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Finished: 11 AM Thu 15 May 08 UTC
Private Banded Struggle 2
1 day /phase
Pot: 68 D - Autumn, 1911, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game drawn
04 May 08 UTC Autumn, 1901: Held once more.
05 May 08 UTC Autumn, 1901: Austria holds.
05 May 08 UTC Spring, 1902: It's go time! Good luck...and just to reiterate, teams are:
Austria - Turkey, England - France, Russia - Germany, & Italy
05 May 08 UTC Spring, 1902: England - France: I think Germany is going to have a "fun" time.
05 May 08 UTC Spring, 1902: Almost as much "fun" as Russia will have in the Balkans
08 May 08 UTC Autumn, 1903: Now that I am thoroughly having "fun" as Germany. I have to strongly say that the currently team alliances are not fair at all.

I think a fair team split up would involve teams that are not adjacent. Like "Germany and Turkey", "France and Austria", and "England and Italy" with Russia being the mercenary team. I vote for stopping everything after the Fall turn, and reassigning the teams.
09 May 08 UTC Autumn, 1903: Well, I set the teams up and I think you have a point. However, I'm not sure switching teams would be much fair either.

I had never played team game before and didn't know what to expect with teams. So if this game sucks...that's my fault.

Maybe you could start another one with more equal teams. I just don't think switching is the answer. Anyone else care to weigh in?
09 May 08 UTC Autumn, 1903: OR if anyone wants, we can request a draw, everyone gets their points back and we start a new game with different teams.

Just throwing out another option. Although I think this would require unanimous vote.
09 May 08 UTC Autumn, 1903: I really don't care one way or the other. We could start a new game and draw this one, switch teams in the middle of everything, or just play this one out. I think the second option is a little bit bogus, though.
09 May 08 UTC Autumn, 1903: This was an experiment for all of us. It didn't work out as well as it could have, but I think we can still have fun.
I would be against switching teams. I would agree to a draw, but I'm unlikely to join again.
I say we keep playing--just think what would happen if we stopped a game every time something didn't go perfectly.
09 May 08 UTC Autumn, 1903: Well, from an under-handed point of view I can indeed say that the teams are not working out too well. Switching the teams now would be unrealistically unfair. I suggest we either draw the game or keep on.
09 May 08 UTC Autumn, 1903: I think that this game could be very different right now. In fact I think that this game is still greatly unpredictable. I would gladly join a second game in which I suggest Ger-Tur, Rus-Ita, Fra-Aus, and Eng; I suggested this as an alternative in the beginning. I do not think, however, that we should restart a game because it does not go favorably for some players. Thats is inevitable.
09 May 08 UTC Autumn, 1903: yeah...it's a low pot game any ways; not much at stake. Let's just play. Lesson learned.
17 May 08 UTC Autumn, 1905: Are we playing to 24 SCs or until all other teams are eliminated?
17 May 08 UTC Autumn, 1905: Good question...I never established that...um, let's just say 24 SC's?
17 May 08 UTC Autumn, 1905: Well, I think elimination would be more rewarding for the winners.
17 May 08 UTC Autumn, 1905: Play for elimination, then draw the game between the two winners, unless one teammate gets 18 beforehand.
18 May 08 UTC Spring, 1906: Lets reach a concensus.
Diplomacy is intended to end at 18 centers because at that point the winner typically becomes clear. Despite being on teams that fact still holds. I still vote to end at 24, however, giving the winning team more then 2/3 of the map.
18 May 08 UTC Spring, 1906: That'll work. If you notice that one team has twenty-four, make sure you make a big deal out of it in global chat so we all know to hold.
18 May 08 UTC Spring, 1906: That sounds fine to me
18 May 08 UTC Spring, 1906: And Austria, Italy could win.
18 May 08 UTC Spring, 1906: So that means italy only needs 18 SCs to win, right? I can't think of any other way of doing it.
18 May 08 UTC Spring, 1906: I would be pretty impressed if he could reach 24 here; but I'm not one to stop him from trying (metaphorically).
18 May 08 UTC Spring, 1906: I think it's only fair that Italy gets a break (if he does get to near winning). I say 18 for Italy.
18 May 08 UTC Spring, 1906: Yeah, but that'd be automatic. We can't *prevent* Italy from getting the win with eighteen.
19 May 08 UTC Autumn, 1906: Wow... I feel dumb!
30 May 08 UTC Spring, 1909: How are we handling the CD? I'm going to be at a bit of adisadvantage...
30 May 08 UTC Spring, 1909: You can feel free to make a post in the forums and ask someone to join. They probably will if they know its a team game.
30 May 08 UTC Spring, 1909: I have posted in the forum. I suggest we abandon the team format if no one is able to join and submit orders this turn.
30 May 08 UTC Spring, 1909: Um... what's the password?
30 May 08 UTC Spring, 1909: Can we all just hold fire until we get this sorted out?
30 May 08 UTC Spring, 1909: password is ssbeagle, I think.
30 May 08 UTC Spring, 1909: we all joined by following the join link.
if someones interested you could give them the link to take over CD Austria.
30 May 08 UTC Spring, 1909: Though that will be difficult seeing as were all in the game already so we don't have that option...
31 May 08 UTC Spring, 1909: I'm thinking:
West Med support Tunis to hold
Spain to GoL
Tuscany support Rome to hold
Trieste support Piedmont to Venice
Silesia to Warsaw
Ruhr to Munich
Kiel to Berlin

