Search found 214 matches

by teccles
Mon Aug 02, 2021 5:35 pm
Forum: Tournaments
Topic: Announcing the 2021 WebDip World Cup!
Replies: 371
Views: 55074

Re: Announcing the 2021 WebDip World Cup!

Yeah, a massive thank you to goldfinger for organising and GM'ing very attentively, and to everyone who took part. It was a really fun tournament - talking through matches in detail with other people is a rare treat. While of course all of my teammates are individually brilliant, sharing ideas defin...
by teccles
Tue Jul 06, 2021 8:19 am
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 11356

Re: webDiplomacy.net new server

Much less bad, but I also had a game that double-processed an hour ago and gave me a missed turn: https://webdiplomacy.net/board.php?gameID=366305.
by teccles
Sun Jun 20, 2021 7:54 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 11356

Re: webDiplomacy.net new server

jmo1121109 wrote:
Sun Jun 20, 2021 7:27 pm
teccles wrote:
Sun Jun 20, 2021 7:06 pm
I'm afraid I just had another slow load time (several minutes).

I am using dark mode.
Was it the home page or something else on the site?
It's been both the home page and a game in the past. This time it was the home page.
by teccles
Sun Jun 20, 2021 7:06 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 11356

Re: webDiplomacy.net new server

I'm afraid I just had another slow load time (several minutes).

I am using dark mode.
by teccles
Fri Jun 18, 2021 7:58 pm
Forum: Announcements
Topic: Unable to join games due to reliability rating
Replies: 3
Views: 727

Re: Unable to join games due to reliability rating

I think it should even be enough to play 1 turn against the bots, and then draw that game.

Welcome to the site :-)
by teccles
Wed Jun 16, 2021 6:52 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 11356

Re: webDiplomacy.net new server

You may well already be aware, but just in case: the website seems to intermittently very slow. Maybe once or twice a day since the server move, I've been experiencing very long load times (maybe a minute?), on an otherwise good internet connection.
by teccles
Sat May 29, 2021 6:12 pm
Forum: Diplomacy Advice
Topic: Just convoy around
Replies: 7
Views: 973

Re: Just convoy around

After you select the option to move to Venice, a further dropdown should appear with 'via land' or 'via convoy'. If you select via convoy, you can make this swap.
by teccles
Sun Apr 18, 2021 5:05 pm
Forum: Diplomacy Advice
Topic: Tips and tricks on chaos games?
Replies: 6
Views: 1577

Re: Tips and tricks on chaos games?

In my (one game of) experience of Chaos, building an early alliance is both crucial and surprisingly easy. Crucial for obvious reasons. Surprisingly easy because it's so valuable to both players - after one partner helps the other to two centres, the other is highly motivated to reciprocate, as a tw...
by teccles
Sun Apr 18, 2021 2:00 pm
Forum: Announcements
Topic: webDiplomacy's interpretation of the victory rules
Replies: 15
Views: 1246

Re: webDiplomacy's interpretation of the victory rules

Yep - I hadn't realised that some of those situations are bot-specific. I think the root of these could be that the bots vote draw at a time when people can't - between two phases, rather than during one or the other.

That's not all the situations you discuss, but in my opinion the others are fine.
by teccles
Sun Apr 18, 2021 12:26 pm
Forum: Announcements
Topic: webDiplomacy's interpretation of the victory rules
Replies: 15
Views: 1246

Re: webDiplomacy's interpretation of the victory rules

I think that the draw with 18 centres is a quirk of the rule that bot games draw when you get eliminated - it is impossible in human play. This game where Austria drew in your opening post actually also looks weird - the orders say the retreats happened, but on the board Vienna is still red and Aust...
by teccles
Fri Apr 16, 2021 12:45 pm
Forum: Announcements
Topic: webDiplomacy's interpretation of the victory rules
Replies: 15
Views: 1246

Re: webDiplomacy's interpretation of the victory rules

Please look at the examples: having no units and no home centres means you will never be able to build, regardless how many other centres you have. In the first example, my last unit was dislodged in Autumn 1907, yet I “survived” until the end of the game in Autumn 1909, because Denmark was still m...
by teccles
Fri Apr 16, 2021 12:04 pm
Forum: Announcements
Topic: webDiplomacy's interpretation of the victory rules
Replies: 15
Views: 1246

Re: webDiplomacy's interpretation of the victory rules

I agree that WebDiplomacy disagrees with the official rules on who is in a draw. Personally, I think the official rules are a bit weird here - if all my units are gone but I have a centre and am about to build, I've pretty clearly not been eliminated. For survived vs defeated: both the rating system...
by teccles
Tue Apr 13, 2021 5:57 pm
Forum: Tournaments
Topic: Announcing the 2021 WebDip World Cup!
Replies: 371
Views: 55074

Re: Announcing the 2021 WebDip World Cup!

Like a penalty shootout in football, a tiebreak should distill the game down to its essence. How about if there's a tie, all the other teams vote for the winner?
by teccles
Sat Apr 10, 2021 9:19 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

And yeah, I thought that you might work out I had doppel'd you. I couldn't see much of a way to avoid that. My initial hope was that my drunk claim would be invalidated by a seer or robber - or just suspected as being too easy (since I claimed to have targeted the only person who had claimed so far)...
by teccles
Sat Apr 10, 2021 9:16 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

ghug wrote:
Sat Apr 10, 2021 9:14 pm
teccles wrote:
Sat Apr 10, 2021 9:07 pm
Jamiet99uk wrote:
Sat Apr 10, 2021 9:07 pm
Lfischl, why the heck did you vote for me?
As the one-vote-short doppeltanner, I second this question.
I knew you were a tanner, damnit.
It was very interesting to watch all your shenanigans knowing that you were the tanner (or at least, thought you were)
by teccles
Sat Apr 10, 2021 9:09 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

Many thanks to jasnah and celaph for hosting this!
by teccles
Sat Apr 10, 2021 9:08 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

Great game, everyone, and well done town!
by teccles
Sat Apr 10, 2021 9:07 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

Jamiet99uk wrote:
Sat Apr 10, 2021 9:07 pm
Lfischl, why the heck did you vote for me?
As the one-vote-short doppeltanner, I second this question.
by teccles
Sat Apr 10, 2021 8:58 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

Yeah. I love the role chaos of this game. It seems fun although it does mean there's a relatively high chance-to-skill ratio, if you ask me. Indeed. Remember that the game as designed takes about 5 minutes, so this probably doesn't matter less (both because people don't mind that much, and because ...
by teccles
Sat Apr 10, 2021 8:55 pm
Forum: Off Topic
Topic: One Night Ultimate Werewolf Minigame [Hidden]
Replies: 342
Views: 3895

Re: One Night Ultimate Werewolf Minigame [Hidden]

Yeah. I love the role chaos of this game.