castlepeak

Profile Information

  • Last visited: 25 Jul 07 UTC
  • Joined: 14 Jun 07 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 64
  • Peak: 100
  • Position: 73,826


Game Stats
  • All Game stats:
  • Game messages: 19

  • Survived: 1 ( 14% )
  • Defeated: 6 ( 86% )
  • Total (finished): 7

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Survived: 1 ( 14% )
  • Defeated: 6 ( 86% )
  • Total (finished): 7
  • Classic Press:
  • Survived: 1 ( 14% )
  • Defeated: 6 ( 86% )
  • Total (finished): 7
  • Classic Ranked:
  • Survived: 1 ( 14% )
  • Defeated: 6 ( 86% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    castlepeak's games

    Showing results 1 to 7 of 7 total results.

    Finished: 07 AM Wed 18 Jul 07 UTC
    Angels Game
    1 day /phase
    Pot: 132 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by opripom (2853D)
    Russia
    opripom (2853D)
    Won. 18 supply-centers, 18 units
    England
    Pong (236D)
    Survived. 8 supply-centers, 8 units
    France
    Cipher (122D)
    Survived. 1 supply-centers, 1 units
    Italy
    braddles31 (100D)
    Resigned. 7 supply-centers, 7 units
    Austria
    Huey79 (2345D)
    Defeated. Bet: 22D
    Turkey
    nInjA (419D)
    Defeated. Bet: 22D
    Germany
    castlepeak (100D)
    Defeated. Bet: 22D
    Finished: 10 AM Mon 16 Jul 07 UTC
    {Insert Name Here}
    1 day /phase
    Pot: 154 D - Autumn, 1916, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by justonething (513D)
    England
    justonething (513D)
    Won. 18 supply-centers, 18 units
    Austria
    Survived. 10 supply-centers, 10 units
    France
    dangermouse (5551D)
    Survived. 4 supply-centers, 4 units
    Italy
    Defeated. Bet: 22D
    Germany
    Defeated. Bet: 22D
    Turkey
    castlepeak (100D)
    Defeated. Bet: 22D
    Russia
    lopez (100D)
    Defeated. Bet: 22D
    Finished: 07 PM Sun 08 Jul 07 UTC
    Rakata
    1 day /phase
    Pot: 154 D - Autumn, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by diplomaniac (266D)
    Russia
    diplomaniac (266D)
    Won. 21 supply-centers, 21 units
    France
    Survived. 9 supply-centers, 9 units
    England
    Survived. 2 supply-centers, 2 units
    Italy
    lopez (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    megapippa (100D)
    Defeated. Bet: 22D
    Austria
    fr1988 (100D)
    Defeated. Bet: 22D
    Turkey
    castlepeak (100D)
    Defeated. Bet: 22D
    Finished: 09 AM Thu 26 Nov 09 UTC
    Triple Alliance
    1 day /phase
    Pot: 70 D - Autumn, 1906, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Jahosafat (100D)
    Turkey
    Jahosafat (100D)
    Won. 16 supply-centers, 16 units
    Germany
    BackStab (100D)
    Resigned. 8 supply-centers, 8 units
    Italy
    IronDiplomat (100D)
    Resigned. 2 supply-centers, 2 units
    England
    Resigned. 1 supply-centers, 1 units
    France
    castlepeak (100D)
    Defeated. Bet: 0D
    Austria
    Diehl003 (100D)
    Defeated. Bet: 0D
    Russia
    jcleto (100D)
    Defeated. Bet: 0D
    Finished: 04 PM Fri 20 Jul 07 UTC
    War of 1812 IX
    1 day /phase
    Pot: 154 D - Autumn, 1917, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by lightguy (183D)
    Russia
    lightguy (183D)
    Won. 18 supply-centers, 18 units
    England
    Dr.Zoidberg (362D)
    Survived. 8 supply-centers, 8 units
    France
    nadav12 (149D)
    Survived. 7 supply-centers, 7 units
    Germany
    TheDevil (1830D)
    Survived. 1 supply-centers, 1 units
    Turkey
    Locke (1846D)
    Defeated. Bet: 22D
    Austria
    LifeSavor (353D)
    Defeated. Bet: 22D
    Italy
    castlepeak (100D)
    Defeated. Bet: 22D
    Finished: 06 AM Mon 25 Jun 07 UTC
    risk
    1 day /phase
    Pot: 231 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by svanderwerf (680D)
    France
    svanderwerf (680D)
    Won. 18 supply-centers, 18 units
    England
    n649po (100D)
    Survived. 11 supply-centers, 11 units
    Turkey
    Survived. 4 supply-centers, 4 units
    Italy
    castlepeak (100D)
    Survived. 0 supply-centers, 0 units
    Austria
    justanother (1741D)
    Defeated. Bet: 33D
    Russia
    mczxcv (100D)
    Defeated. Bet: 33D
    Germany
    Darkfire (100D)
    Defeated. Bet: 33D
    Finished: 09 PM Thu 21 Jun 07 UTC
    War Game
    1 day /phase
    Pot: 132 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by snowball (390D)
    Russia
    snowball (390D)
    Won. 18 supply-centers, 18 units
    Austria
    Survived. 4 supply-centers, 4 units
    France
    braddles31 (100D)
    Resigned. 12 supply-centers, 12 units
    Germany
    Vash (864D)
    Defeated. Bet: 22D
    Turkey
    TropicanaOJ (220D)
    Defeated. Bet: 22D
    Italy
    QCadd (100D)
    Defeated. Bet: 22D
    England
    castlepeak (100D)
    Defeated. Bet: 22D