Finished: 06 AM Sat 23 May 15 UTC
Dot Grabber
1 day /phase
Pot: 140 D - Spring, 1908, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game drawn
08 May 15 UTC Autumn, 1901: Flip a coin. Pretty sure there are only 2 choices.
08 May 15 UTC Autumn, 1901: 3 stabs in the first year I need more time to think about my strategy
08 May 15 UTC Autumn, 1901: All - Retreats and builds are fairly easy decisions. Just to move things along, please Ready up on those, and all actions not subject to negotiation or indecision.
08 May 15 UTC Autumn, 1901: Are you the voice of reason?
08 May 15 UTC Autumn, 1901: It has been duly noted that Russia convoyed a Turkish unit to Rumania. First year Juggernaut warning...
08 May 15 UTC Autumn, 1901: Never knew the Build and Retreat orders are so demanding.
08 May 15 UTC Autumn, 1901: Germany is gonna miss this turn too
08 May 15 UTC Autumn, 1901: He's a High School kid, playing his first game and has never completed a game of Diplomacy before. So if he drops out, no bid deal. Doubt he would last long anyway. He has a lot to learn about common courtesy.
10 May 15 UTC Spring, 1902: Hey Germany, are you interested in joining this game or what?
10 May 15 UTC Autumn, 1902: Looks like England and France will be feasting on the German SCs.
11 May 15 UTC Autumn, 1902: Hello Beev -
I'm new on this site, but I've been playing Diplomacy for almost 40 years. I love this game.
This game had the prospects of being a classic. You identified the juggernaut the second move. But Germany turned out to be a middle school student playing his first game, and has never finished a game of diplomacy. Then he doesn't show. He said he has an ancient phone and his parents lock his computer. Wow.
This will quickly turn into a E/F vs R/T struggle. France will pick up Mun this move, so your side has the key piece in the stalemate line.
My rating is 'political puppet' but I am a skilled player. I talked the Russian into my favorite juggenaut opening.
What I would like to do is find a group of skilled players who love to play this amazing game, and schedule games on a regular basis. Not necessarily the same guys all the time, but people who know how to play, and show up. (France must still be laughing over being 'forced' from Mun but get Ber on the retreat, and Mun next turn!)
I've been playing a number of games. The skill level is wide. I'm not interested in rankings or ratings.
Just play the game.
let me know your thoughts.
11 May 15 UTC Autumn, 1902: I would enjoy playing with a group who are consistent in showing up and engaging in real 'diplomacy.'
11 May 15 UTC Autumn, 1902: yes, I'm laughing, it is strange how things can work out in this 'amazing' game :)
11 May 15 UTC Autumn, 1902: k :)
I was going to send the same message to you. And the Russian
This site seems like it was designed in the 80s
You and the Beev are skilled players. Now I understand why there are so many password protected games.
It is amazing to me that the T/R alliance is the 'Juggernaut' But the E/F alliance may be more powerful, but isn't named.
11 May 15 UTC Autumn, 1902: I would be greatly interested in this idea. How does one start a password protected game? Actually, the question is how to invite people to them (I see how they are created)?
I don't know where Juggernaut came from, perhaps Dr. Calhamer himself...
11 May 15 UTC Autumn, 1902: I will do the research and find out. I know you can send PMs - Private Messages. I am assuming that I can set up a game that is password protected, and send a PM to the people we would like to play and give them the password. Skilled players who show up and play would be great. I've been here only a week or so. I'm sure you folks have others who might be able in a private game.
11 May 15 UTC Autumn, 1902: Actually I am relatively new as well. My friend showed me the game about a month ago and have been addicted ever since.
11 May 15 UTC Autumn, 1902: I started playing with my AP Gov teacher his username is stvmike he thought us all how to play
11 May 15 UTC Autumn, 1902: I actually played a game recently as Italy where I was able to develop a solid alliance with Austria right off the bat - always interesting when that can be accomplished, which, as we all know, can be a challenge to establish and follow through on.
12 May 15 UTC Spring, 1903: The only way for A-H and Italy to survive is to be united. An attack can be beneficial on a short-term perspective but never for the all game time. Italy will learn that soon
14 May 15 UTC Spring, 1904: Want some ice for that Russia?
15 May 15 UTC Autumn, 1904: I am traveling to Florida for my son's graduation. I will be responding to moves, but it is very hard to type on my phone. Messages will be short.
15 May 15 UTC Autumn, 1904: Congrats on your son's graduation :)
16 May 15 UTC Autumn, 1904: London: All is not well with the King. The checkerboard pattern of holdings throughout the continent does not bode well for either his personal health or for the health of the Empire. Even "the sun never sets" is in jeopardy.
16 May 15 UTC Autumn, 1904: Sorry king. Your friendly Turk warned you of a stab and my admirals suggested a plan against the French.
Good luck
20 May 15 UTC Autumn, 1906: Russia, France, there is not a lot I can do except support any holds you might need. Sev and Rome fall now without a fight, for 17.
20 May 15 UTC Autumn, 1906: Where 18 comes from is the challenge.
20 May 15 UTC Autumn, 1906: 18 doesn't come...

