The 32 entrants will initially be seeded into four pots - The top 8 in pot one, 9-16 in pot two, 17-24 in pot three, and 25-32 in pot four. A group stage will then be drawn, where each group will contain one player from each pot. The defending champion will always be the top seed. There shall be 8 groups in total (Groups A-H). Within these groups, each player will play the other twice (once as France, and once as Austria). These games will be played simultaneously. A win will be worth 3 points, a draw worth 1 point, and a loss worth nothing. The top two players will then advance to the knockout stage. In the knockout stage, you will once more play two games against your opponent (one as France, one as Austria). The player with the most wins will advance - draws are worth nothing. The losing player will be knocked out. In the Round of 16, the group winners will be seeded, and the runners up unseeded, so all Round of 16 ties will be a winner against a runner up. You will not play anyone from your group in the Round of 16. From the Quarter Finals onward, there will be no seeds.
Group Stage Tiebreakers:
If the tie is between 1st and 2nd place, a coin flip will determine who is seeded as first for purposes of the second round playoffs (as this is not a distinction worth playing another game over).
If the tie is between 2nd and 3rd place, the player with the better record against the other will progress. If that measure is tied, the player with the better record against the 1st place player will progress. Finally, if that measure is tied, the two players will play one game with randomly assigned powers, with the winner advancing in the case of a victory and France advancing in the case of another tie.
If the tie is 3 or 4 way, each player in the tie will play one game with randomly assigned powers against each of the other players in the tie, with the highest 2 scores advancing. If this scoring system again causes a tie:
- If it is another 3 or 4 way tie, advancements will be decided by coin flip (after much bashing my head against the wall).
- If it is a 2 way tie, resolve according to the above methods.
Knockout Stage Tiebreakers: If the two legs do not produce a clear winner (either 1-0 or 2-0), the players play a second set. If that result ties, the players play one final game with countries randomly assigned - if this ties, the player playing France in the final game advances.
Phase Lengths will be 24 hours (longer phase lengths may be allowed at the TD’s discretion, depending on circumstance and whether the sets are ahead of schedule). However, readying up is STRONGLY encouraged, and if you repeatedly fail to ready up and your game is lagging behind others at the same stage, then as Tournament Director (TD) I retain the right to chase you up and demand you ready up if there is not a reasonable excuse not to do so. Obviously readying up is not necessary immediately, but games should ideally be progressing at a rate of at least a few phases per day.
Each player will get one week of total pause time, which can be split up throughout the tournament. If a pause is required, please send the TD (myself) as a message and I will pause the game for you, as long as you have pause time remaining. Please do not pause without letting me know. Further pauses will be considered on a case by case basis, but will likely be denied if the games are already behind schedule.
A CD will result in a loss for that game. NMRs will not be punished, though this being a 1v1 tournament, they will almost certainly lead to a loss anyway. Replacements will be called up for anyone who CD's or drops out during the group stages. If a player drops out or CD's midgame in the knockout stage, they will forfeit that match. If a player drops out prior to a game beginning in the knockout stage, then the player they last knocked out shall instead be recalled to the tournament, as they will be deemed to have lost the game unfairly due to doping, bribery, fielding an ineligible player, or some other terrible sporting blight upon the world.
Games will cost 5 points to join, as that is the minimum bet. Being an unranked game, these points will still be returned to you at the end of the game. Games will be FP and Non-Anon, for the benefit of spectators and to allow maximum Global arguing for the rest of us to enjoy.
The TD retains the right to force draw games that are stalemated after one year of stalemate, should the players involved not draw it themselves.
Signups will be open until 11pm GMT on Wednesday 25th March. Groups will be seeded immediately after signups close, and games will begin as soon as possible after this.
PM's are going to be sent to the top 50 players to encourage as many of them to sign up as possible. Lower ranked players are also free to sign up
CaptainMeme (1v1 Champions League Tournament Director)
Adapted from the Winter 2017 CL writeup, credit to Hellenic Riot!
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Slight update:
If you are not in the 1v1 Elo because you haven't played in the last year, but were ranked highly in the past, you're still welcome to sign up. I will take your last available FvA Elo and use that.
(Ninja Edit - you can find all the All Time (no dropoff) botless Elos here:
https://docs.google.com/spreadsheets/d/ ... sp=sharing)
However, the top 32 ranked players in the 12-month dropoff spreadsheet (excluding myself) will automatically be accepted into the tournament if they sign up. They have priority in the case of too many signups.