webDiplomacy.net new server

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Expand view Topic review: webDiplomacy.net new server

Re: webDiplomacy.net new server

by Jamiet99uk » Fri Aug 06, 2021 10:17 pm

kestasjk wrote:
Fri Aug 06, 2021 7:15 pm
Jamiet99uk wrote:
Fri Aug 06, 2021 1:09 pm
kestasjk wrote:
Fri Aug 06, 2021 12:56 am
Alright .. I rather unwisely tried to change the forum around without thinking it through, it needs more thought and input so I've reverted that. If there are any problems with the forum let me know, but it should be the posts+users from after the change with forums from before the change.
Have you also deleted a whole load of our private messages?

What happened there?
Ah yep I forgot about those, so they would have been overwritten by a 2 month old backup. I've just restored the private message tables so let me know if they're still missing.
Looks right now, thanks.

Re: webDiplomacy.net new server

by kestasjk » Fri Aug 06, 2021 7:15 pm

Jamiet99uk wrote:
Fri Aug 06, 2021 1:09 pm
kestasjk wrote:
Fri Aug 06, 2021 12:56 am
Alright .. I rather unwisely tried to change the forum around without thinking it through, it needs more thought and input so I've reverted that. If there are any problems with the forum let me know, but it should be the posts+users from after the change with forums from before the change.
Have you also deleted a whole load of our private messages?

What happened there?
Ah yep I forgot about those, so they would have been overwritten by a 2 month old backup. I've just restored the private message tables so let me know if they're still missing.

Re: webDiplomacy.net new server

by jmo1121109 » Fri Aug 06, 2021 6:51 pm

Jamiet99uk wrote:
Fri Aug 06, 2021 1:09 pm
kestasjk wrote:
Fri Aug 06, 2021 12:56 am
Alright .. I rather unwisely tried to change the forum around without thinking it through, it needs more thought and input so I've reverted that. If there are any problems with the forum let me know, but it should be the posts+users from after the change with forums from before the change.
Have you also deleted a whole load of our private messages?

What happened there?
The fix for the forum was to do a sql revert on a backup, which likely was from a bit ago so pm's from then until now were likely lost.

Re: webDiplomacy.net new server

by Jamiet99uk » Fri Aug 06, 2021 1:09 pm

kestasjk wrote:
Fri Aug 06, 2021 12:56 am
Alright .. I rather unwisely tried to change the forum around without thinking it through, it needs more thought and input so I've reverted that. If there are any problems with the forum let me know, but it should be the posts+users from after the change with forums from before the change.
Have you also deleted a whole load of our private messages?

What happened there?

Re: webDiplomacy.net new server

by kestasjk » Fri Aug 06, 2021 12:56 am

Alright .. I rather unwisely tried to change the forum around without thinking it through, it needs more thought and input so I've reverted that. If there are any problems with the forum let me know, but it should be the posts+users from after the change with forums from before the change.

Re: webDiplomacy.net new server

by kestasjk » Thu Aug 05, 2021 10:17 pm

larkin wrote:
Thu Aug 05, 2021 9:38 pm
Hi,
Is there an introduction thread?
My name is Larkin. I live in New England and I'd like to play Diplomacy.
I am gullible and easily manipulated. I expect that I would need some tutoring in online play so I would probably make a perfect puppet. Oh no! I'm having an anxiety attack...
Larkin
Shenanigans ..

Re: webDiplomacy.net new server

by kestasjk » Thu Aug 05, 2021 10:16 pm

Trigfea63 wrote:
Sun Jul 25, 2021 12:34 am
Whatever you just did seems to have solved it. Games now process when everyone has readied.

Also, though it may be obvious from the lack of continuing complaints, the "sticking" problem where pages wouldn't load is a thing of the past.

Thanks for keeping the site going. I'm new here, and it's great!
Great stuff, thanks for the feedback. Monitoring the error logs there is still the very occasional deadlock so I've made a change to see if I can iron these last ones out.
Otherwise everything is humming along nicely, so we can focus on improvements which should be more fun to work on

Re: webDiplomacy.net new server

by kestasjk » Thu Aug 05, 2021 10:14 pm

Gowron wrote:
Sat Jul 24, 2021 1:19 am
If the big technical issues are fixed, I have a couple suggestions. I saw these first two issues come up with people who never played Diplomacy before.

https://webdiplomacy.net/intro.php should say there are Spring and Autumn phases each year, and ownership of supply centers is only calculated at end of Autumn retreat / beginning of Autumn build phase. (This was the biggest problem.)

It should also say you need 18 supply centers to win.

