lukebomber4556

Profile Information

  • Last visited: 26 Nov 13 UTC
  • Joined: 26 Nov 13 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 98
  • Peak: 100
  • Position: 29,164
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 4,514


Game Stats
  • All Game stats:
  • Game messages: 0

  • Defeated: 2 ( 100% )
  • Total (finished): 2

  • Civil disorder: 3
  • Civil disorders taken over: 3
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    lukebomber4556's games

    Showing results 1 to 2 of 2 total results.

    Finished: 10 AM Sat 18 Jan 14 UTC
    World Aganist Everybody
    1 day /phase
    Pot: 402 D - Spring, 2014, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Kenya
    loowkey (132D)
    Drawn. 24 supply-centers, 24 units
    Russia
    sandyshu47 (512D)
    Drawn. 23 supply-centers, 23 units
    USA
    Vampiero (3525D)
    Drawn. 21 supply-centers, 21 units
    Ghana
    Orka (785D)
    Drawn. 18 supply-centers, 18 units
    Western-Canada
    Kyler08 (460D)
    Defeated. Bet: 15D
    Argentina
    5h0gunju1n (257D)
    Defeated. Bet: 15D
    Libya
    Tau6283 (128D)
    Defeated. Bet: 15D
    Oz
    Duhbill (105D)
    Defeated. Bet: 15D
    Quebec
    KBcoolJ (100D)
    Defeated. Bet: 5D
    Near-East
    Nodnyl (100D(S))
    Defeated. Bet: 15D
    Pacific-Russia
    Defeated. Bet: 7D
    Brazil
    Defeated. Bet: 15D
    Frozen-Antarctica
    Will16 (100D)
    Defeated. Bet: 15D
    South-Africa
    king_nex (100D)
    Defeated. Bet: 11D
    China
    Didact (100D)
    Defeated. Bet: 20D
    Europe
    middleman70 (100D)
    Defeated. Bet: 15D
    India
    Bastoid (0D)
    Defeated. Bet: 28D
    Civil Disorders
    fluffypenguin (100D)China (Spring, 2003) with 5 centres.
    5h0gunju1n (257D)Argentina (Autumn, 2006) with 11 centres.
    hippymoejagger (100D)India (Autumn, 2005) with 6 centres.
    xinkecf35 (100D)Quebec (Spring, 2005) with 1 centres.
    Tau6283 (128D)Libya (Autumn, 2004) with 0 centres.
    crab_simmons (100D)Pacific-Russia (Autumn, 2000) with 3 centres.
    IAMAHIPO_ocolor (100D)South-Africa (Autumn, 2000) with 3 centres.
    cookieman (100D)Pacific-Russia (Autumn, 2001) with 2 centres.
    king_nex (100D)South-Africa (Autumn, 2002) with 1 centres.
    lukebomber4556 (100D)Pacific-Russia (Spring, 2002) with 2 centres.
    KBcoolJ (100D)Quebec (Spring, 2006) with 1 centres.
    Finished: 07 AM Mon 06 Jan 14 UTC
    world wide gunboat!-47
    12 hours /phase
    Pot: 90 D - Autumn, 2020, Finished
    World Diplomacy IX, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game won by Wusti (894D)
    Ghana
    Wusti (894D)
    Won. 44 supply-centers, 36 units
    Argentina
    cdegidio (289D)
    Survived. 39 supply-centers, 35 units
    China
    mma (80D)
    Survived. 2 supply-centers, 6 units
    Western-Canada
    Survived. 1 supply-centers, 1 units
    Brazil
    bpq (814D)
    Defeated. Bet: 5D
    Europe
    Zygotic (402D)
    Defeated. Bet: 5D
    Pacific-Russia
    BigWayner (119D)
    Defeated. Bet: 5D
    Russia
    JamieT (119D)
    Defeated. Bet: 5D
    India
    mlbone (112D)
    Defeated. Bet: 5D
    Near-East
    Zachary95 (100D)
    Defeated. Bet: 5D
    Quebec
    Pyroman14C7 (100D)
    Defeated. Bet: 5D
    Oz
    clearwaters (100D)
    Defeated. Bet: 5D
    USA
    Defeated. Bet: 5D
    South-Africa
    Defeated. Bet: 5D
    Libya
    Defeated. Bet: 1D
    Kenya
    Defeated. Bet: 5D
    Frozen-Antarctica
    iahow (20D)
    Defeated. Bet: 5D
    Civil Disorders
    iahow (20D)Frozen-Antarctica (Autumn, 2010) with 0 centres.
    bigsexy000 (100D)Ghana (Autumn, 2000) with 3 centres.
    signazio (122D)Libya (Autumn, 2000) with 2 centres.
    bpq (814D)Brazil (Autumn, 2005) with 0 centres.
    Pyroman14C7 (100D)Quebec (Spring, 2016) with 1 centres.
    Zachary95 (100D)Near-East (Autumn, 2008) with 0 centres.
    JamieT (119D)Russia (Autumn, 2011) with 14 centres.
    MeowdolfKittler (100D)South-Africa (Autumn, 2011) with 0 centres.
    lukebomber4556 (100D)Libya (Spring, 2002) with 1 centres.