RyelFeasel

Profile Information

  • Last visited: 21 Sep 11 UTC
  • Joined: 31 Jul 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 64,435
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 10,740
  • Ghost Rating Live:
  • Rating: 93
  • Peak: 100
  • Position: 16,779


Game Stats
  • All Game stats:
  • Game messages: 161

  • Drawn: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 3 ( 43% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 4
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Classic Press:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Survived: 2 ( 67% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    RyelFeasel's games

    Showing results 1 to 7 of 7 total results.

    Finished: 06 PM Sun 25 Sep 11 UTC
    Private For CGS Kids (And Maybe Others)
    1 day /phase
    Pot: 40 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by stankpuff (223D)
    Germany
    stankpuff (223D)
    Won. 18 supply-centers, 15 units
    France
    Avenger13 (100D)
    Survived. 10 supply-centers, 11 units
    Turkey
    marspixie (100D)
    Survived. 5 supply-centers, 7 units
    Austria
    Maverick327 (100D)
    Resigned. 1 supply-centers, 1 units
    Russia
    King Atom (100D)
    Defeated. Bet: 5D
    England
    RyelFeasel (100D)
    Defeated. Bet: 5D
    Italy
    scavenger (100D)
    Defeated. Bet: 5D
    Finished: 08 AM Wed 24 Aug 11 UTC
    Why Do I Create So Many Diplomacy Games???
    1 day /phase
    Pot: 25 D - Spring, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Rome
    ninjaruler (101D)
    Drawn. 12 supply-centers, 12 units
    Persia
    RyelFeasel (100D)
    Drawn. 12 supply-centers, 12 units
    Carthage
    Drawn. 10 supply-centers, 10 units
    Egypt
    Molte (196D)
    Defeated. Bet: 5D
    Greece
    epicpwnz0r (100D)
    Defeated. Bet: 5D
    Civil Disorders
    epicpwnz0r (100D)Greece (Spring, 3) with 3 centres.
    Finished: 09 PM Thu 04 Aug 11 UTC
    Walkie Talkie
    5 minutes /phase
    Pot: 175 D - Spring, 1910, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    carne (490D)
    Drawn. 12 supply-centers, 12 units
    Italy
    The Czech (41800D(S))
    Drawn. 12 supply-centers, 12 units
    Austria
    xpedior (707D)
    Drawn. 10 supply-centers, 8 units
    France
    Mt2612 (100D)
    Defeated. Bet: 25D
    Germany
    RyelFeasel (100D)
    Defeated. Bet: 25D
    Turkey
    MaxVax (5610D)
    Defeated. Bet: 25D
    Russia
    Riphen (198D)
    Defeated. Bet: 25D
    Civil Disorders
    MaxVax (5610D)Turkey (Autumn, 1905) with 0 centres.
    RyelFeasel (100D)Germany (Spring, 1905) with 1 centres.
    Finished: 07 PM Thu 04 Aug 11 UTC
    Silent quick game-2
    5 minutes /phase
    Pot: 140 D - Spring, 1912, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    Victorious (768D)
    Drawn. 9 supply-centers, 9 units
    Russia
    vordemu (460D)
    Drawn. 9 supply-centers, 9 units
    France
    SplitDiplomat (101466D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    brenno (138D)
    Drawn. 8 supply-centers, 8 units
    England
    RyelFeasel (100D)
    Defeated. Bet: 20D
    Italy
    stankpuff (223D)
    Defeated. Bet: 20D
    Austria
    Defeated. Bet: 20D
    Civil Disorders
    stankpuff (223D)Italy (Autumn, 1910) with 4 centres.
    Finished: 12 PM Fri 05 Aug 11 UTC
    Bilitz Mediterranean-2
    5 minutes /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Lord of Shadows (232D)
    Egypt
    Won. 18 supply-centers, 14 units
    Carthage
    BrenBarn (179D)
    Survived. 8 supply-centers, 8 units
    Greece
    RyelFeasel (100D)
    Survived. 8 supply-centers, 10 units
    Persia
    Defeated. Bet: 10D
    Rome
    Qiut (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Qiut (0DX)Rome (Autumn, 1) with 3 centres.
    onlycommander515 (100D)Persia (Autumn, 1) with 3 centres.
    Finished: 08 PM Sun 25 Sep 11 UTC
    Private Trial Run-2
    1 day /phase
    Pot: 35 D - Autumn, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by stankpuff (223D)
    France
    stankpuff (223D)
    Won. 19 supply-centers, 17 units
    Germany
    marspixie (100D)
    Survived. 7 supply-centers, 8 units
    Austria
    Songamong (100D)
    Survived. 6 supply-centers, 4 units
    Turkey
    RyelFeasel (100D)
    Resigned. 2 supply-centers, 2 units
    Russia
    Rsmith4 (100D)
    Defeated. Bet: 5D
    Italy
    charliecool (100D)
    Defeated. Bet: 5D
    England
    zzyzzx (100D)
    Defeated. Bet: 5D
    Civil Disorders
    RyelFeasel (100D)Turkey (Spring, 1914) with 3 centres.
    charliecool (100D)Italy (Spring, 1905) with 3 centres.
    Rsmith4 (100D)Russia (Spring, 1903) with 4 centres.
    Finished: 04 AM Sat 20 Aug 11 UTC
    Yet Another Game of Diplomacy
    1 day /phase
    Pot: 31 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by HumanTermite (930D)
    Egypt
    HumanTermite (930D)
    Won. 18 supply-centers, 14 units
    Rome
    RyelFeasel (100D)
    Survived. 10 supply-centers, 10 units
    Greece
    Wombat (722D)
    Survived. 4 supply-centers, 7 units
    Carthage
    jellybean (100D)
    Survived. 1 supply-centers, 2 units
    Persia
    epicpwnz0r (100D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    epicpwnz0r (100D)Persia (Spring, 6) with 1 centres.
    bklett (100D)Rome (Autumn, 2) with 6 centres.