Finished: 07 AM Thu 13 Sep 12 UTC
Private Lucky number seven
1 day /phase
Pot: 70 D - Autumn, 1902, Finished
Classic, Draw-Size Scoring
1 excused missed turn
Game drawn

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Chat archive

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07 Sep 12 UTC Spring, 1901: Let's all work together!
08 Sep 12 UTC Autumn, 1901: Thanks horrible Rogers 3G service for not readying when I asked and then reverting to an old set of orders. Awesome. Also thanks for the pressure Jay.
08 Sep 12 UTC Autumn, 1901: lol ouch
08 Sep 12 UTC Autumn, 1901: You were ok when we pressured everyone else last game.
08 Sep 12 UTC Autumn, 1901: UK/Italian conflict is brewing.
09 Sep 12 UTC Autumn, 1901: and boom goes the dynamite.
09 Sep 12 UTC Autumn, 1901: Should we call this one? Paul missed it.
10 Sep 12 UTC Autumn, 1901: No. I actually want to finish a game. Everyone, just pay attention and try to be prompt!
10 Sep 12 UTC Autumn, 1901: I'm out. You now have an unfair advantage now.
10 Sep 12 UTC Autumn, 1901: I'm out. You now have an unfair advantage now.
10 Sep 12 UTC Autumn, 1901: Redundant.
10 Sep 12 UTC Autumn, 1901: You're just mad I didn't GIVE you Belgium.
10 Sep 12 UTC Autumn, 1901: I failed early: I was TIFFing and missed it. Without the email notification, this isn't easy.
10 Sep 12 UTC Autumn, 1901: And you want to continue because of the advantage.
10 Sep 12 UTC Autumn, 1901: I say we start again.
10 Sep 12 UTC Autumn, 1901: Sigh.
10 Sep 12 UTC Spring, 1902: Well, what does Paul think? This is a learning game for him - if he's ok with us finishing this game, knowing now that it's slightly unbalanced because he missed a turn... I guess we can push through.
10 Sep 12 UTC Spring, 1902: I still don't fully understand the game :). I'm ok to restart - and I'll do better at checking in. This "no email notification" seems unintuitive.
10 Sep 12 UTC Spring, 1902: Wait, I think I missed because I don't know what "ready" / "not ready" mean... do I click ready to make me ready, or click not ready to switch it to ready, etc, etc. That's a non-intuitive button.
10 Sep 12 UTC Spring, 1902: You use the drop downs to enter your orders (btw, no two units can occupy one territory, if you send an army into a territory where you have another army or fleet, the order will fail), then you can click "ready" to tell the game that you want to lock in those orders. If everyone has clicked "ready" the game will progress to the next phase. Alternatively, if you still have pending negotiations, you can "save" your orders. That won't cause the game to progress to the next phase. Finally, if you've "readied" but someone else is holding out, you may always click "not ready" to revert back to a "still considering" decision.

Extra finally, if time runs out, the phase progresses whether you've entered orders or not. If you've saved orders, but haven't clicked "ready" the orders you saved will execute.

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