Finished: 12 PM Sat 21 Sep 13 UTC
USE
1 day /phase
Pot: 230 D - Autumn, 2007, Finished
Modern Diplomacy II, Anonymous players, Survivors-Win Scoring
1 excused missed turn
Game drawn

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Chat archive

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Country:


15 Aug 13 UTC Autumn, 1994: Hey guys, I'm going to be gone until Monday, could we get a pause?
17 Aug 13 UTC Spring, 1995: I too would appreciate a pause
18 Aug 13 UTC Autumn, 1995: Poland, hit pause, dammit.
18 Aug 13 UTC Autumn, 1995: Everybody hit unpause so when Russia comes back he can just unpause and we can continue. Please :)
18 Aug 13 UTC Autumn, 1995: Good thinking England. Anyways, I'm back, so we can continue. Also, I'd like to thank the players in this game for good sportsmanship. This was the only one of my 6 games that successfully paused.
01 Sep 13 UTC Autumn, 1998: GameMaster: Escath was banned: multi. The time until the next phase has been extended by one phase length to give an opportunity to replace the player.
Remember to finalize your orders if you don't want to wait, so the game isn't held up unnecessarily!
10 Sep 13 UTC Autumn, 2003: Dibs on Aswan
12 Sep 13 UTC Autumn, 2004: So close to being done... bad time to miss a move!
12 Sep 13 UTC Spring, 2005: Sorry, guys
12 Sep 13 UTC Spring, 2005: Welcome back
12 Sep 13 UTC Spring, 2005: yup
13 Sep 13 UTC Autumn, 2005: What the heck?
13 Sep 13 UTC Autumn, 2005: Ugh really?
13 Sep 13 UTC Autumn, 2005: We can still draw if you want. I just wanted to see what would happen. We'll all still get the same amount of points guys haha
13 Sep 13 UTC Autumn, 2005: I don't see you hitting "draw"
13 Sep 13 UTC Autumn, 2005: You know what they say about curiosity...
13 Sep 13 UTC Spring, 2006: I didn't hit "draw" because I was waiting for the build phase to be over and Turkey to be out of the game. I've finished games early before and had enemies "survive" with zero supply centers.
13 Sep 13 UTC Spring, 2006: So why attack us?

None of us hit draw either, that's what we were waiting for
14 Sep 13 UTC Spring, 2006: Why not? I was curious to see how you'd react. It sounds like you guys take this game a little personally.....
14 Sep 13 UTC Spring, 2006: Because it's what we said we would do.

Personally? Nah, not at all. There's no individual attack based on character. It's more of a "Really? At this stage? Who does this kid think he is?"

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