Lockjaw

Profile Information

  • Last visited: 18 Nov 22 UTC
  • Joined: 14 Mar 20 UTC


Ranking Info Help

    PointsD:
  • Available: 104
  • In play: 0
  • Total: 104
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 62,634
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,034


Game Stats
  • All Game stats:
  • Game messages: 591

  • Drawn: 2 ( 33% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Total (finished): 6

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 2 ( 33% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Total (finished): 6
  • Classic Press:
  • Drawn: 2 ( 33% )
  • Survived: 2 ( 33% )
  • Defeated: 2 ( 33% )
  • Total (finished): 6
  • Classic Ranked:
  • Drawn: 2 ( 40% )
  • Survived: 2 ( 40% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Lockjaw's games

    Showing results 1 to 6 of 6 total results.

    Finished: 05 PM Sun 19 Jul 20 UTC
    Private RPGPub - The Pubining!
    1 day /phase
    Pot: 35 D - Spring, 1907, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Russia
    Stan (132D)
    Drawn. 11 supply-centers, 11 units
    Italy
    Smith606 (151D)
    Drawn. 7 supply-centers, 7 units
    Turkey
    Lockjaw (104D)
    Drawn. 6 supply-centers, 6 units
    England
    KiltedRob (104D)
    Drawn. 1 supply-centers, 1 units
    Germany
    Baulderstone (100D)
    Resigned. 9 supply-centers, 8 units
    France
    Voros (102D)
    Defeated. Bet: 5D
    Austria
    Dumarest (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Baulderstone (100D)Germany (Spring, 1907) with 9 centres.
    Finished: 04 AM Sun 21 Jun 20 UTC
    Private RPGPub IV: This Time It's Personal
    1 day /phase
    Pot: 35 D - Spring, 1912, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    Stan (132D)
    Drawn. 16 supply-centers, 16 units
    France
    Smith606 (151D)
    Drawn. 14 supply-centers, 14 units
    Turkey
    Voros (102D)
    Drawn. 4 supply-centers, 4 units
    England
    Dumarest (100D)
    Defeated. Bet: 5D
    Italy
    Baulderstone (100D)
    Defeated. Bet: 5D
    Austria
    Lockjaw (104D)
    Defeated. Bet: 5D
    Russia
    KiltedRob (104D)
    Defeated. Bet: 5D
    Civil Disorders
    Baulderstone (100D)Italy (Autumn, 1908) with 0 centres.
    Finished: 05 PM Tue 02 Jun 20 UTC
    Private RPG Pub #4: Dirty Deeds Done Dirt Cheap
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Smith606 (151D)
    Austria
    Smith606 (151D)
    Won. 18 supply-centers, 16 units
    Germany
    Dumarest (100D)
    Survived. 16 supply-centers, 15 units
    Italy
    Lockjaw (104D)
    Survived. 0 supply-centers, 1 units
    England
    Stan (132D)
    Defeated. Bet: 5D
    France
    Baulderstone (100D)
    Defeated. Bet: 5D
    Turkey
    KiltedRob (104D)
    Defeated. Bet: 5D
    Russia
    Voros (102D)
    Defeated. Bet: 5D
    Finished: 11 PM Thu 14 May 20 UTC
    Private RPG Pub #3 Invitation-Only Extravaganza Death Matc
    1 day /phase
    Pot: 35 D - Autumn, 1911, Finished
    Classic, Draw-Size Scoring
    2 excused missed turn
    Game won by Stan (132D)
    Turkey
    Stan (132D)
    Won. 20 supply-centers, 17 units
    England
    Baulderstone (100D)
    Survived. 11 supply-centers, 13 units
    France
    Lockjaw (104D)
    Survived. 2 supply-centers, 2 units
    Germany
    KiltedRob (104D)
    Survived. 1 supply-centers, 1 units
    Russia
    Smith606 (151D)
    Defeated. Bet: 5D
    Austria
    Voros (102D)
    Defeated. Bet: 5D
    Italy
    Dumarest (100D)
    Defeated. Bet: 5D
    Finished: 08 AM Fri 24 Apr 20 UTC
    RPGPub #2
    1 day /phase
    Pot: 35 D - Autumn, 1901, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    kllians (157D)
    Drawn. 5 supply-centers, 3 units
    Russia
    Aimara (140D)
    Drawn. 5 supply-centers, 4 units
    England
    Lockjaw (104D)
    Drawn. 5 supply-centers, 3 units
    Turkey
    Dumarest (100D)
    Drawn. 5 supply-centers, 3 units
    Austria
    Varo (100D)
    Drawn. 5 supply-centers, 3 units
    Italy
    RayJay (1802D)
    Drawn. 4 supply-centers, 3 units
    Germany
    Voros (102D)
    Drawn. 4 supply-centers, 3 units
    Finished: 04 PM Thu 23 Apr 20 UTC
    Private RPGPub #1
    3 days /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Unranked
    2 excused missed turn
    Game won by Dumarest (100D)
    England
    Dumarest (100D)
    Won. 19 supply-centers, 17 units
    Turkey
    Smith606 (151D)
    Survived. 11 supply-centers, 9 units
    France
    Stan (132D)
    Survived. 2 supply-centers, 3 units
    Austria
    KiltedRob (104D)
    Survived. 2 supply-centers, 4 units
    Germany
    Lockjaw (104D)
    Defeated. Bet: 5D
    Italy
    Voros (102D)
    Defeated. Bet: 5D
    Russia
    Baulderstone (100D)
    Defeated. Bet: 5D