And a very minor preference of mine: I wish old messages would say whether they were sent during diplomacy, retreat, or build phase.
Hmm, that all seems sensible, thanks for the feedback

Re: webDiplomacy.net new server

by larkin » Thu Aug 05, 2021 9:38 pm

Hi,
Is there an introduction thread?
My name is Larkin. I live in New England and I'd like to play Diplomacy.
I am gullible and easily manipulated. I expect that I would need some tutoring in online play so I would probably make a perfect puppet. Oh no! I'm having an anxiety attack...
Larkin

Re: webDiplomacy.net new server

by Trigfea63 » Sun Jul 25, 2021 12:34 am

kestasjk wrote:
Fri Jul 23, 2021 12:47 am
Okay I think I've found what's going wrong; there was a hook in ajax.php that meant when orders were submitted that could act as a trigger, but I was looking in the vote code.

Processing should hopefully continue when all players are ready now, but let me know how it goes.
Whatever you just did seems to have solved it. Games now process when everyone has readied.

Also, though it may be obvious from the lack of continuing complaints, the "sticking" problem where pages wouldn't load is a thing of the past.

Thanks for keeping the site going. I'm new here, and it's great!

Re: webDiplomacy.net new server

by Gowron » Sat Jul 24, 2021 1:19 am

If the big technical issues are fixed, I have a couple suggestions. I saw these first two issues come up with people who never played Diplomacy before.

https://webdiplomacy.net/intro.php should say there are Spring and Autumn phases each year, and ownership of supply centers is only calculated at end of Autumn retreat / beginning of Autumn build phase. (This was the biggest problem.)

It should also say you need 18 supply centers to win.

And a very minor preference of mine: I wish old messages would say whether they were sent during diplomacy, retreat, or build phase.

Re: webDiplomacy.net new server

by kestasjk » Fri Jul 23, 2021 5:35 am

Afraid so :( I don't think they're very worthwhile myself, but what can you do :raging:

Re: webDiplomacy.net new server

by TheMadMonarch » Fri Jul 23, 2021 2:05 am

We have a cookies banner now?

Re: webDiplomacy.net new server

by kestasjk » Fri Jul 23, 2021 12:47 am

Okay I think I've found what's going wrong; there was a hook in ajax.php that meant when orders were submitted that could act as a trigger, but I was looking in the vote code.

Processing should hopefully continue when all players are ready now, but let me know how it goes.

Re: webDiplomacy.net new server

by Trigfea63 » Thu Jul 22, 2021 6:15 am

Randomizer wrote:
Mon Jul 19, 2021 5:29 pm
I know from a few weeks ago that it definitely didn't process unless another player looks at the board after everyone else has readied their orders. I was sole retreat order and no matter how many times I looked and not ready/ready order it wouldn't update until the full time had passed. It still seems that way.
Try this again now, I believe Kestas made a change to the programming. I'm finding it doesn't matter who is the last player to ready their orders. I can cause the game to advance by opening it. If you are the last to ready orders, after you ready, close out of the game by clicking on Home, then open the game again (don't change anything, i.e., don't change from ready to not ready), then close out again. When I do this, I find the game advances. If someone else is last to ready, just opening and then closing the game does it.

Re: webDiplomacy.net new server

by Randomizer » Tue Jul 20, 2021 3:58 pm

I can confirm from a few hours ago, that a different player has to open a game after all players have readied their moves for it to advance.

In the Retreat phase there was only one player with a move and after it was readied, I as a different player open the game. It showed all players readied and when I refreshed, the game had advanced.

Re: webDiplomacy.net new server

by Randomizer » Mon Jul 19, 2021 5:29 pm

I know from a few weeks ago that it definitely didn't process unless another player looks at the board after everyone else has readied their orders. I was sole retreat order and no matter how many times I looked and not ready/ready order it wouldn't update until the full time had passed. It still seems that way.

Re: webDiplomacy.net new server

by Trigfea63 » Fri Jul 16, 2021 4:17 pm

I'm playing in several games, I'll see if I can test over the next few days whether a different person has to open the board page after the last person readies. It might be enough if the last person readies, closes the page, then reopens it.

Re: webDiplomacy.net new server

by kestasjk » Fri Jul 16, 2021 4:05 pm

Righto, well let's see how it goes. The change shouldn't have any negative effects at least

Re: webDiplomacy.net new server

by Tjappator » Fri Jul 16, 2021 3:51 pm

kestasjk wrote:
Fri Jul 16, 2021 3:34 pm
Thanks guys, that is good news. I've made a change so that right after order submission there is now a check to see if the game needs to be processed, but now that I think about it I'm not sure if that's the issue here.

The problem is that everyone is Ready and has voted that they're Ready in a game it doesn't process until another person looks at the board page? (So that if the last person to click Ready refreshed the page after clicking Ready it would then process?)
That could be the problem yes, however it might also just be a coincidence. I have not tested it thoroughly, I only mentioned what I observed in a couple of games.

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