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Finished: 11 AM Mon 06 Apr 15 UTC
3 days /phase
Pot: 90 D - Autumn, 1905, Finished
Classic, Anonymous players, Survivors-Win Scoring
1 excused missed turn
Game drawn
16 Feb 15 UTC Spring, 1901: Could someone please explain the support move and support hold?
16 Feb 15 UTC Spring, 1901: Each turn, all units can either: Move, Hold, or Support. A unit can move freely into an unoccupied territory, but needs support from other units (either your own or another player's) to move into occupied or contested territories.

For example, if you moved Budapest to Galicia you would get it. However if Russia moved Warsaw to Galicia then they would "bounce" and neither unit would move. But then if Vienna "Support Move" Budapest's move into Galicia, then Budapest would move, and Warsaw would stay put. (Note: this is not a good first move.)

Support Hold is for when you think your unit is going to be attacked. If after a few turns Russia has armies in both Galicia and Rumania and attacks with one supported by the other, Vienna could support Budapest to Hold. In this case, if you were to order Budapest to Move then the support would not work. However Budapest can be ordered to support hold or move, and still receive support from Vienna.

Also note that if a unit is every attacked it can no longer provide support of any kind. So if Russia had convinced a Germany army in Bohemia to attack Vienna (dastardly!), then Vienna would have to "defend" itself and couldn't support Budapest. It does not matter that Bohemia wouldn't actually dislodge Vienna; it is just enough that it is attacked. Budapest would have to retreat during the retreat phase. The only exception to this rule is if a unit was attacking a unit that was supporting an attack on it, the support would not be cut. (Budapest couldn't save itself by attacking the supporting unit.)

Does that make sense? It can be tricky, but you'll get a handle on it for the most part after a turn or two. Do you have a general understanding of how the turns go? Spring 1901 attacks, retreats, fall attacks, retreats, builds, Spring 1902 attacks, etc.? Post any more questions you might have.
17 Feb 15 UTC Spring, 1901: More or less. Thanks
26 Feb 15 UTC Autumn, 1902: new turkey
03 Mar 15 UTC Autumn, 1902: Guys this game is painful. Does anyone know who else is playing? Can someone ping France and tell him to stop sulking and make his moves?
19 Mar 15 UTC Spring, 1904: GameMaster: Mr.Red1001 was banned: Multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player.
Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily!

Start Backward Open large map Forward End

RichardNixon (100 D)
Drawn. Bet: 7 D, won: 18 D
8 supply-centers, 6 units
mwangik (142 D)
Drawn. Bet: 10 D, won: 18 D
7 supply-centers, 7 units
Rusty (179 D)
Drawn. Bet: 10 D, won: 18 D
7 supply-centers, 7 units
swedechap (0 D X)
Drawn. Bet: 4 D, won: 18 D
3 supply-centers, 3 units
JOESAM (100 D)
Drawn. Bet: 10 D, won: 18 D
3 supply-centers, 3 units
Tom Mc (119 D)
Resigned. Bet: 10 D
6 supply-centers, 4 units
قرصان (100 D)
Defeated. Bet: 10 D
Civil Disorders
Salvatmi (100 D)France (Spring, 1903) with 3 centres.
pgouldie93 (130 D)France (Autumn, 1904) with 3 centres.
قرصان (100 D)Austria (Autumn, 1903) with 0 centres.
Tom Mc (119 D)England (Spring, 1905) with 6 centres.
Maldini (100 D)Turkey (Spring, 1902) with 4 centres.
Mr.Red1001 (0 D X)Turkey (Spring, 1904) with 5 centres.
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