Search found 257 matches

by A_Tin_Can
Sun Jul 03, 2022 9:58 am
Forum: Announcements
Topic: play.webdiplomacy.net
Replies: 4
Views: 81

Re: play.webdiplomacy.net

Additional feedback: Sometimes moves don't seem to be recognised. Aeg -> Bul is annoying, because you have to click on the coast, and if you click on the province it won't accept it. This can lead to easy misorders. (Also I swear I ordered Eas -> Ion, but it didn't go through). Having to progress th...
by A_Tin_Can
Sun Jul 03, 2022 9:36 am
Forum: Announcements
Topic: play.webdiplomacy.net
Replies: 4
Views: 81

Re: play.webdiplomacy.net

So, the clicks for orders are registered on the province. However, some of the units overlap the nearby province (eg, an army in Piedmont), which means if you miss slightly you can end up ordering a destroy at the wrong province.
by A_Tin_Can
Sat Jun 11, 2022 5:49 am
Forum: Off Topic
Topic: It's gay to walk fast
Replies: 17
Views: 524

Re: It's gay to walk fast

If it's gay to walk fast, then I don't want to be straight
by A_Tin_Can
Fri May 27, 2022 2:17 pm
Forum: Off Topic
Topic: Moderation is important
Replies: 9
Views: 423

Re: Moderation is important

I will say, though, that being a mod does let you see some of the hilarious excuses people use when caught red handed while cheating

(none of those were political, but some of them still make me giggle)
by A_Tin_Can
Fri May 27, 2022 2:13 pm
Forum: Off Topic
Topic: Moderation is important
Replies: 9
Views: 423

Re: Moderation is important

When I was a mod, no decisions were made based on user's politics. Decisions were made based on the site rules and the user's behaviour towards other members.

Although it has been a few years, I doubt that the mod culture has changed.
by A_Tin_Can
Tue May 24, 2022 11:48 pm
Forum: Development
Topic: User relationship management
Replies: 39
Views: 938

Re: User relationship management

Since 2019, it looks like! I didn't know we could do this either.
by A_Tin_Can
Sat May 21, 2022 5:30 pm
Forum: Development
Topic: Any plans on making a publicly available API?
Replies: 9
Views: 268

Re: Any plans on making a publicly available API?

There isn't a public API. What do you want to do? Just get the turn information for a specific game? I know this isn't the answer you're looking for, but webdip is open source - if you wanted to make a PR, you could make a copy of board.php and strip it back to just render the information you're loo...
by A_Tin_Can
Mon May 02, 2022 2:52 am
Forum: Off Topic
Topic: DiplomacyWinks
Replies: 10
Views: 648

Re: DiplomacyWinks

To be fair, Silesia is rightful Austrian clay.
How well does this go over in press games? :)
by A_Tin_Can
Fri Apr 29, 2022 7:19 am
Forum: Off Topic
Topic: DiplomacyWinks
Replies: 10
Views: 648

Re: DiplomacyWinks

You can also read the rules here, kinda: http://petermc.net/diplomacy/articles/d ... winks.html
by A_Tin_Can
Mon Mar 28, 2022 3:34 am
Forum: Feedback/Bug Reports
Topic: No mod response
Replies: 17
Views: 1358

Re: No mod response

^ Give that person a comedy cube.
by A_Tin_Can
Thu Mar 24, 2022 12:33 am
Forum: Feedback/Bug Reports
Topic: No mod response
Replies: 17
Views: 1358

Re: No mod response

I haven't been a mod for many years, but they *are* all volunteers, modding in their free time. A week or two seems reasonable to me (although I understand it's frustrating)
by A_Tin_Can
Wed Mar 23, 2022 6:07 pm
Forum: Development
Topic: Profile page
Replies: 8
Views: 1896

Re: Profile page

I reckon a PR is the best way to do this (although I am no longer involved, I'd be happy to review).
by A_Tin_Can
Thu Mar 17, 2022 12:11 am
Forum: Diplomacy Strategy
Topic: Rulebook Press
Replies: 24
Views: 1819

Re: Rulebook Press

the rules actually do explicitly forbid discussion during the order writing phase too.
Well, you learn something every day. Today, for me, it's this.
by A_Tin_Can
Tue Mar 15, 2022 11:13 pm
Forum: Feedback/Bug Reports
Topic: Bots co-operating in gunboat
Replies: 4
Views: 774

Re: Bots co-operating in gunboat

The bots are not very aware of how to stop a solo. I don't think they are cooperating beyond seeing the moves on the board. I also don't think they're aware of who the human player is.
by A_Tin_Can
Tue Mar 15, 2022 11:03 pm
Forum: Diplomacy Strategy
Topic: Rulebook Press
Replies: 24
Views: 1819

Re: Rulebook Press

If you're pointing to the rulebook as a source of truth, it's worth noting that discussion is not explicitly forbidden in the order writing phase, only in retreats and adjustments.
by A_Tin_Can
Sun Mar 13, 2022 3:42 am
Forum: Off Topic
Topic: My computer freezes when playing 'One Night Ultimate Werewolf'
Replies: 4
Views: 707

Re: My computer freezes when playing 'One Night Ultimate Werewolf'

Try updating your bios on the motherboard
by A_Tin_Can
Thu Mar 03, 2022 8:04 am
Forum: Feedback/Bug Reports
Topic: Can we fix the phase countdown timer?
Replies: 4
Views: 822

Re: Can we fix the phase countdown timer?

> Some years ago the phase timer was off by several minutes (and not because of users' own computers)

This could happen if the server's time was out of sync too, but that hasn't been possible for a long time.

In 2022, just set your computer to use network time, and then forget about this forever
by A_Tin_Can
Thu Mar 03, 2022 5:10 am
Forum: Diplomacy Strategy
Topic: Rulebook Press
Replies: 24
Views: 1819

Re: Rulebook Press

Oh! I know this one! When I implemented rulebook press, I didn't make it the default because at the time changes to the default game settings were extremely contentious, and I didn't feel like having a fight in the forum. I know the PPSC advocates will disagree here, but I tried really hard to only ...
by A_Tin_Can
Fri Feb 11, 2022 3:53 pm
Forum: Feedback/Bug Reports
Topic: E-mail notifications?
Replies: 8
Views: 1069

Re: E-mail notifications?

I don't know anything about programming maybe someone here does
by A_Tin_Can
Fri Feb 11, 2022 3:49 pm
Forum: Feedback/Bug Reports
Topic: E-mail notifications?
Replies: 8
Views: 1069

Re: E-mail notifications?

Yes this sounds very easy I can't believe no one has done it before