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Finished: 08 PM Fri 06 Sep 19 UTC
Pigs Crave the Taste of Human Flesh
1 day, 12 hours /phase
Pot: 63 D - Autumn, 1910, Finished
Classic, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
1 excused missed turn
Game won by foodcoats (586 D)
16 Jul 19 UTC Spring, 1901: GL All
16 Jul 19 UTC Spring, 1901: I'm a pig, don't eat me!!!
16 Jul 19 UTC Spring, 1901: Good luck all!
16 Jul 19 UTC Spring, 1901: Have fun everyone :)
16 Jul 19 UTC Spring, 1901: Is it true? Do pigs crave my flesh?
16 Jul 19 UTC Spring, 1901: Ever watch the show Deadwood? Yikes.
19 Jul 19 UTC Autumn, 1901: Wow, I can't say I was expecting that...
23 Jul 19 UTC Spring, 1902: Quite an interesting opening year overall. This game never ceases to be interesting, that's for sure.
27 Jul 19 UTC Spring, 1903: Chaos has broken out amongst the Central European states, as a rogue Italian unit heads straight for the wienerschnitzel, against all orders.
27 Jul 19 UTC Spring, 1903: Lol
27 Jul 19 UTC Spring, 1903: Just an FYI, I am out of town for the weekend and my Internet is spotty. I will try to respond as soon as I can but if there is a delay in me getting back to you please don’t read anything into it.
29 Jul 19 UTC Autumn, 1903: England, if you need some time we can vote pause.
29 Jul 19 UTC Autumn, 1903: Thank you, but I'm good now.
29 Jul 19 UTC Autumn, 1903: So what, is Russia going to become Italy and Italy Russia?
29 Jul 19 UTC Autumn, 1903: My question is whether this will really end with a four-way draw. Don't think I've ever seen an E/G/R/T alliance before.
29 Jul 19 UTC Autumn, 1903: The Italian Prussian Auxiliaries are a noble, if somewhat unpredictable, regiment.
29 Jul 19 UTC Autumn, 1903: They've been instructed that returning to the homeland would be as good as putting their sidearms to their own heads. There is no turning back!
01 Aug 19 UTC Autumn, 1903: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
25 Aug 19 UTC Spring, 1908: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
30 Aug 19 UTC Autumn, 1909: Turkey, what are you thinking right now?
01 Sep 19 UTC Autumn, 1909: That I was near dead ages ago and would have been killed in an agreed draw, so now I'm playing for a "survive", which requires a Russian win.
01 Sep 19 UTC Autumn, 1909: gg Russia. Despicable play by Turkey but it is what it is.
01 Sep 19 UTC Autumn, 1909: Despicable is a strong word. There is nothing wrong with helping someone solo if you are on your way out.
01 Sep 19 UTC Autumn, 1909: I'm just frustrated. I'd much rather take the defeat if it means stopping a solo.
01 Sep 19 UTC Autumn, 1909: That's you. I like to use the threat of helping the solo to push people to include me in a draw.
02 Sep 19 UTC Autumn, 1909: That's you. Turkey is certainly not doing that.
02 Sep 19 UTC Autumn, 1909: Oh, I tried that as well. But for me the goal is to win, then to be part of a draw and then to survive. An elimination is to be avoided at all costs. There was never a draw on the table that would have included me in the long run.
02 Sep 19 UTC Autumn, 1909: Except holding Ionian Sea and all and being part of the stalemate line. You know. Other than being an indispensable part of keeping Russia out of the Mediterranean there was no way to be part of a draw. :)
02 Sep 19 UTC Spring, 1910: Darn you, England! Curse you and your being correct!! ;)
02 Sep 19 UTC Spring, 1910: We spoke about that -- it required that I leave an open dot facing Italy -- a country that had stabbed me historically and for whom I had no love or trust.
03 Sep 19 UTC Spring, 1910: Leave an open dot facing Italy? What does that mean?
03 Sep 19 UTC Spring, 1910: This goes back a few years, when Italy was still around. To defend Ionian, I would have needed units in Ionian, Tunis and Naples, meaning not protecting Rome after I just took it and Italy was still around to attack it.
04 Sep 19 UTC Spring, 1910: Italy had fleets. There was no way he could have gone into Rome. Autumn 1907 - you could have bottlenecked Ionian.
04 Sep 19 UTC Spring, 1910: That wasn't true earlier, but I see your point in Autumn of 1907. But even then, Russia would have taken Venice, and then Rome, breaking the blockade by forcing a disband. Not having to break the blockade, Russia went north, but that wasn't a foregone conclusion.
04 Sep 19 UTC Spring, 1910: But if you had reached out to Germany or myself we could have sent help. We all knew Russia was getting close to a solo attempt. Once France was gone Russia was my concern. Germany was around Venice. My fleet in MAO and my army in Spain could be, oh, defending Rome or shoring up your position in Italy instead of twiddling their thumbs in the corner. Just saying. :)
04 Sep 19 UTC Spring, 1910: You have a point -- wasn't where my mind was at the time, but I see the possibility in retrospect.
04 Sep 19 UTC I believe that's game... going to ready up. GG WP all.
05 Sep 19 UTC So your draw vote is in, Russia? Great to hear!
05 Sep 19 UTC Congratulations, Russia. GG everyone.
05 Sep 19 UTC Well played folks.
05 Sep 19 UTC GG all, thanks for playing!

