nimbusdown

Profile Information

  • Last visited: 25 Jul 11 UTC
  • Joined: 17 Jun 11 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 100
  • Peak: 127
  • Position: 21,720
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 10,601
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 9,565


Game Stats
  • All Game stats:
  • Game messages: 217

  • Won: 2 ( 18% )
  • Drawn: 1 ( 9% )
  • Survived: 1 ( 9% )
  • Defeated: 6 ( 55% )
  • Resigned: 1 ( 9% )
  • Total (finished): 11

  • Civil disorder: 5
  • Civil disorders taken over: 1
  • Classic:
  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Press:
  • Won: 1 ( 20% )
  • Drawn: 1 ( 20% )
  • Defeated: 2 ( 40% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Variant stats:
  • Won: 1 ( 20% )
  • Survived: 1 ( 20% )
  • Defeated: 3 ( 60% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    nimbusdown's games

    Showing results 1 to 11 of 11 total results.

    Finished: 05 PM Thu 11 Aug 11 UTC
    Fighting in the shade
    1 day /phase
    Pot: 60 D - Spring, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    Cockney (0DX)
    Drawn. 12 supply-centers, 12 units
    Rome
    aaronn7 (0DX)
    Drawn. 12 supply-centers, 12 units
    Persia
    purpleriot (574D)
    Drawn. 10 supply-centers, 8 units
    Carthage
    nimbusdown (100D)
    Defeated. Bet: 12D
    Egypt
    Defeated. Bet: 12D
    Civil Disorders
    cortney2000 (0DX)Egypt (Autumn, 8) with 0 centres.
    nimbusdown (100D)Carthage (Spring, 4) with 5 centres.
    Finished: 03 AM Sun 24 Jul 11 UTC
    Cat's Cradle
    20 hours /phase
    Pot: 133 D - Spring, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    DaymanPKP (0DX)
    Drawn. 10 supply-centers, 10 units
    Germany
    Drawn. 10 supply-centers, 10 units
    Turkey
    Jester (911D)
    Drawn. 9 supply-centers, 9 units
    France
    Drawn. 5 supply-centers, 5 units
    Austria
    bbdaniels (461D(B))
    Defeated. Bet: 19D
    Italy
    nimbusdown (100D)
    Defeated. Bet: 19D
    Russia
    Bulldog (100D)
    Defeated. Bet: 19D
    Finished: 09 AM Sun 17 Jul 11 UTC
    Olde Tyme Combat
    18 hours /phase
    Pot: 119 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by nimbusdown (100D)
    France
    nimbusdown (100D)
    Won. 19 supply-centers, 16 units
    Turkey
    PSMongoose (2384D)
    Survived. 15 supply-centers, 15 units
    Italy
    repetey3 (127D)
    Survived. 0 supply-centers, 2 units
    Austria
    livingghost1 (597D)
    Defeated. Bet: 10D
    Russia
    DirkSneath (167D)
    Defeated. Bet: 16D
    Germany
    Hohenzollern (100D)
    Defeated. Bet: 14D
    England
    Bulldog (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Ixtinct (100D)Russia (Spring, 1902) with 4 centres.
    Finished: 02 PM Sun 17 Jul 11 UTC
    DREAD in the MED!!!
    16 hours /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Gentleman Johnny (312D)
    Rome
    Won. 19 supply-centers, 15 units
    Carthage
    tgibney (112D(B))
    Survived. 15 supply-centers, 15 units
    Persia
    mikeydubs (100D)
    Resigned. 0 supply-centers, 1 units
    Egypt
    pavinger (253D)
    Defeated. Bet: 5D
    Greece
    nimbusdown (100D)
    Defeated. Bet: 5D
    Civil Disorders
    pavinger (253D)Egypt (Autumn, 4) with 2 centres.
    mikeydubs (100D)Persia (Autumn, 10) with 0 centres.
    Finished: 01 PM Sat 30 Jul 11 UTC
    aLl-2
    1 day /phase
    Pot: 114 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by MaelwysII (695D)
    Austria
    MaelwysII (695D)
    Won. 18 supply-centers, 17 units
    England
    MacTroll (616D)
    Survived. 9 supply-centers, 7 units
    Germany
    Ballack (2571D)
    Survived. 7 supply-centers, 8 units
    Russia
    ATProofer (100D)
    Defeated. Bet: 10D
    Italy
    nimbusdown (100D)
    Defeated. Bet: 10D
    Turkey
    ranelen (100D)
    Defeated. Bet: 8D
    France
    st.luka (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    teaghanator (100D)England (Spring, 1909) with 7 centres.
