually what we want. Much easier than a few mafia out of literally everyone.

Information on day 1 is exactly what we want, saying that an overload of info is bad for town is a gross misunderstanding of the game.

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Re: M50: Madness in Memetown [HIDDEN]

#106 Post by Squigs44 » Tue Oct 29, 2019 12:53 am

Chaqa wrote:
Tue Oct 29, 2019 12:45 am
Memetown's citizens were standing around the Town Square, trying to decide what to do. Captainmeme had just barely disappeared, when over the town's emergency broadcast network, music began to play:

https://www.youtube.com/watch?v=dQw4w9WgXcQ

Following the end of the song, it appears that...

KITSUNE HAS DIED! SHE WAS THE REPOSTER, the UNIVERSAL BACKUP!

Night 1 has begun.
Lol what, is Vecna actually mafia?

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Re: M50: Madness in Memetown [HIDDEN]

#107 Post by TrPrado » Tue Oct 29, 2019 12:54 am

Well, day 2 looks it'll be startlingly easy

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Re: M50: Madness in Memetown [HIDDEN]

#108 Post by Squigs44 » Tue Oct 29, 2019 12:54 am

Wait I voted Jamiet99uk. Is there a vote swapper or something?

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Re: M50: Madness in Memetown [HIDDEN]

#109 Post by xorxes » Tue Oct 29, 2019 12:55 am

Well that was a short day.

So Vapor just rickrolled us? Or was it Vecna? If the role description is accurate I don't think it can be Vecna. Also, Vecna would not have suicided like that, unless he was very upset with the setup.

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Re: M50: Madness in Memetown [HIDDEN]

#110 Post by Squigs44 » Tue Oct 29, 2019 12:55 am

I'm thoroughly confused

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Re: M50: Madness in Memetown [HIDDEN]

#111 Post by BobMcBob » Tue Oct 29, 2019 12:56 am

Well, it's not day 1 anymore. We have, however, narrowed down possible hammerer options to one of two. Only Vecna and Vapor meet the requirements (unless I searched wrong).

I don't have access to the setup right now (internet blocks certain sites, including google docs) and didn't think to download it, so can someone please explain why Kitsune died?

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Re: M50: Madness in Memetown [HIDDEN]

#112 Post by TrPrado » Tue Oct 29, 2019 12:58 am

Chaqa posted between the two times it was said so I would assume it's gotta be Vapor

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Re: M50: Madness in Memetown [HIDDEN]

#113 Post by xorxes » Tue Oct 29, 2019 12:59 am

You have a single-use ability to immediately end the current day phase by PMing the GMs your intention and then posting the phrase “Never gonna give you up” into the main thread. This phrase can be hidden in plain sight or across multiple posts throughout the entire day phase, so long as each word is spelled exactly and they are posted in order. Upon posting the final word, the day phase will end.


Vecna posted way too early for this to apply, so it has to be Vapor.

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Re: M50: Madness in Memetown [HIDDEN]

#114 Post by Chaqa » Tue Oct 29, 2019 1:00 am

##GM Note -

I do not know why the bot doesn't count quoted votes, but I don't use the bot or my vote counts. I'm following the precedent we've been using since M1 where quoted votes count (hence why we've always replaced octothorpes with [] in quotes. Therefore, when Squigs quoted Prado's vote, he voted for KItsune, even if the bot doesn't register it for some reason (i don't know why/when peter made this change).

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Re: M50: Madness in Memetown [HIDDEN]

#115 Post by Vaporwave » Tue Oct 29, 2019 1:04 am

this is tragic and it shouldn't have happened.
if you want to use me as a bait, then do so

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Re: M50: Madness in Memetown [HIDDEN]

#116 Post by BobMcBob » Tue Oct 29, 2019 1:06 am

Ok
Chaqa wrote:
Tue Oct 29, 2019 1:00 am
Therefore, when Squigs quoted Prado's vote, he voted for KItsune, even if the bot doesn't register it for some reason (i don't know why/when peter made this change).
Okay, sure, why not. What did universal backup do? I forget.

Also, now seeing the hammerer description again, I think xorxes/TrPrado is right. We've lost one day's voting, but we've also hit guaranteed scum. Although it also means we'll get next to no information from D2 voting either, unless people for some reason decide to vote people other than Vapor. Which I can imagine happening actually... But what conclusions can we actually draw from side votes like that? (Bear with me as I attempt fathom strategy here).

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Re: M50: Madness in Memetown [HIDDEN]

#117 Post by xorxes » Tue Oct 29, 2019 1:07 am

Vaporwave wrote:
Tue Oct 29, 2019 1:04 am
this is tragic and it shouldn't have happened.
if you want to use me as a bait, then do so
What shouldn't have happened? You thought it was a tie?

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Re: M50: Madness in Memetown [HIDDEN]

#118 Post by Chaqa » Tue Oct 29, 2019 1:09 am

Okay, third time the charm:

DEADLINE HAS MOVED 24H earlier!
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Re: M50: Madness in Memetown [HIDDEN]

#119 Post by Squigs44 » Tue Oct 29, 2019 1:09 am

Chaqa wrote:
Tue Oct 29, 2019 1:00 am
##GM Note -

I do not know why the bot doesn't count quoted votes, but I don't use the bot or my vote counts. I'm following the precedent we've been using since M1 where quoted votes count (hence why we've always replaced octothorpes with [] in quotes. Therefore, when Squigs quoted Prado's vote, he voted for KItsune, even if the bot doesn't register it for some reason (i don't know why/when peter made this change).

DEADLINE MOVED 24 EARLIER
This is completely against any game I've played on webDip in the last year, but okay, thanks for the explanation

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Re: M50: Madness in Memetown [HIDDEN]

#120 Post by xorxes » Tue Oct 29, 2019 1:13 am

Squigs44 wrote:
Tue Oct 29, 2019 1:09 am
Chaqa wrote:
Tue Oct 29, 2019 1:00 am
##GM Note -

I do not know why the bot doesn't count quoted votes, but I don't use the bot or my vote counts. I'm following the precedent we've been using since M1 where quoted votes count (hence why we've always replaced octothorpes with [] in quotes. Therefore, when Squigs quoted Prado's vote, he voted for KItsune, even if the bot doesn't register it for some reason (i don't know why/when peter made this change).

DEADLINE MOVED 24 EARLIER
This is completely against any game I've played on webDip in the last year, but okay, thanks for the explanation
Yeah, we have not used quoted votes since we moved to the new forum where quotes can be easily separated.

So I don't think Vapor actually intended to kill Kitsune, which makes his action even more weird.

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