I definitely owe my victory to Turkey. I agree with Turkey's assessment of their own position, though: their alternative to sacrificing the homeland to survive in Italy was a doomed defense. It would've helped stop my solo, but most likely resulted in Turkey's elimination, as I'd have been forced to stick more closely with the I/R.

Creigh, did you consider or try to build an I/T alliance after I stabbed Italy?

Also, the other major factor that allowed me to solo was that England and Germany seemed to believe my egregious lies and focused on eliminating France before building a stalemate line, despite me moving into Silesia and Baltic Sea in Autumn '05 while already at war with both Turkey and Italy in the south - literally declaring war on the entire board. I never could've held StP or Scandinavia in the long run, and Russia's weak fleet abilities in the south meant that I HAD to take Munich or Berlin to win. If France had been pulled into the coalition and E/G had quickly filled in Ruhr and Burgundy, I could've been stopped regardless of Turkey's actions.

grumbledook/YanksFan, did you believe you could form the stalemate after eliminating France? Or did I convince you I'd merely made a mistake and I really wanted to draw?
05 Sep 19 UTC Also, fantastic name for a game, whoever picked it. :)
06 Sep 19 UTC Unfortunately I found Italy totally unreliable and unwilling...got stabbed each time I tried. So expecting an IR to take me out, I did decide to hail Mary it a bit and shift west to attempt to survive and take out Italy. I did have a thought that I could hold at Ionian, and would have if an all-but-Russia coalition formed, but with France headed for the door, I was most concerned that if Russia was stopped, that would be followed by a negotiated 3-way that took me out anyway.....so to me, survival could only be assured in a solo for someone else.
06 Sep 19 UTC Congrats Russia. England and Germany were tactically very bad and so it took them until 1905 to take any of my centers. Then, one round later they realized their problem. I offered a Western triple, but only on equal terms. There refused. So here we are.
01 Oct 19 UTC I picked the name!

I'm late to the responses. I don't want to be a necromancer and resurrect a game that finished a month ago but since I was specifically asked a question, here we go.

Russia, I knew you were going to go for a solo eventually. It's not that I didn't realize what was happening. I had to go after someone and in my experience as England France is the one who has to die. A G/F alliance would be awful for me so I had to neuter one of them. Plus France's diplomacy left me uneasy overall and Germany seemed easier to work with. I thought it was a no-brainer. I feel that radically changing momentum in Diplomacy usually doesn't work out because of how movement works. Redeploying is a waste of momentum. Better to continue forward and hopefully use new builds to cover your ass.

I figured I could use German armies to offset you (Russia) and set myself up. I got skittish about German intentions which clouded my thinking. Germany at one point said he was going to "fuck Russia up" but he then mistrusted me/my intentions and turtled up around his home centers. I think if there was more trust between myself and Germany we would have countered you sooner and it would have been a completely different game. That's not really anyones fault as the game does have a lot of built in paranoia. For the record Germany and I were both talking about Russia pretty early on. Russia probably would have been our next target. In any case, I think overall I met my goals in the north as England.

France is a tough nut to crack unless there is perfect coordination. That didn't happen so we bogged down. I didn't want to explicitly tell Germany how to move his troops every turn as I figured it would rankle him so I sacrificed better coordination for a more solid alliance. France never specifically offered me a Western Triple, BTW... He just stated how to divide up spoils. That's what everyone does. If he wanted a WT he should have come out and said it. If Germany and I were tactically "very bad" I'd counter France was diplomatically very bad.

I also wasn't expecting the south to collapse so quickly nor was I expecting Turkey to not fight back against Russia. Not a dig, Turkey, as I get what your thought process was. I couldn't do anything to stop Russia's advance in the south.

Oh well.
01 Oct 19 UTC Here is the message I sent to Germany.

Autumn, 1905: I'm not the one who left all of Scandinavia empty while Russia consolidated turkey and the Balkans. If you guys want my help, fine I'll do it. As a standard Western triple. That means all of my home centers back and I focus on the Mediterranean and Italy.
01 Oct 19 UTC “To Germany”
01 Oct 19 UTC Anyway, Russia asked for my thoughts so I gave them. Again, I had fun. See all of you around.

Start Backward Open large map Forward End

foodcoats (586 D)
Won. Bet: 9 D, won: 63 D
18 supply-centers, 15 units
grumbledook (569 D (S))
Survived. Bet: 9 D
9 supply-centers, 9 units
YanksFan47 (155 D)
Survived. Bet: 9 D
5 supply-centers, 5 units
Creigh (2752 D (G))
Survived. Bet: 9 D
2 supply-centers, 3 units
Heffomite (1135 D)
Defeated. Bet: 9 D
Defeated. Bet: 9 D
wuchangasan (146 D)
Defeated. Bet: 9 D
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