Search found 21 matches

by Tjappator
Mon Oct 25, 2021 10:52 pm
Forum: Off Topic
Topic: Nuclear power: yes or no?
Replies: 98
Views: 10278

Re: Nuclear power: yes or no?

Ofcourse Yonni, but I say do both. Scale up renewables and start building plants now, instead of building extra gas or coal plants as some countries are doing to keep up with demand (or even shutting down perfectly fine nuclear plants as octavious mentioned) :( I would like the politicians to invest...
by Tjappator
Mon Oct 25, 2021 7:16 pm
Forum: Off Topic
Topic: Nuclear power: yes or no?
Replies: 98
Views: 10278

Re: Nuclear power: yes or no?

Building new nuclear power reactors is not a reasonable choice for replacing the hydrocarbon burning plants in a timescale that is appropriate for the climate crises. As others have pointed out, nuclear has a very strong (if maybe headline catching) safety history and is miles ahead of gas and coal...
by Tjappator
Sun Oct 24, 2021 10:55 pm
Forum: Off Topic
Topic: Nuclear power: yes or no?
Replies: 98
Views: 10278

Re: Nuclear power: yes or no?

If the goal is to become climate neutral as quickly and as safely as possible, I personally don't believe this is possible without the use of nuclear power. We simply need it to bridge the gap between now and fully renewable. Sadly wind and solar energy just are not reliable (and not cost-effective)...
by Tjappator
Fri Oct 22, 2021 8:32 am
Forum: Off Topic
Topic: First time playing a griefer in this game.
Replies: 53
Views: 8449

Re: First time playing a griefer in this game.

Whingeception has been achieved!
by Tjappator
Wed Oct 06, 2021 1:03 pm
Forum: Off Topic
Topic: First time playing a griefer in this game.
Replies: 53
Views: 8449

Re: First time playing a griefer in this game.

Remember, it's YOU who brought our press into this thread. I didn't until you did. From a third-person view, and since you appearantly are having fun in this debate and value facts, I would like to point out that this statement (from my point of view) is untrue. Your very first post included refere...
by Tjappator
Fri Jul 16, 2021 3:51 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Thanks guys, that is good news. I've made a change so that right after order submission there is now a check to see if the game needs to be processed, but now that I think about it I'm not sure if that's the issue here. The problem is that everyone is Ready and has voted that they're Ready in a gam...
by Tjappator
Fri Jul 16, 2021 8:28 am
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

I agree, if it is an issue and not a coincidence, it is only a small one. The website is already a lot more stable than it was.
by Tjappator
Thu Jul 15, 2021 10:13 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

@Tjappator: - Are you experiencing delays where games don't process for over 30 seconds, or is the problem that games only process when viewed, (and didn't you find that games would only processed when viewed before the server move as well)? Are you experiencing this issue mainly/exclusively with b...
by Tjappator
Wed Jul 14, 2021 8:24 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Did you create those games, Tjappator? I saw that last night in the anonymous classic game I created. I think it is an effect of this: Okay I've changed the functionality so that when a player sees that all members are ready it leaves a hint/flag for the gamemaster to process it next round, rather ...
by Tjappator
Wed Jul 14, 2021 3:09 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Tjappator wrote:
Tue Jul 13, 2021 9:31 am
It could be a coincidence, but I have noticed this 3 times now:

-A game updates at the exact moment I open the link to the game to look at my orders.

If you want the specific occurences, you would have to DM me, since they are anon games.
This happened again.
by Tjappator
Tue Jul 13, 2021 9:31 am
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

It could be a coincidence, but I have noticed this 3 times now:

-A game updates at the exact moment I open the link to the game to look at my orders.

If you want the specific occurences, you would have to DM me, since they are anon games.
by Tjappator
Mon Jul 12, 2021 11:45 am
Forum: Announcements
Topic: Cancelling convoy
Replies: 3
Views: 3299

Re: Cancelling convoy

You have understood this wrong. Your question is a bit unclear. Unit A being attacked has no impact on move/convoy orders given to unit A. But since you are asking about convoys specifically, I will answer that question. My advice is to either do bot games, or watch some youtube videos on the rules....
by Tjappator
Wed Jul 07, 2021 3:09 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

I have the same : games stuck with all players ready: https://webdiplomacy.net/board.php?gameID=366078 It's not stuck, it will process IF AND ONLY IF the timer for the phase has reached 0. It just doesn't recognize that all powers have readied up and are ready to go to the next phase ahead of time.
by Tjappator
Wed Jul 07, 2021 12:30 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Ah thanks I think I missed that. Okay, I think this should be straightforward. Good news that it seems smoother. Are there any pages in particular or just in general? Votes previously caused an immediate process in the board code. The api/board code is best to tally votes/orders but not a good plac...
by Tjappator
Wed Jul 07, 2021 7:36 am
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

It indeed appears to run smoothly now.

However games with all players ready are not processing before the time is up. They do process after the time expires.
My guess is that you disabled the path where readying up allows to process games?
by Tjappator
Tue Jul 06, 2021 6:15 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

I currently have a player match which is not recognizing that all the players have readied up. I am the only player that has retreats and I have readied up. So perhaps there is now an issue there?
by Tjappator
Sun Jul 04, 2021 3:18 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Thanks for coming up with some ideas Tjappator, but we're pretty confident this is due to locking issues, and we're fairly confident that is because the query optimizer has changed a lot since the system was written and there may be some queries that weren't designed with locking in mind, and we're...
by Tjappator
Wed Jun 30, 2021 8:09 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Addendum: I used https://www.uptrends.com/tools/traceroute For example, especially from Europe (Berlin, Amsterdam) the traces either contain time-outs or take almost 2000 ms in total. When I try to do a trace from my own pc (for those that want to do this: in cmd type [tracert webdiplomacy.net] with...
by Tjappator
Wed Jun 30, 2021 8:00 pm
Forum: Announcements
Topic: webDiplomacy.net new server
Replies: 106
Views: 46672

Re: webDiplomacy.net new server

Is it perhaps just simply a routing issue?
I tried doing routing tests, but the results are quite weird. It seems like the packets are bouncing back and forth for quite some time in roughly the same area.
by Tjappator
Tue Apr 20, 2021 9:49 pm
Forum: Diplomacy Advice
Topic: Learn to Read Minds
Replies: 2
Views: 4360

Re: Learn to Read Minds

Nice read, I just used it to correctly predict a move on turn 2. Or at least I'd like to think it helped :)