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by kestasjk » Wed Nov 16, 2022 9:08 am
by Aristocrat » Wed Nov 16, 2022 7:07 am
kestasjk wrote: ↑Tue Nov 08, 2022 3:54 pm Jamiet99uk wrote: ↑Tue Nov 08, 2022 11:57 am kestasjk wrote: ↑Mon Nov 07, 2022 8:25 am @jamiet The idea is that if the site experiences downtime time will be added to compensate for the down time, but in this case I thought processing had paused but the site had been up the whole time. If the site hasn't been processing for two days but people can enter orders surely no-one would want me to add another two days on, essentially taking the time without game processing to four days. Then you need to amend the message that the site displays at the top of the page, when such an incident occurs. Currently, that message says that time will be added to games to compensate, and you've confirmed you don't always do that - so the banner message is very misleading. This is the message: https://github.com/kestasjk/webDiplomac ... l.php#L686 The last process time was over %s minutes ago (at %s); the server is not processing games until the cause is found and games are given extra time. To me that means the games will be given extra time to account for the downtime when the server wasn’t available (that’s presumed to be the reason this alarm triggers; why would the last process time be a long time ago unless the server was inaccessible?). I don’t understand why if the server hadn’t been processing games for 2 days, but it had been online doing nothing but taking orders for 2 days, why anyone would want all games to have to wait another 2 days. What does it compensate for? Let me know if you’ve got better wording and if it’s clearer we’ll use it, or if there’s a good reason to add double the time. (Is it about short-phase games? Maybe we could do something targeting just short-phase games?)
Jamiet99uk wrote: ↑Tue Nov 08, 2022 11:57 am kestasjk wrote: ↑Mon Nov 07, 2022 8:25 am @jamiet The idea is that if the site experiences downtime time will be added to compensate for the down time, but in this case I thought processing had paused but the site had been up the whole time. If the site hasn't been processing for two days but people can enter orders surely no-one would want me to add another two days on, essentially taking the time without game processing to four days. Then you need to amend the message that the site displays at the top of the page, when such an incident occurs. Currently, that message says that time will be added to games to compensate, and you've confirmed you don't always do that - so the banner message is very misleading.
kestasjk wrote: ↑Mon Nov 07, 2022 8:25 am @jamiet The idea is that if the site experiences downtime time will be added to compensate for the down time, but in this case I thought processing had paused but the site had been up the whole time. If the site hasn't been processing for two days but people can enter orders surely no-one would want me to add another two days on, essentially taking the time without game processing to four days.
The last process time was over %s minutes ago (at %s); the server is not processing games until the cause is found and games are given extra time.
by kestasjk » Tue Nov 08, 2022 3:54 pm
by Jamiet99uk » Tue Nov 08, 2022 11:57 am
by kestasjk » Mon Nov 07, 2022 8:25 am
by Gowron » Sat Nov 05, 2022 6:00 pm
by jmo1121109 » Fri Nov 04, 2022 10:40 pm
kestasjk wrote: ↑Fri Nov 04, 2022 11:57 am I did think about that, but I’m not sure how to make a rule like that; if games hadn’t been processed for days players have had days to enter orders, then when games continue processing presumably after that long everyone has entered orders. What I’d expect causes people to get booted is that fast cycle games continue and then on the next cycle people get booted, but I can’t think how we would resync people who are on fast cycle games after days of downtime. I’m open to suggestions, although this shouldn’t happen at all and I’ll be putting a lot of effort into finding out what happened and how we’ll keep it from repeating
by Omphalos » Fri Nov 04, 2022 1:12 pm
by Jamiet99uk » Fri Nov 04, 2022 12:31 pm
kestasjk wrote: ↑Fri Nov 04, 2022 11:59 am I guess I can see how if I added a day of delay to all games that would give people time to prepare that in a day processing would resume. Are you saying it would be better if I had added time to all games just so people can see when the next process time is coming?
by kestasjk » Fri Nov 04, 2022 11:59 am
by kestasjk » Fri Nov 04, 2022 11:57 am
by Aristocrat » Fri Nov 04, 2022 10:44 am
by kestasjk » Fri Nov 04, 2022 7:57 am
by Jamiet99uk » Thu Nov 03, 2022 10:31 pm
by Spitnaz » Thu Nov 03, 2022 3:04 pm
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