Terentius_Neo

Profile Information

  • User Comment:
  • "According to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don't care what humans think is impossible."


  • Last visited: 31 Jan 21 UTC
  • Joined: 26 Mar 20 UTC


Ranking Info Help

    PointsD:
  • Available: 147
  • In play: 0
  • Total: 147
  • Ghost Rating 1v1 Overall:
  • Rating: 185
  • Peak: 185
  • Position: 180
  • Ghost Rating FvA:
  • Rating: 143
  • Peak: 143
  • Position: 279
  • Ghost Rating GvI:
  • Rating: 158
  • Peak: 158
  • Position: 121
  • Ghost Rating Overall:
  • Rating: 133
  • Peak: 133
  • Position: 4,355
  • Ghost Rating Full Press:
  • Rating: 107
  • Peak: 107
  • Position: 5,694


Game Stats
  • All Game stats:
  • Game messages: 134

  • Won: 10 ( 77% )
  • Drawn: 1 ( 8% )
  • Survived: 1 ( 8% )
  • Defeated: 1 ( 8% )
  • Total (finished): 13

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Won: 10 ( 91% )
  • Survived: 1 ( 9% )
  • Total (finished): 11


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Terentius_Neo's games

    Showing results 1 to 13 of 13 total results.

    Finished: 10 PM Fri 29 Jan 21 UTC
    Private Fresh-3
    1 day /phase
    Pot: 10 D - Spring, 1906, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    France
    Won. 11 supply-centers, 11 units
    Austria
    Richard_III (100D)
    Resigned. 15 supply-centers, 8 units
    Civil Disorders
    Richard_III (100D)Austria (Spring, 1906) with 15 centres.
    Finished: 09 PM Tue 01 Dec 20 UTC
    Private Hello-39
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    Germany
    Won. 19 supply-centers, 14 units
    Italy
    Richard_III (100D)
    Survived. 11 supply-centers, 11 units
    Finished: 09 PM Fri 30 Oct 20 UTC
    Private France-164
    1 day /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    France
    Won. 19 supply-centers, 16 units
    Austria
    Richard_III (100D)
    Survived. 11 supply-centers, 12 units
    Finished: 11 PM Mon 27 Apr 20 UTC
    Private Hello Gang
    1 day /phase
    Pot: 25 D - Autumn, 10, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    4 excused missed turn
    Game won by Terentius_Neo (147D)
    Persia
    Won. 18 supply-centers, 14 units
    Egypt
    Survived. 8 supply-centers, 8 units
    Rome
    Richard_III (100D)
    Survived. 7 supply-centers, 6 units
    Carthage
    hazzaT (100D)
    Survived. 1 supply-centers, 1 units
    Greece
    Georgie:) (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Georgie:) (100D)Greece (Autumn, 7) with 1 centres.
    Finished: 04 AM Sat 04 Apr 20 UTC
    Private Hazza-2
    12 hours /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    Italy
    Won. 19 supply-centers, 12 units
    Germany
    hazzaT (100D)
    Survived. 4 supply-centers, 4 units
    Finished: 12 AM Wed 01 Apr 20 UTC
    Private Mob1
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    Austria
    Won. 18 supply-centers, 16 units
    France
    Richard_III (100D)
    Survived. 10 supply-centers, 10 units
    Finished: 06 AM Wed 15 Apr 20 UTC
    Diplodocus Diplomacy
    12 hours /phase
    Pot: 35 D - Autumn, 1911, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    Protein (0D)
    Drawn. 13 supply-centers, 13 units
    France
    yassem (2533D)
    Drawn. 12 supply-centers, 11 units
    England
    Drawn. 9 supply-centers, 8 units
    Italy
    Morandini (137D)
    Defeated. Bet: 0D
    Austria
    598X0T45 (100D)
    Defeated. Bet: 5D
    Turkey
    bobbytang (1127D)
    Defeated. Bet: 0D
    Russia
    CETR (114D)
    Defeated. Bet: 5D
    Civil Disorders
    Paradox (255D)Turkey (Autumn, 1905) with 8 centres.
    Richard_III (100D)Italy (Autumn, 1903) with 1 centres.
    bolt2112 (100D)Turkey (Spring, 1901) with 3 centres.
    Finished: 06 PM Mon 30 Mar 20 UTC
    Private Cal6
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by Richard_III (100D)
    Austria
    Richard_III (100D)
    Won. 19 supply-centers, 15 units
    France
    Survived. 10 supply-centers, 10 units
    Finished: 08 PM Sun 29 Mar 20 UTC
    Private Cal5
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    Germany
    Won. 22 supply-centers, 16 units
    Italy
    Richard_III (100D)
    Survived. 8 supply-centers, 9 units
    Finished: 06 PM Sat 28 Mar 20 UTC
    Cal4
    1 day /phase
    Pot: 10 D - Autumn, 1907, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    Italy
    Won. 18 supply-centers, 15 units
    Germany
    Richard_III (100D)
    Survived. 15 supply-centers, 11 units
    Finished: 12 PM Sat 28 Mar 20 UTC
    Cal3
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by Terentius_Neo (147D)
    Austria
    Won. 18 supply-centers, 12 units
    France
    Richard_III (100D)
    Survived. 7 supply-centers, 6 units
    Finished: 06 PM Thu 09 Apr 20 UTC
    Practice-304
    3 days /phase
    Pot: 35 D - Spring, 1914, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Turkey
    Kestas Bot (115D)
    Drawn. 13 supply-centers, 13 units
    France
    Data (165D)
    Drawn. 11 supply-centers, 11 units
    England
    Skynet (165D)
    Drawn. 6 supply-centers, 6 units
    Russia
    Cortana (150D)
    Drawn. 4 supply-centers, 4 units
    Austria
    Zultar Bot (165D)
    Defeated. Bet: 5D
    Germany
    Jane (160D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Finished: 09 PM Thu 16 Apr 20 UTC
    Private Mulbarton is superior
    12 hours /phase
    Pot: 25 D - Autumn, 13, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    4 excused missed turn
    Game won by Terentius_Neo (147D)
    Rome
    Won. 18 supply-centers, 15 units
    Persia
    Richard_III (100D)
    Survived. 15 supply-centers, 16 units
    Egypt
    Georgie:) (100D)
    Survived. 0 supply-centers, 1 units
    Carthage
    EdSapey79 (100D)
    Resigned. 1 supply-centers, 1 units
    Greece
    Defeated. Bet: 5D
    Civil Disorders
    EdSapey79 (100D)Carthage (Spring, 9) with 1 centres.