sf1361

Profile Information

  • Last visited: 29 Apr 15 UTC
  • Joined: 04 Aug 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 81
  • Peak: 100
  • Position: 70,150
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,144


Game Stats
  • All Game stats:
  • Game messages: 16

  • Defeated: 3 ( 60% )
  • Resigned: 2 ( 40% )
  • Total (finished): 5

  • Civil disorder: 4
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 33% )
  • Resigned: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 1 ( 33% )
  • Resigned: 2 ( 67% )
  • Total (finished): 3
  • Classic Ranked:
  • Defeated: 1 ( 33% )
  • Resigned: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    sf1361's games

    Showing results 1 to 5 of 5 total results.

    Finished: 08 PM Sun 19 Apr 15 UTC
    Diplomacy Fun-4
    8 hours /phase
    Pot: 35 D - Spring, 1905, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    Drawn. 9 supply-centers, 7 units
    Germany
    ZS (211D)
    Drawn. 6 supply-centers, 5 units
    Italy
    michfarr (987D)
    Drawn. 5 supply-centers, 5 units
    Russia
    Drawn. 5 supply-centers, 5 units
    Austria
    Drawn. 4 supply-centers, 4 units
    Turkey
    Drawn. 3 supply-centers, 3 units
    France
    sf1361 (100D)
    Resigned. 2 supply-centers, 1 units
    Civil Disorders
    sf1361 (100D)France (Autumn, 1904) with 2 centres.
    Finished: 07 PM Sun 03 May 15 UTC
    Diplomacy!!!1!
    1 day /phase
    Pot: 36 D - Autumn, 1905, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by BombSite_A (123D)
    Russia
    BombSite_A (123D)
    Won. 18 supply-centers, 13 units
    Germany
    Survived. 10 supply-centers, 8 units
    France
    Survived. 4 supply-centers, 4 units
    Italy
    Resigned. 2 supply-centers, 4 units
    England
    Resigned. 0 supply-centers, 1 units
    Turkey
    sf1361 (100D)
    Resigned. 0 supply-centers, 1 units
    Austria
    slink1385 (100D)
    Defeated. Bet: 1D
    Civil Disorders
    sf1361 (100D)Turkey (Spring, 1905) with 3 centres.
    charliewarwick (19DX)England (Spring, 1905) with 1 centres.
    slink1385 (100D)Austria (Spring, 1903) with 1 centres.
    Jeremy Treadway (100D)Italy (Autumn, 1905) with 2 centres.
    carljoern (100D)Austria (Autumn, 1901) with 2 centres.
    Finished: 03 PM Thu 25 Aug 11 UTC
    Ancient Med-30
    1 day /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by grenv (129D)
    Rome
    grenv (129D)
    Won. 18 supply-centers, 16 units
    Greece
    hwh2219 (0DX)
    Survived. 12 supply-centers, 12 units
    Egypt
    Survived. 4 supply-centers, 5 units
    Carthage
    Petrolhead (100D)
    Defeated. Bet: 10D
    Persia
    sf1361 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    sf1361 (100D)Persia (Spring, 5) with 7 centres.
    Finished: 01 PM Sun 28 Aug 11 UTC
    Everyone welcome!
    12 hours /phase
    Pot: 70 D - Autumn, 1917, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by MrcsAurelius (3051D(B))
    Russia
    MrcsAurelius (3051D(B))
    Won. 18 supply-centers, 16 units
    England
    Vody3 (229D)
    Survived. 12 supply-centers, 12 units
    Turkey
    Survived. 4 supply-centers, 6 units
    Italy
    HumanTermite (930D)
    Defeated. Bet: 10D
    Germany
    dwburke (301D)
    Defeated. Bet: 10D
    France
    Defeated. Bet: 10D
    Austria
    sf1361 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    His.Excellency.Kimjongil (100D)France (Autumn, 1905) with 0 centres.
    Finished: 06 PM Wed 28 Sep 11 UTC
    The World-2
    1 day /phase
    Pot: 333 D - Spring, 2013, Finished
    World Diplomacy IX, Public messaging only, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Pacific-Russia
    Drawn. 21 supply-centers, 21 units
    Europe
    KingRishard (948D)
    Drawn. 18 supply-centers, 18 units
    Argentina
    Eleven (501D)
    Drawn. 17 supply-centers, 17 units
    Oz
    Satuet (176D)
    Drawn. 16 supply-centers, 16 units
    Western-Canada
    Lannister (318D)
    Drawn. 14 supply-centers, 14 units
    Quebec
    SuperSteve (894D)
    Defeated. Bet: 17D
    Kenya
    Kensington (843D)
    Defeated. Bet: 15D
    Near-East
    Brontee (655D)
    Defeated. Bet: 15D
    Libya
    deathbed (410D)
    Defeated. Bet: 15D
    South-Africa
    GinoKay (249D)
    Defeated. Bet: 15D
    Russia
    obiwanobiwan (248D)
    Defeated. Bet: 15D
    Frozen-Antarctica
    tgibney (112D(B))
    Defeated. Bet: 15D
    Ghana
    sf1361 (100D)
    Defeated. Bet: 15D
    India
    Defeated. Bet: 15D
    USA
    CerealGuy (100D)
    Defeated. Bet: 15D
    China
    Sevendust (100D)
    Defeated. Bet: 15D
    Brazil
    tonytus (0DX)
    Defeated. Bet: 11D
    Civil Disorders
    Sevendust (100D)China (Autumn, 2000) with 3 centres.
    tonytus (0DX)Brazil (Autumn, 2001) with 2 centres.
    MarbleMan (100D)Brazil (Autumn, 2000) with 3 centres.
    blacsun (100D)Quebec (Autumn, 2003) with 5 centres.
    JackWalker (100D)Europe (Spring, 2010) with 15 centres.
    sf1361 (100D)Ghana (Autumn, 2002) with 2 centres.