Sammer00

Profile Information

  • Last visited: 15 Jun 10 UTC
  • Joined: 11 Jun 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 82
  • Peak: 100
  • Position: 69,834
  • Ghost Rating Live:
  • Rating: 83
  • Peak: 100
  • Position: 19,503


Game Stats
  • All Game stats:
  • Game messages: 197

  • Drawn: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6

  • Civil disorder: 3
  • Civil disorders taken over: 3
  • Classic:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Classic Ranked:
  • Defeated: 2 ( 67% )
  • Resigned: 1 ( 33% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 33% )
  • Survived: 1 ( 33% )
  • Defeated: 1 ( 33% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Sammer00's games

    Showing results 1 to 6 of 6 total results.

    Finished: 07 PM Mon 14 Jun 10 UTC
    Let's play mediterranean LIVE!
    15 minutes /phase
    Pot: 50 D - Autumn, 4, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    TAWZ (0DX)
    Drawn. 10 supply-centers, 10 units
    Rome
    curtis (8870D)
    Drawn. 8 supply-centers, 8 units
    Egypt
    Sammer00 (100D)
    Drawn. 8 supply-centers, 8 units
    Carthage
    BenGuin (253D)
    Drawn. 6 supply-centers, 4 units
    Greece
    Drawn. 2 supply-centers, 1 units
    Finished: 04 AM Mon 14 Jun 10 UTC
    Queens Med
    5 minutes /phase
    Pot: 25 D - Autumn, 6, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by De Gaulle (0DX)
    Rome
    De Gaulle (0DX)
    Won. 19 supply-centers, 16 units
    Persia
    Marcin_ (100D)
    Survived. 11 supply-centers, 9 units
    Egypt
    Sammer00 (100D)
    Survived. 4 supply-centers, 6 units
    Greece
    arsen (0DX)
    Resigned. 0 supply-centers, 1 units
    Carthage
    roo (1018D)
    Defeated. Bet: 5D
    Civil Disorders
    roo (1018D)Carthage (Spring, 5) with 1 centres.
    arsen (0DX)Greece (Spring, 6) with 2 centres.
    Finished: 01 AM Mon 14 Jun 10 UTC
    5-Minute MARATHON!!!!
    5 minutes /phase
    Pot: 89 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Stmeha (1897D)
    Russia
    Stmeha (1897D)
    Won. 19 supply-centers, 16 units
    Turkey
    Survived. 15 supply-centers, 15 units
    England
    Kish1000 (100D)
    Defeated. Bet: 10D
    Germany
    killer135 (100D)
    Defeated. Bet: 10D
    France
    Sammer00 (100D)
    Defeated. Bet: 8D
    Italy
    SamWest (100D)
    Defeated. Bet: 10D
    Austria
    TAWZ (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    Brotto Von Bismarck (100D)France (Spring, 1903) with 5 centres.
    Kish1000 (100D)England (Autumn, 1905) with 2 centres.
    nothingizeverything (100D)France (Spring, 1902) with 4 centres.
    Finished: 03 PM Sun 13 Jun 10 UTC
    USA vs England
    10 minutes /phase
    Pot: 140 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by DK7 (0DX)
    Turkey
    DK7 (0DX)
    Won. 18 supply-centers, 14 units
    Germany
    redcrane (1045D)
    Survived. 8 supply-centers, 8 units
    France
    BenGuin (253D)
    Survived. 4 supply-centers, 3 units
    Russia
    Sephiran (100D)
    Survived. 4 supply-centers, 8 units
    England
    Nil (100D)
    Defeated. Bet: 20D
    Italy
    Sammer00 (100D)
    Defeated. Bet: 20D
    Austria
    TAWZ (0DX)
    Defeated. Bet: 20D
    Civil Disorders
    Sammer00 (100D)Italy (Spring, 1904) with 3 centres.
    Finished: 11 AM Sat 12 Jun 10 UTC
    London England, War!
    5 minutes /phase
    Pot: 85 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Panthers (470D)
    Italy
    Panthers (470D)
    Won. 20 supply-centers, 14 units
    Austria
    jwd_001 (340D)
    Survived. 5 supply-centers, 6 units
    Russia
    NativeTexan (100D)
    Survived. 5 supply-centers, 5 units
    Turkey
    Survived. 3 supply-centers, 3 units
    Germany
    Survived. 1 supply-centers, 3 units
    England
    Sammer00 (100D)
    Resigned. 0 supply-centers, 1 units
    France
    centurion1 (1478D)
    Defeated. Bet: 10D
    Civil Disorders
    centurion1 (1478D)France (Autumn, 1906) with 1 centres.
    Qwertyact (100D)Germany (Spring, 1904) with 6 centres.
    Sammer00 (100D)England (Autumn, 1904) with 4 centres.
    Finished: 01 PM Mon 26 Jul 10 UTC
    conflict1
    20 hours /phase
    Pot: 603 D - Autumn, 2015, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by mtidwell04 (1678D)
    Argentina
    mtidwell04 (1678D)
    Won. 44 supply-centers, 30 units
    Kenya
    superchunk (4890D)
    Survived. 36 supply-centers, 33 units
    China
    Dom Touche (221D)
    Survived. 5 supply-centers, 11 units
    Europe
    Burgalveist (100D)
    Survived. 1 supply-centers, 2 units
    Brazil
    zrallo (100D)
    Defeated. Bet: 20D
    Frozen-Antarctica
    indianajones (1482D)
    Defeated. Bet: 20D
    Ghana
    apem8 (1295D)
    Defeated. Bet: 21D
    India
    carne (490D)
    Defeated. Bet: 20D
    Libya
    SpookyJuice (191D)
    Defeated. Bet: 18D
    Near-East
    numberzero (127D)
    Defeated. Bet: 20D
    Pacific-Russia
    Phlimm (100D)
    Defeated. Bet: 20D
    Quebec
    NativeTexan (100D)
    Defeated. Bet: 20D
    Russia
    Hoa (266D)
    Defeated. Bet: 22D
    South-Africa
    kolotoure (801D)
    Defeated. Bet: 20D
    USA
    Grexsnip (111D)
    Defeated. Bet: 20D
    Western-Canada
    Sammer00 (100D)
    Defeated. Bet: 32D
    Oz
    Aetheron (100D)
    Defeated. Bet: 20D
    Civil Disorders
    zrallo (100D)Brazil (Autumn, 2001) with 2 centres.
    carne (490D)India (Spring, 2006) with 1 centres.
    SpookyJuice (191D)Libya (Spring, 2004) with 4 centres.
    alpha_psi (100D)Ghana (Spring, 2002) with 4 centres.
    Gorkamungus (100D)Western-Canada (Autumn, 2002) with 6 centres.
    DrKikendall (158D)Argentina (Spring, 2004) with 10 centres.
    Phil the Unready (100D)Europe (Autumn, 2007) with 11 centres.
    NativeTexan (100D)Quebec (Spring, 2008) with 9 centres.
    SilverTongue (103D)Libya (Autumn, 2000) with 4 centres.
    by (100D)Russia (Spring, 2002) with 6 centres.
    Aetheron (100D)Oz (Spring, 2001) with 3 centres.
    Whoever (100D)Russia (Spring, 2003) with 4 centres.
    Sammer00 (100D)Western-Canada (Spring, 2004) with 7 centres.