Search found 271 matches

by Wusti
Tue Nov 23, 2021 1:43 am
Forum: Diplomacy Strategy
Topic: Ghost Ratings by Category
Replies: 5
Views: 142

Re: Ghost Ratings by Category

Is it needed? Isn't it the same data that is displayed on your user profile?
by Wusti
Fri Nov 19, 2021 7:19 am
Forum: Off Topic
Topic: Betrayal Blues
Replies: 31
Views: 565

Re: Betrayal Blues

Oh dear... so much that's wrong in so few lines... Firstly, there's no such thing as a clearly dying country. After being stabbed your game dynamic changes, certainly, but only in the sense that your path to glory now leads in a different direction. The player whose reaction to a stab is to enter m...
by Wusti
Tue Nov 16, 2021 7:02 am
Forum: Off Topic
Topic: Betrayal Blues
Replies: 31
Views: 565

Re: Betrayal Blues

I can't believe I agree with Octavious - what's happening to me?
by Wusti
Tue Nov 16, 2021 3:50 am
Forum: Off Topic
Topic: Betrayal Blues
Replies: 31
Views: 565

Re: Betrayal Blues

But seriously - it is up to every player to make calls on which country to trust (probably helps to 3rd party it as well if you're that sensitive) and to put safeguards in place. If they don't its 100% on them, and your civic duty to play for solo every game.
by Wusti
Tue Nov 16, 2021 3:48 am
Forum: Off Topic
Topic: Betrayal Blues
Replies: 31
Views: 565

Re: Betrayal Blues

OH shush - put your big boy/girl panties on and get it done. You need a mongrel injection PRONTO!
by Wusti
Sun Nov 07, 2021 12:08 pm
Forum: Forum Games
Topic: The Counting Game
Replies: 1128
Views: 87691

Re: The Counting Game

FlaviusAetius wrote:
Sat Nov 06, 2021 8:41 pm
Yea as the creator I feel I should weigh in, let's try to keep this as one number per post much love!
With all due respect, once you set the play in motion you lose control over it.

The guys want the Year to match the post number - let them catch it up eh?
by Wusti
Tue Oct 26, 2021 4:33 am
Forum: Off Topic
Topic: Nuclear power: yes or no?
Replies: 22
Views: 759

Re: Nuclear power: yes or no?

More info on the Lifted Storage systems under development

https://spectrum.ieee.org/gravity-energ ... al-in-2021
by Wusti
Mon Oct 25, 2021 4:15 am
Forum: Off Topic
Topic: Nuclear power: yes or no?
Replies: 22
Views: 759

Re: Nuclear power: yes or no?

Australia's future will be renewables, storage and hydrogen (stored as ammonia). Nuclear has zero place in it because literally every other option here is cheaper and safer. Coal is not an option and you shouldn't talk about it as if it is. You seem to have missed that paragraph. The coal compariso...
by Wusti
Sun Oct 24, 2021 10:06 pm
Forum: Off Topic
Topic: Nuclear power: yes or no?
Replies: 22
Views: 759

Re: Nuclear power: yes or no?

You have to be kidding right? In the Australian context there is no value at all in Nuclear. In our context it costs 3x the equivalent coal fired power generation capability, and who in their right mind thinks that the downside risks inherent in Nuclear fission are worth taking just to turn on a fuc...
by Wusti
Tue Sep 28, 2021 6:43 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

I 100% Agree it should be based on data not "time spent" or convoluted thought processes. What about just reverting the RR itself to be reflective of actual propensity to CD (the old RR%), but institute a separated penalty for consistent CDs? The thing is with the old system if you set a minimum RR ...
by Wusti
Mon Sep 27, 2021 3:03 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

That's cold Johnny. Also Bo's premise that the two systems cannot be compared goes against actual behaviour - the preponderance of games requiring 80% + RR has not diminished at all so the entire argument falls over. The stated aim and premise on which this is based is not reflected in new game crea...
by Wusti
Sat Sep 25, 2021 1:01 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

Thanks for replying Bo, and taking the question the way it was intended. A heavier time-based weighting might be a possible resolution, but the problem isn't a one off effect, it is a cumulative one. Looking back I probably should've appealed for clearance or forgiveness of the CDs at the time, but ...
by Wusti
Tue Sep 21, 2021 6:40 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

Claesar - I happen to agree with you on that score and I'm not sure anecdotal evidence is worth much in this argument.

Is the success or otherwise of the RR changes something you guys have looked into at all, or are prepared to engage on? If not, why not?
by Wusti
Tue Sep 21, 2021 6:39 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

I confess to being a bit flabbergasted - this was posted in the correct section of the forum and not a single mod or dev has deigned to respond in any fashion at all.

Is there a problem with raising the whole RR issue again?
by Wusti
Mon Sep 20, 2021 6:27 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

Hey Mod/Dev team - do you actually have any data regarding behavioural changes from the new RR system?
by Wusti
Sat Sep 18, 2021 12:07 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

Using excused missed turns has minimal penalty and is recovered quickly. What you seem to be complaining about is the length of time you're penalised for Civil Disorders. Yet, those have massive impacts on the game and really should be penalized heavily. Anything less than one year is too short; it...
by Wusti
Tue Sep 14, 2021 12:46 pm
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

Thanks for the offer Jamie - but playing more games doesn't affect it at all - only time.

Happy to play you guys any time though!

A little disappointed we haven't heard anything at all from the mod/dev team to be honest.
by Wusti
Tue Sep 14, 2021 12:32 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

Re: RR Feedback & Review - have changes achieved their aims?

The old RR was a pure turns/missed turns % (correct me if I am wrong) dev team. It is the length of time it stays on your record that I am questioning, but also a general interest in the delta in missed turns overall since the change. Have the mods/devs captured this at all to gauge the impact or su...
by Wusti
Mon Sep 13, 2021 5:08 am
Forum: Feedback/Bug Reports
Topic: RR Feedback & Review - have changes achieved their aims?
Replies: 31
Views: 1641

RR Feedback & Review - have changes achieved their aims?

Hey Guys First up, I want to make it clear that this is not a whinge or bitch session - but its now been over a year since the RR changes were implemented and I was wondering if you had reviewed the results to see if what you set out to achieve has actually been achieved. I'll give you my experience...
by Wusti
Fri Sep 10, 2021 3:23 am
Forum: Off Topic
Topic: What REALLY is ghug?
Replies: 39
Views: 4267

Re: What REALLY is ghug?

Damn I thought it was more like Who put the Ghug out?