Finished: 01 AM Sun 14 Jun 20 UTC
Fresh Paced Game
16 hours /phase
Pot: 35 D - Autumn, 1907, Finished
Classic, Rulebook press, Anonymous players, Draw-Size Scoring
0 excused missed turn
Game drawn
03 Jun 20 UTC Spring, 1901: Hello everybody. Have a great game!
09 Jun 20 UTC Spring, 1905: Thanks for the game, Italy.
12 Jun 20 UTC Spring, 1907: Thanks for the game, Austria and Germany.
12 Jun 20 UTC Spring, 1907: Rip
13 Jun 20 UTC Ultimatum:

We, England and France, have the following stalemate line ready:
BAR S Nwy; Den&SKA S Swe, Ruh & Hel S Kie, Bur H, Spa S Mar, MAO&NAf S WMS.
It can be set up this turn without any possibility of counteraction by Russian or Turkish forces with the moves: F(Tun)-(NAf), F(GOL)-(Spa(sc)), A(Ruh)-(Bel), A(Bur) S A(Hol)-(Ruh), F(NTH)-(HEL), F(BAL)-(SKA), F(BAR) S A(Fin)-(Nwy).

As you may have noticed, the line does not hold Tunis, but even if you take it A(Bel) can be disbanded safely without any damage to the line.

Unless either of you wants to fight the other, you have to accept a draw.

Signed - France

P.S. England, I know there's been some debate but these moves work alright and you just don't have a better option.
13 Jun 20 UTC Good game everybody, I'd have kept the game going for a few more turns personally but since all three of you wanted for a draw I decided to play along.

Plus, even if I stabbed Russia I probably would've been stopped before I could achieve a solo :)
13 Jun 20 UTC Not sure about that, I think the chances are good our alliance would fall to infighting sooner or later :D My ultimatum was mostly just a bluff to make England play along with my plan instead of his.
Good luck in your games, everyone.
13 Jun 20 UTC News flash: I wasn't going to play to your plan. I was poised to take back StP. A(Fin)>StP / F(BAR) - S A(Fin)>BAR . F(Swe)>BOT and F(BAL)>BOT to cut support. F(Den) - S Swe. But it would have ended up in a draw in the long term anyway.

But I appreciated the alliance, France, and the competition Russia and Turkey.
13 Jun 20 UTC Good game all
11 Aug 20 UTC Hello All,

This was one of the better past games that I've played. Me and a few of my friends have created a Classic Game on here, but are struggling to find an additional 3 players. The game is called Kazakhstan -3 and the access code is 01224

I will warn you now, the 4 that are in already know each other but as it is private, and anon it is just for fun and there is no talking outside of Diplomacy about the game. In accordance with this, whoever is to join I expect them to comply to the rules also and only discuss within the game. We are based in Scotland and tend to ready once we're ready and not take the full 24 hours to make a move otherwise it just gets boring. So someone within a similiar time zone that will be able to make their moves without taking the full 24 would be preferred.

Also, can I please request that whoever does join does not just give up if they're losing. Play until you die, don't just leave your moves and not make a move for three days until you're kicked out.
11 Aug 20 UTC I think I tick all your boxes (move quickly, never quit) except I live in Canadian Atlantic time zone, which is 4 hours earlier than Scotland. Not as bad as California, or even New York which is an hour further away. I've joined, but if the time zone thing is a problem, just let me know here and I'll withdraw.
11 Aug 20 UTC Sounds good to me, thanks!

Start Backward Open large map Forward End

Drawn. Bet: 5 D, won: 9 D
10 supply-centers, 10 units
cdngooner (187 D (B))
Drawn. Bet: 5 D, won: 9 D
9 supply-centers, 9 units
C66_Hardie (317 D)
Drawn. Bet: 5 D, won: 9 D
8 supply-centers, 7 units
Drawn. Bet: 5 D, won: 9 D
7 supply-centers, 7 units
BlueRurik (65 D)
Defeated. Bet: 5 D
Gr8uniter (0 D X)
Defeated. Bet: 5 D
Nurse Ratched (110 D)
Defeated. Bet: 5 D
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