I suggest you move:
Sweden to Baltic Sea
Denmark to Kiel
Holland to Kiel
Skag to Sweden
North Sea to Norwegian Sea
EC to North Sea

This should keep him out of all of our centers and make sure he's finaly destoried. After this turn you can place an army in Edinburgh and move Norwegian Sea to Barrents and North Sea to Norwegian forming a convoy directly from your home center to St. Petes.
The fleet in Baltic can convoy Denmark to Livonia in this spring while Holland moves to Kiel in and then Galtic convoys it to Livonia in the fall. This should allow you to begin flooding units through.

Let me know what you think about both sets.
31 May 08 UTC Autumn, 1909: lol XD
02 Jun 08 UTC Autumn, 1909: I would like to request that we declare this game a draw. I am asking this because the original set-up of the game can no longer be followed. It is not possible for me to recruit a new team-member as the game was created with a password (there is a bug that prevents taking over a CD country).

What do you say chaps?
02 Jun 08 UTC Autumn, 1909: That's fine w. me. I have no particular desire to draw this game out when we've already assured victory.
Are you sure that a player can join this game if they use the original link?
02 Jun 08 UTC Autumn, 1909: That would give them the screen informing them that they need to enter a correct password.
03 Jun 08 UTC Spring, 1910: I will post in the forum: please confirm there.
04 Jun 08 UTC Spring, 1910: Erm?
04 Jun 08 UTC Spring, 1910: Could we agree to something?
06 Jun 08 UTC Autumn, 1910: I'm glad that we are all honourable players here...!?
06 Jun 08 UTC Autumn, 1910: Aren't we? Our team reached 24 and now we have both confirmed the draw on the forum.
It was a shame that your partner went CD, but Good Game nonetheless. :)
06 Jun 08 UTC Autumn, 1910: Indeed.... I was wondering (you could have told me what was going on!)
06 Jun 08 UTC Autumn, 1910: Ya... Sorry about that. Lets just be glad that you didn't take Trieste off me or bounce in Rumania. That would've meant another year!
lol jk we were planning on capping it at this year regardless.

As we were the original advocates of the Dip. recommended team varient, we could start up a new more organized (and higher pot) game. Let me know if your still up for it.
06 Jun 08 UTC Autumn, 1910: indeed
the teams were unbalanced ( and we were very powerful) i'm jsut not sure what happened to ednos!

06 Jun 08 UTC Autumn, 1910: You definitly were. Infact for a few years I thought you guys would almost certainly win. I still think you could have if you had been more coordinated with your armies and brought them through germany along with Ednos'.

You probably could have enlisted Germany as well seeing as he was pretty displeased with years of back and forth war with us.
O ya, and it definitly would've helped to have a partner all the way through.
07 Jun 08 UTC hhmmm... is kestas going to draw?
07 Jun 08 UTC Guys, i don't think kestas is going to draw the game due to the title, so i'm making a more noticeable post.

Start Backward Open large map Forward End

France
MajorTom (4417 D)
Drawn. Bet: 10 D, won: 23 D
14 supply-centers, 14 units
England
abgemacht (1076 D (G))
Drawn. Bet: 10 D, won: 23 D
10 supply-centers, 10 units
Turkey
Churchill (2280 D)
Drawn. Bet: 10 D, won: 23 D
7 supply-centers, 7 units
Austria
ednos (529 D (S))
Resigned. Bet: 10 D
3 supply-centers, 2 units
Russia
Darwyn (1601 D)
Defeated. Bet: 10 D
Germany
ydiplomacy (855 D)
Defeated. Bet: 9 D
Italy
bonsai (358 D)
Defeated. Bet: 9 D
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