haint.abg

Profile Information

  • Last visited: 26 May 19 UTC
  • Joined: 11 May 18 UTC


Ranking Info Help

    PointsD:
  • Available: 183
  • In play: 0
  • Total: 183
  • Ghost Rating Overall:
  • Rating: 138
  • Peak: 140
  • Position: 3,234
  • Ghost Rating Full Press:
  • Rating: 133
  • Peak: 133
  • Position: 2,144
  • Ghost Rating Gunboat:
  • Rating: 103
  • Peak: 104
  • Position: 2,036


Game Stats
  • All Game stats:
  • Game messages: 32

  • Won: 1 ( 20% )
  • Drawn: 2 ( 40% )
  • Survived: 2 ( 40% )
  • Total (finished): 5

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Won: 1 ( 20% )
  • Drawn: 2 ( 40% )
  • Survived: 2 ( 40% )
  • Total (finished): 5
  • Classic Press:
  • Won: 1 ( 33% )
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Total (finished): 3
  • Classic Gunboat:
  • Drawn: 1 ( 50% )
  • Survived: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Won: 1 ( 33% )
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    haint.abg's games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 AM Tue 02 Oct 18 UTC
    Winnie The Pooh
    1 day /phase
    Pot: 266 D - Autumn, 1917, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game won by BillyJoeBob (319D)
    Italy
    BillyJoeBob (319D)
    Won. 18 supply-centers, 17 units
    England
    eaterofcake (115D)
    Survived. 11 supply-centers, 9 units
    France
    haint.abg (183D)
    Survived. 3 supply-centers, 3 units
    Russia
    J Longstreet (102D)
    Survived. 2 supply-centers, 3 units
    Germany
    Defeated. Bet: 38D
    Austria
    DakkaDok (100D)
    Defeated. Bet: 0D
    Turkey
    Defeated. Bet: 38D
    Civil Disorders
    Yeet (0DX)Austria (Autumn, 1902) with 2 centres.
    Finished: 09 AM Mon 20 Aug 18 UTC
    Siege of Antwerp
    1 day /phase
    Pot: 140 D - Autumn, 1920, Finished
    Classic, No messaging, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Turkey
    haint.abg (183D)
    Drawn. 15 supply-centers, 15 units
    England
    Drawn. 10 supply-centers, 8 units
    France
    hansarsch1 (177D)
    Drawn. 8 supply-centers, 8 units
    Russia
    Mikking (397D)
    Drawn. 1 supply-centers, 3 units
    Italy
    fadgyasb (205D)
    Defeated. Bet: 20D
    Germany
    Nephthys (2334D)
    Defeated. Bet: 20D
    Austria
    ssorenn (0DX)
    Defeated. Bet: 20D
    Civil Disorders
    Zenetar (225D)England (Autumn, 1901) with 3 centres.
    kjbonill (100D)Russia (Spring, 1902) with 4 centres.
    Finished: 10 PM Fri 20 Jul 18 UTC
    Private ABG Battle Test #2
    1 day /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, Unranked
    1 excused missed turn
    Game won by Tony Tèo (100D)
    England
    Tony Tèo (100D)
    Won. 20 supply-centers, 15 units
    Turkey
    tatadada (100D)
    Survived. 8 supply-centers, 9 units
    Russia
    haint.abg (183D)
    Survived. 4 supply-centers, 5 units
    Austria
    Sir.Thuan (100D)
    Survived. 2 supply-centers, 2 units
    France
    Defeated. Bet: 10D
    Germany
    Mycroft2709 (100D)
    Defeated. Bet: 10D
    Italy
    Defeated. Bet: 10D
    Civil Disorders
    hainguyenduc1996 (0DX)Italy (Autumn, 1905) with 0 centres.
    Finished: 02 PM Fri 29 Jun 18 UTC
    France Austria-6
    1 day /phase
    Pot: 70 D - Autumn, 1912, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by haint.abg (183D)
    Italy
    haint.abg (183D)
    Won. 19 supply-centers, 17 units
    France
    kjbonill (100D)
    Survived. 14 supply-centers, 12 units
    Russia
    AcidBurn (120D)
    Survived. 1 supply-centers, 1 units
    Germany
    Chesney (567D)
    Survived. 0 supply-centers, 1 units
    Austria
    Theoneandonly (12776D)
    Defeated. Bet: 10D
    Turkey
    Naptiva (179D)
    Defeated. Bet: 0D
    England
    Sufi (100D)
    Defeated. Bet: 10D
    Civil Disorders
    rottenbanana (100D)Germany (Autumn, 1901) with 3 centres.
    sandian (100D)Turkey (Spring, 1902) with 4 centres.
    Finished: 08 AM Thu 07 Jun 18 UTC
    Private ABG Battle Test #1
    1 day /phase
    Pot: 70 D - Spring, 1906, Finished
    Classic, Unranked
    1 excused missed turn
    Game drawn
    Russia
    Tony Tèo (100D)
    Drawn. 15 supply-centers, 14 units
    England
    haint.abg (183D)
    Drawn. 8 supply-centers, 8 units
    France
    Summer.Rain (100D)
    Drawn. 5 supply-centers, 5 units
    Italy
    zendr.mai (100D)
    Drawn. 4 supply-centers, 4 units
    Germany
    dangminhngoc (100D)
    Resigned. 2 supply-centers, 2 units
    Austria
    tatadada (100D)
    Defeated. Bet: 10D
    Turkey
    Defeated. Bet: 10D
    Civil Disorders
    dangminhngoc (100D)Germany (Autumn, 1905) with 2 centres.
    tatadada (100D)Austria (Autumn, 1905) with 0 centres.
    Ngọa Long Phan Anh Dũng (100D)Turkey (Spring, 1905) with 2 centres.