we all self support and we move Ruh>Bur and Hol>Ruh this turn.

the stalemate is then solid.

Turkey - you have played a classic game - one I truly enjoyed playing.

Now it is time to vote for a draw. (Once the fall cycle is complete - because Germany is still technically in the game right now).

Great game everyone.
20 May 15 UTC Autumn, 1906: Not yet. You are missing something.
20 May 15 UTC Autumn, 1906: Put your moves in early
20 May 15 UTC Autumn, 1906: I said 17 was a challenge. Not impossible.
20 May 15 UTC Autumn, 1906: I meant 18 was a challenge, not impossible
20 May 15 UTC Autumn, 1906: If you guys think you have a stalemate line, just keep entering your hold and support orders. I see possibly 2 breakthrough points.
20 May 15 UTC Autumn, 1906: We never said we had it yet.
20 May 15 UTC Autumn, 1906: We will next turn
21 May 15 UTC Autumn, 1906: I'm ready. I'll be very quick with my moves. If I hit a wall I'll vote draw.
21 May 15 UTC Autumn, 1906: I can't believe you thought I would actually self support in the Med !?
21 May 15 UTC Autumn, 1906: England: Please move to Ruhr and support Munich after that.
21 May 15 UTC Spring, 1907: Tun is not important
21 May 15 UTC Spring, 1907: I didn't expect to hold it.
Everything is going according to the Plan.
21 May 15 UTC Spring, 1907: ooooooh...
21 May 15 UTC Spring, 1907: Ok. I've got it. It will just take some time to get the pieces into place.
21 May 15 UTC Spring, 1907: Moving to Ruhr then supporting Munich after that.
21 May 15 UTC Spring, 1907: Looks like we're all set for a draw...

Turkey just has to stop deluding himself!
21 May 15 UTC Spring, 1907: Wouldn't it be ironic if Italy actually got in on the draw !! (Too bad he left)
21 May 15 UTC Spring, 1907: Game would be over if Italy could follow directions
Russia and Turkey would share a tie if he didn't prevent me from getting Mun.
21 May 15 UTC Autumn, 1907: Stop crying over spilled milk.

We have our stalemate at Mun/Ber and the Med is now locked up solid:
Spa & Mar perpetually support GoL and Wes supports Tun.

So put in your moves as you will - this game is a draw.
As soon as England and Turkey cast their votes, we can start another one...
21 May 15 UTC Autumn, 1907: Wait until I hit a wall.
21 May 15 UTC Autumn, 1907: It is still going according to plan
21 May 15 UTC Autumn, 1907: Not sure what I was seeing last night. I thought I had a way into the MAO. I think I was counting Pie twice.
After Italy is eliminated I will vote draw.
Good game.

Start Backward Open large map Forward End

Turkey
TulsaGator (0 D X)
Drawn. Bet: 20 D, won: 35 D
16 supply-centers, 16 units
France
Warpathwilly (182 D)
Drawn. Bet: 20 D, won: 35 D
8 supply-centers, 8 units
Russia
dsrwd5 (227 D)
Drawn. Bet: 20 D, won: 35 D
6 supply-centers, 5 units
England
The Beev (100 D)
Drawn. Bet: 20 D, won: 35 D
4 supply-centers, 4 units
Austria
Nykov (562 D)
Defeated. Bet: 20 D
Germany
LannisterLion (100 D)
Defeated. Bet: 20 D
Italy
VictorPetrov (100 D)
Defeated. Bet: 20 D
Civil Disorders
VictorPetrov (100 D)Italy (Spring, 1906) with 1 centres.
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