Search found 26 matches
- Wed Nov 30, 2022 7:45 pm
- Forum: Off Topic
- Topic: [Recruiting] Order of the Dragon [10/10 & 2/10]
- Replies: 1
- Views: 471
Re: [Recruiting] Order of the Dragon [10/10 & 2/10]
We are up to 10/10 and 9/10 now, so I'm looking for just one more player (as well as any potential subs / observers).
- Tue Nov 22, 2022 3:44 pm
- Forum: Off Topic
- Topic: [Recruiting] Order of the Dragon [10/10 & 2/10]
- Replies: 1
- Views: 471
[Recruiting] Order of the Dragon [10/10 & 2/10]
Introduction Hi all! I'm NoPunIn10Did. I'm a variant designer and GM that used to be far more active a few years ago, primarily through the PlayDiplomacy forums (and a little on vDiplomacy). I'm recruiting players for a variant that I designed. It will be played on my Discord server, and I will be ...
- Fri Mar 27, 2020 2:21 pm
- Forum: Off Topic
- Topic: Order of the Dragon (Dip variant): Two Spots Remain!
- Replies: 0
- Views: 3364
Order of the Dragon (Dip variant): Two Spots Remain!
I'm currently recruiting for a second concurrent playtest of Order of the Dragon , a brand new original Diplomacy variant to be played via Discord. Rules & Map Recruitment & House Rules Discord Server We have two spots remaining in this ten-player game, and I hope to begin the power selection proces...
- Thu Mar 26, 2020 7:32 pm
- Forum: Off Topic
- Topic: Saga of the Nine (r2) Now Recruiting
- Replies: 4
- Views: 3072
Re: Saga of the Nine (r2) Now Recruiting
This looks awesome. I only haven't signed up because I am over loaded with games already but will definitely keep tabs! Good to hear! Did you end up joining the Discord Server ? Saga of the Nine is under way, but we have openings in another (similar) variant being played on the same server: Order o...
- Wed Mar 11, 2020 6:48 pm
- Forum: Off Topic
- Topic: Saga of the Nine (r2) Now Recruiting
- Replies: 4
- Views: 3072
Re: Saga of the Nine (r2) Now Recruiting
Even if you're not interested in playing, we'd be happy to welcome observers to the Discord server. You'll be the first to hear about opportunities for other games, including whenever registration formally opens for the 2021 tournament.
- Wed Mar 11, 2020 6:47 pm
- Forum: Off Topic
- Topic: Saga of the Nine (r2) Now Recruiting
- Replies: 4
- Views: 3072
Saga of the Nine (r2) Now Recruiting
Last year, Aeschines and I debuted a new Diplomacy variant over on the PlayDip forums: Saga of the Nine . This year, Aeschines will be GMing round two: Starting Map Registration and Rules Discord Server Saga of the Nine is a nine-player variant with an original alt-history setting based loosely on N...
- Mon Jun 17, 2019 2:09 pm
- Forum: Announcements
- Topic: Open Source license is AGPL?
- Replies: 1
- Views: 2038
Open Source license is AGPL?
Just to double-check...
This code is licensed under the AGPL, correct? I found a couple files referring to it in the source code, but it's apparently not listed in the project's user-facing readme on GitHub.
And assuming that's correct, how long has it been under the AGPL?
This code is licensed under the AGPL, correct? I found a couple files referring to it in the source code, but it's apparently not listed in the project's user-facing readme on GitHub.
And assuming that's correct, how long has it been under the AGPL?
- Sat May 18, 2019 12:25 am
- Forum: Announcements
- Topic: Transitioning Scoring Systems: Backward Compatibility?
- Replies: 7
- Views: 3577
Re: Transitioning Scoring Systems: Backward Compatibility?
Okay, that’s reassuring then. The eventual transition need not be too rocky.
- Fri May 17, 2019 1:40 pm
- Forum: Announcements
- Topic: Transitioning Scoring Systems: Backward Compatibility?
- Replies: 7
- Views: 3577
Re: Transitioning Scoring Systems: Backward Compatibility?
Is that scoring method still supported in the code, even though it’s not enabled for new game creation?
And would a hypothetical draw in one of those games still share points equally?
And would a hypothetical draw in one of those games still share points equally?
- Thu May 16, 2019 2:35 pm
- Forum: Announcements
- Topic: Transitioning Scoring Systems: Backward Compatibility?
- Replies: 7
- Views: 3577
Transitioning Scoring Systems: Backward Compatibility?
I started a thread over on vDiplomacy about updating their current systems for scoring (and related systems regarding the definition of the solo). They would be brought closer in line to how webDip handles all such code, with some additions to support an updated version of PPSC. This would be a long...
