IndolentDan

Profile Information

  • User Comment:
  • "I'm great."


  • Last visited: 14 Aug 10 UTC
  • Joined: 22 Apr 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 91
  • Peak: 100
  • Position: 61,165
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 5,184


Game Stats
  • All Game stats:
  • Game messages: 28

  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4

  • Civil disorder: 3
  • Civil disorders taken over: 3
  • Classic:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Defeated: 3 ( 100% )
  • Total (finished): 3


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    IndolentDan's games

    Showing results 1 to 4 of 4 total results.

    Finished: 04 AM Sat 23 Oct 10 UTC
    For death and glory-2
    1 day /phase
    Pot: 154 D - Autumn, 2019, Finished
    World Diplomacy IX, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Argentina
    ningu (123D)
    Drawn. 22 supply-centers, 22 units
    Pacific-Russia
    greypenguin (149D)
    Drawn. 20 supply-centers, 20 units
    South-Africa
    The Lord Duke (3898D)
    Drawn. 19 supply-centers, 19 units
    Quebec
    SacKWacK (940D)
    Drawn. 15 supply-centers, 15 units
    Near-East
    Perfidious (202D)
    Drawn. 10 supply-centers, 10 units
    Brazil
    ravendevil (504D)
    Defeated. Bet: 8D
    China
    LeBlanc (271D)
    Defeated. Bet: 8D
    Europe
    Yakoska (496D)
    Defeated. Bet: 8D
    Frozen-Antarctica
    Kai Müller (100D)
    Defeated. Bet: 8D
    Ghana
    scagga (1810D)
    Defeated. Bet: 8D
    India
    personian (3225D)
    Defeated. Bet: 8D
    Kenya
    omnomnom (177D)
    Defeated. Bet: 6D
    Libya
    DrCJG (1228D)
    Defeated. Bet: 8D
    Russia
    IndolentDan (100D)
    Defeated. Bet: 10D
    USA
    Lord Vile (100D)
    Defeated. Bet: 8D
    Western-Canada
    Stenrosen (1111D)
    Defeated. Bet: 8D
    Oz
    Serenity1148 (100D)
    Defeated. Bet: 2D
    Civil Disorders
    scagga (1810D)Ghana (Spring, 2006) with 9 centres.
    tictak (100D)Kenya (Autumn, 2000) with 3 centres.
    personian (3225D)India (Autumn, 2004) with 6 centres.
    IndolentDan (100D)Russia (Spring, 2002) with 2 centres.
    LeBlanc (271D)China (Autumn, 2001) with 2 centres.
    Lord Vile (100D)USA (Autumn, 2003) with 1 centres.
    czechmate12 (0DX)Oz (Autumn, 2001) with 1 centres.
    fireflyer (0DX)Russia (Autumn, 2000) with 5 centres.
    omnomnom (177D)Kenya (Autumn, 2003) with 0 centres.
    Serenity1148 (100D)Oz (Autumn, 2001) with 1 centres.
    Finished: 08 AM Wed 25 Aug 10 UTC
    No Whammies, No Whammies, Stop!
    1 day /phase
    Pot: 141 D - Spring, 8, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Greece
    Miyazaki (0DX)
    Drawn. 14 supply-centers, 14 units
    Carthage
    Jackdeath21 (412D)
    Drawn. 8 supply-centers, 8 units
    Persia
    citydave (100D)
    Resigned. 12 supply-centers, 12 units
    Egypt
    IndolentDan (100D)
    Defeated. Bet: 16D
    Rome
    KluBriviu (100D)
    Defeated. Bet: 15D
    Civil Disorders
    IndolentDan (100D)Egypt (Spring, 5) with 3 centres.
    citydave (100D)Persia (Spring, 8) with 12 centres.
    Lord Vile (100D)Greece (Spring, 5) with 11 centres.
    Rawrzicl (100D)Egypt (Spring, 4) with 6 centres.
    Finished: 12 PM Thu 26 Aug 10 UTC
    Spy Pyro!
    5 days /phase
    Pot: 63 D - Autumn, 1905, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Dharmaton (2398D)
    Russia
    Dharmaton (2398D)
    Won. 18 supply-centers, 13 units
    England
    Survived. 6 supply-centers, 5 units
    Austria
    Survived. 5 supply-centers, 3 units
    Italy
    roxart2 (158D)
    Resigned. 2 supply-centers, 2 units
    France
    rutrut (100D)
    Resigned. 2 supply-centers, 2 units
    Turkey
    IndolentDan (100D)
    Resigned. 1 supply-centers, 3 units
    Germany
    PIE 027 (100D)
    Resigned. 0 supply-centers, 1 units
    Civil Disorders
    Shafto (138D)Italy (Spring, 1902) with 5 centres.
    pfranklin51 (140D)Turkey (Autumn, 1903) with 5 centres.
    IndolentDan (100D)Turkey (Autumn, 1905) with 1 centres.
    legatus_XIII (100D)England (Spring, 1903) with 4 centres.
    PIE 027 (100D)Germany (Autumn, 1903) with 2 centres.
    Gerard.RvE (100D)France (Spring, 1902) with 3 centres.
    roxart2 (158D)Italy (Spring, 1905) with 2 centres.
    rutrut (100D)France (Spring, 1903) with 3 centres.
    Finished: 11 PM Tue 20 Jul 10 UTC
    Apes
    1 day /phase
    Pot: 141 D - Spring, 2013, Finished
    World Diplomacy IX, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Frozen-Antarctica
    kurt (0DX)
    Drawn. 20 supply-centers, 19 units
    India
    largeham (149D)
    Drawn. 18 supply-centers, 18 units
    Ghana
    Iouna (139D)
    Drawn. 17 supply-centers, 17 units
    Quebec
    kolotoure (801D)
    Drawn. 16 supply-centers, 16 units
    Near-East
    malo (913D)
    Drawn. 15 supply-centers, 14 units
    Western-Canada
    rhydon (3098D)
    Defeated. Bet: 5D
    Brazil
    apem8 (1295D)
    Defeated. Bet: 5D
    Libya
    tongrd (165D)
    Defeated. Bet: 5D
    Argentina
    OlympicTorch (115D)
    Defeated. Bet: 5D
    USA
    alstado (100D)
    Defeated. Bet: 5D
    Kenya
    IndolentDan (100D)
    Defeated. Bet: 5D
    Russia
    cardag (100D)
    Defeated. Bet: 5D
    Oz
    Brucifer666 (100D)
    Defeated. Bet: 5D
    China
    marquiz (100D)
    Defeated. Bet: 2D
    South-Africa
    arsen (0DX)
    Defeated. Bet: 5D
    Europe
    Absolaru (0DX)
    Defeated. Bet: 5D
    Pacific-Russia
    karllll (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    BlackHawk (200D)Frozen-Antarctica (Spring, 2012) with 19 centres.
    alstado (100D)USA (Autumn, 2007) with 2 centres.
    lmabee (100D)China (Spring, 2001) with 4 centres.
    dafa (100D)Western-Canada (Spring, 2002) with 4 centres.
    awxz (100D)Quebec (Spring, 2005) with 10 centres.
    Brucifer666 (100D)Oz (Spring, 2003) with 2 centres.
    cornycoyote (100D)China (Autumn, 2002) with 2 centres.
    marquiz (100D)China (Autumn, 2003) with 0 centres.