serious donuts

Profile Information

  • Last visited: 17 Apr 13 UTC
  • Joined: 18 Oct 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 74
  • Peak: 100
  • Position: 72,148


Game Stats
  • All Game stats:
  • Game messages: 239

  • Survived: 1 ( 11% )
  • Defeated: 7 ( 78% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 5
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Survived: 1 ( 13% )
  • Defeated: 6 ( 75% )
  • Resigned: 1 ( 13% )
  • Total (finished): 8


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    serious donuts's games

    Showing results 1 to 9 of 9 total results.

    Finished: 09 AM Fri 05 Apr 13 UTC
    The Thinker has Six Toes
    1 day /phase
    Pot: 125 D - Autumn, 1914, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Veers (544D)
    Drawn. 16 supply-centers, 16 units
    Austria
    amtietsort16 (100D)
    Drawn. 13 supply-centers, 13 units
    Italy
    mansfeld (165D)
    Drawn. 5 supply-centers, 5 units
    France
    gtidey (485D)
    Defeated. Bet: 16D
    Germany
    Defeated. Bet: 4D
    Russia
    TheKhanNerd (100D)
    Defeated. Bet: 15D
    Turkey
    NY Shadow (0DX)
    Defeated. Bet: 15D
    Civil Disorders
    Krautmann (0DX)France (Spring, 1902) with 4 centres.
    noodlesmacker (100D)Germany (Autumn, 1902) with 2 centres.
    NY Shadow (0DX)Turkey (Autumn, 1912) with 0 centres.
    Finished: 09 AM Wed 13 Mar 13 UTC
    Private G.D.S WebDiplomacy
    1 day /phase
    Pot: 500 D - Spring, 9, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    Smithet (167D)
    Drawn. 12 supply-centers, 11 units
    Carthage
    Drawn. 11 supply-centers, 11 units
    Rome
    Drawn. 10 supply-centers, 10 units
    Greece
    Lockhart (100D)
    Resigned. 1 supply-centers, 1 units
    Egypt
    Defeated. Bet: 100D
    Civil Disorders
    Lockhart (100D)Greece (Spring, 4) with 8 centres.
    Finished: 09 AM Wed 09 Nov 11 UTC
    Private GDS Game- 3
    1 day /phase
    Pot: 500 D - Autumn, 11, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by robot_chicken37 (567D)
    Persia
    Won. 18 supply-centers, 17 units
    Carthage
    Survived. 13 supply-centers, 12 units
    Egypt
    Survived. 3 supply-centers, 3 units
    Greece
    Lockhart (100D)
    Defeated. Bet: 100D
    Rome
    Defeated. Bet: 100D
    Finished: 10 AM Sat 22 Oct 11 UTC
    Private GDS Diplomacy-2
    1 day /phase
    Pot: 500 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Sgt Peppers (0DX)
    Rome
    Won. 18 supply-centers, 17 units
    Persia
    Survived. 13 supply-centers, 10 units
    Greece
    Survived. 2 supply-centers, 3 units
    Egypt
    Lockhart (100D)
    Survived. 1 supply-centers, 2 units
    Carthage
    Defeated. Bet: 100D
    Finished: 04 PM Mon 26 Sep 11 UTC
    Private Beach Wars
    22 hours /phase
    Pot: 250 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Sgt Peppers (0DX)
    Persia
    Won. 18 supply-centers, 15 units
    Rome
    Survived. 12 supply-centers, 10 units
    Carthage
    mgasiorek (100D)
    Survived. 3 supply-centers, 4 units
    Egypt
    Survived. 1 supply-centers, 5 units
    Greece
    Defeated. Bet: 50D
    Finished: 09 PM Tue 30 Nov 10 UTC
    Private GDS- Diplomacy is Survival
    10 hours /phase
    Pot: 250 D - Autumn, 13, Finished
    The Ancient Mediterranean, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by pi3th0n (801D)
    Greece
    pi3th0n (801D)
    Won. 18 supply-centers, 14 units
    Carthage
    Lockhart (100D)
    Survived. 9 supply-centers, 8 units
    Rome
    Survived. 7 supply-centers, 12 units
    Egypt
    pieffff (100D)
    Defeated. Bet: 50D
    Persia
    Defeated. Bet: 50D
    Civil Disorders
    serious donuts (100D)Persia (Spring, 4) with 4 centres.
    pieffff (100D)Egypt (Spring, 10) with 1 centres.
    Finished: 10 AM Sat 30 Oct 10 UTC
    Private GDS Diplomacy NOOB
    6 hours /phase
    Pot: 250 D - Autumn, 13, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by pi3th0n (801D)
    Rome
    pi3th0n (801D)
    Won. 20 supply-centers, 15 units
    Greece
    Lockhart (100D)
    Survived. 12 supply-centers, 13 units
    Egypt
    Survived. 2 supply-centers, 2 units
    Persia
    Indigo Flash (100D)
    Defeated. Bet: 50D
    Carthage
    Defeated. Bet: 50D
    Civil Disorders
    serious donuts (100D)Carthage (Spring, 7) with 1 centres.
    Finished: 07 PM Sun 24 Oct 10 UTC
    Private GDS Diplomacy (NOOBS)
    6 hours /phase
    Pot: 150 D - Autumn, 9, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by pi3th0n (801D)
    Egypt
    pi3th0n (801D)
    Won. 1 supply-centers, 1 units
    Rome
    Resigned. 15 supply-centers, 14 units
    Carthage
    Indigo Flash (100D)
    Resigned. 12 supply-centers, 12 units
    Persia
    Resigned. 6 supply-centers, 6 units
    Greece
    Lockhart (100D)
    Defeated. Bet: 30D
    Civil Disorders
    Indigo Flash (100D)Carthage (Autumn, 9) with 12 centres.
    CaptainCaffrey (100D)Rome (Spring, 9) with 15 centres.
    serious donuts (100D)Persia (Autumn, 9) with 6 centres.
    Finished: 12 PM Fri 22 Oct 10 UTC
    Private GDS Diplomacy
    6 hours /phase
    Pot: 50 D - Autumn, 13, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Indigo Flash (100D)
    Carthage
    Indigo Flash (100D)
    Won. 18 supply-centers, 17 units
    Egypt
    pi3th0n (801D)
    Survived. 13 supply-centers, 12 units
    Persia
    Survived. 3 supply-centers, 4 units
    Rome
    Defeated. Bet: 10D
    Greece
    Lockhart (100D)
    Defeated. Bet: 10D