- Wed Mar 20, 2019 11:40 pm
- Forum: Diplomacy Advice
- Topic: Drawing is the new winning?
- Replies: 41
- Views: 8135
Re: Drawing is the new winning?
Or you can make draws DSS worth half the value rounded down. The number of points awarded at the end would be less than the points input. Not necessarily, just award those points to the losers. That does create a perverse scenario in which the eliminated players can earn more than the players in th...
- Wed Mar 20, 2019 7:44 pm
- Forum: Diplomacy Advice
- Topic: Drawing is the new winning?
- Replies: 41
- Views: 8135
Re: Drawing is the new winning?
Or you can make draws DSS worth half the value rounded down. The number of points awarded at the end would be less than the points input. That would be a net-negative scoring system, which doesn't work terribly well in an online environment like this. What could work, if you want the approximate fe...
- Wed Mar 20, 2019 2:23 pm
- Forum: Diplomacy Advice
- Topic: Drawing is the new winning?
- Replies: 41
- Views: 8135
Re: Drawing is the new winning?
This sad crap has been with the Hobby for decades and won't be going away any time soon. The justifications are just as sorry as they ever were. All you can do is try your damnedest to win, and if that is impossible, throw the game if anyone tries to draw-whittle. Lol It was frankly inevitable as s...
- Wed Mar 20, 2019 1:19 pm
- Forum: Diplomacy Advice
- Topic: Drawing is the new winning?
- Replies: 41
- Views: 8135
Re: Drawing is the new winning?
Draw-size scoring is a completely different game. The players are very likely to take every turn seriously, no matter the number of SCs they have. Playing for a solo win in a draw-size scoring game is amazing. Every last player, even players lingering on with a single center, fight like their very ...
- Mon Mar 18, 2019 4:20 pm
- Forum: Diplomacy Advice
- Topic: Drawing is the new winning?
- Replies: 41
- Views: 8135
Re: Drawing is the new winning?
I recommend playing games scored with Sum-of-Squares to avoid that phenomenon. Draw-Sized Scoring creates a conflict of interest whereby players understandably aim for the best possible draw result rather than push for the solo as the strategies benefiting either path differ.
- Wed Feb 27, 2019 7:30 pm
- Forum: Diplomacy Advice
- Topic: Why Players Prefer Draw-Size Scoring
- Replies: 63
- Views: 12992
Re: Why Players Prefer Draw-Size Scoring
Luck plays a non-trivial part of standard diplomacy; if nothing else, there are plenty of times where a situation will boil down to coin flip type attack/defense positions, where it really is basically just RNG who "wins" an action None of that is actually RNG, however. It's certainly coincidence, ...
- Wed Feb 27, 2019 7:24 pm
- Forum: Diplomacy Advice
- Topic: Why Players Prefer Draw-Size Scoring
- Replies: 63
- Views: 12992
Re: Why Players Prefer Draw-Size Scoring
I do like the post from nopunin10ded. That's a cracker. The cracks about PPSC are mostly lame imho. I don't know if it's the case for you personally, but most of the folks I've found that enjoy PPSC outside of narrow tournament contexts are using it as a workaround (without necessarily realizing it...
- Wed Feb 27, 2019 7:01 pm
- Forum: Diplomacy Advice
- Topic: Why Players Prefer Draw-Size Scoring
- Replies: 63
- Views: 12992
Re: Why Players Prefer Draw-Size Scoring
My own preference is to think of the "luck" in Diplomacy instead as happenstance. The specific circumstances of a given game can indeed be driven by factors mostly (or completely) outside of the players' control. It might be a coincidence (rather than a deliberate strategy), for instance, that your ...
- Mon Feb 18, 2019 5:39 pm
- Forum: Announcements
- Topic: Fibonacci-Diplo: How to Adapt Carnage to Online Play
- Replies: 3
- Views: 3838
Re: Fibonacci-Diplo: How to Adapt Carnage to Online Play
Some pluses and minuses of Fibonacci / Carnage: As with SOS, draw size isn't a factor, so player elimination has no inherent value. It may still be necessary, and a power's last SCs might be what a given player needs to consume to increase rank, but it doesn't create the problem whereby achieving a ...
- Mon Feb 18, 2019 3:47 pm
- Forum: Announcements
- Topic: Fibonacci-Diplo: How to Adapt Carnage to Online Play
- Replies: 3
- Views: 3838
Fibonacci-Diplo: How to Adapt Carnage to Online Play
Hiyo, I'm not a webDiplomacy regular, but some of you may have encountered me on PlayDip, the vDip forums, Reddit, or Discord. I'm NoPunIn10Did, and I'm a forum moderator over at PlayDiplomacy. I also do quite a bit of variant development and GM-ing. One of the projects I've undertaken in the past w...