    st.luka (0DX)France (Autumn, 1903) with 1 centres.
    nimbusdown (100D)Italy (Autumn, 1908) with 3 centres.
    ATProofer (100D)Russia (Spring, 1906) with 1 centres.
    msienkie (100D)Turkey (Autumn, 1902) with 3 centres.
    Finished: 07 AM Wed 29 Jun 11 UTC
    Dead ın the MED
    16 hours /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by nimbusdown (100D)
    Rome
    nimbusdown (100D)
    Won. 18 supply-centers, 16 units
    Greece
    mcpacco (259D)
    Survived. 9 supply-centers, 8 units
    Persia
    Survived. 5 supply-centers, 5 units
    Egypt
    Lithium (165D)
    Survived. 2 supply-centers, 4 units
    Carthage
    Zirh (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Zirh (100D)Carthage (Spring, 4) with 5 centres.
    Finished: 08 PM Wed 06 Jul 11 UTC
    Beginners game-6
    12 hours /phase
    Pot: 35 D - Spring, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    mcpacco (259D)
    Drawn. 17 supply-centers, 15 units
    Russia
    nimbusdown (100D)
    Drawn. 17 supply-centers, 17 units
    Italy
    Lithium (165D)
    Defeated. Bet: 5D
    France
    dforce66 (118D)
    Defeated. Bet: 5D
    Germany
    Belcebon (116D)
    Defeated. Bet: 5D
    England
    thebmcc (100D)
    Defeated. Bet: 5D
    Turkey
    zackerman (100D)
    Defeated. Bet: 5D
    Civil Disorders
    thebmcc (100D)England (Autumn, 1902) with 2 centres.
    Finished: 02 PM Wed 29 Jun 11 UTC
    Red ın the Med
    14 hours /phase
    Pot: 25 D - Autumn, 7, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by KentuckyColonel (269D)
    Rome
    Won. 18 supply-centers, 15 units
    Greece
    Survived. 14 supply-centers, 12 units
    Persia
    nimbusdown (100D)
    Survived. 2 supply-centers, 4 units
    Carthage
    jackb4 (100D)
    Resigned. 0 supply-centers, 1 units
    Egypt
    Defeated. Bet: 5D
    Civil Disorders
    jackb4 (100D)Carthage (Spring, 5) with 6 centres.
    themasterazn (0DX)Egypt (Autumn, 5) with 0 centres.
    Finished: 07 AM Sat 18 Jun 11 UTC
    QUICK BOAT LIVE-2
    5 minutes /phase
    Pot: 119 D - Autumn, 1908, Finished
    Classic, No messaging, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Germany
    strawhats10 (250D)
    Drawn. 14 supply-centers, 11 units
    Italy
    Libe (425D)
    Drawn. 12 supply-centers, 11 units
    Turkey
    Tyrrhenien (137D)
    Drawn. 6 supply-centers, 6 units
    Austria
    kapuczino (107D)
    Drawn. 2 supply-centers, 4 units
    Russia
    hotetatu (188D)
    Drawn. 0 supply-centers, 2 units
    England
    nimbusdown (100D)
    Defeated. Bet: 15D
    France
    SimonB (0DX)
    Defeated. Bet: 15D
    Civil Disorders
    Joppis (100D)Russia (Spring, 1903) with 4 centres.
    SimonB (0DX)France (Spring, 1904) with 3 centres.
    nimbusdown (100D)England (Spring, 1906) with 5 centres.
    Finished: 07 AM Fri 29 Jul 11 UTC
    Mr. Gobblesworth
    1 day /phase
    Pot: 525 D - Autumn, 1912, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by DirkSneath (167D)
    Germany
    DirkSneath (167D)
    Won. 18 supply-centers, 13 units
    Turkey
    Dudlajz (2659D)
    Survived. 16 supply-centers, 16 units
    France
    nimbusdown (100D)
    Resigned. 0 supply-centers, 2 units
    England
    dangreen (0DX)
    Defeated. Bet: 75D
    Italy
    qoou (434D)
    Defeated. Bet: 75D
    Austria
    chad! (157D)
    Defeated. Bet: 75D
    Russia
    Defeated. Bet: 75D
    Civil Disorders
    Judge_Dredd (0DX)Russia (Spring, 1910) with 3 centres.
    nimbusdown (100D)France (Autumn, 1910) with 8 centres.
    Finished: 10 AM Tue 28 Jun 11 UTC
    AA
    1 day, 12 hours /phase
    Pot: 85 D - Autumn, 7, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Carthage
    copan1995 (0DX)
    Drawn. 17 supply-centers, 17 units
    Greece
    nyer7 (823D)
    Drawn. 16 supply-centers, 15 units
    Egypt
    Drawn. 1 supply-centers, 2 units
    Persia
    Defeated. Bet: 15D
    Rome
    nimbusdown (100D)
    Defeated. Bet: 10D
    Civil Disorders
    PedroII (100D)Rome (Autumn, 3) with 4 centres.