Knute

Profile Information

  • Visited in last 24 hours
  • Joined: 12 Dec 19 UTC


Ranking Info Help

    PointsD:
  • Available: 377
  • In play: -20
  • Total: 457
  • Ghost Rating Overall:
  • Rating: 78
  • Peak: 131
  • Position: 71,170
  • Ghost Rating Gunboat:
  • Rating: 111
  • Peak: 117
  • Position: 789
  • Ghost Rating Full Press:
  • Rating: 56
  • Peak: 111
  • Position: 31,748
  • Ghost Rating 1v1 Overall:
  • Rating: 78
  • Peak: 100
  • Position: 5,633
  • Ghost Rating FvA:
  • Rating: 88
  • Peak: 100
  • Position: 2,961
  • Ghost Rating GvI:
  • Rating: 82
  • Peak: 100
  • Position: 3,403
  • Ghost Rating Live:
  • Rating: 97
  • Peak: 100
  • Position: 12,114


Game Stats
  • All Game stats:
  • Game messages: 5,168

  • Won: 17 ( 12% )
  • Drawn: 27 ( 19% )
  • Survived: 17 ( 12% )
  • Defeated: 76 ( 54% )
  • Resigned: 3 ( 2% )
  • Total (finished): 140

  • Playing: 2
  • Civil disorder: 45
  • Civil disorders taken over: 85
  • Classic:
  • Won: 6 ( 10% )
  • Drawn: 11 ( 17% )
  • Survived: 10 ( 16% )
  • Defeated: 36 ( 57% )
  • Total (finished): 63
  • Classic Press:
  • Won: 1 ( 3% )
  • Drawn: 10 ( 26% )
  • Survived: 6 ( 15% )
  • Defeated: 22 ( 56% )
  • Total (finished): 39
  • Classic Gunboat:
  • Won: 5 ( 22% )
  • Drawn: 1 ( 4% )
  • Survived: 4 ( 17% )
  • Defeated: 13 ( 57% )
  • Total (finished): 23
  • Classic Ranked:
  • Won: 6 ( 10% )
  • Drawn: 10 ( 16% )
  • Survived: 10 ( 16% )
  • Defeated: 36 ( 58% )
  • Total (finished): 62
  • Variant stats:
  • Won: 11 ( 14% )
  • Drawn: 15 ( 20% )
  • Survived: 7 ( 9% )
  • Defeated: 40 ( 53% )
  • Resigned: 3 ( 4% )
  • Total (finished): 76


Reliability Rating: 37.1%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Knute's games

    Showing results 1 to 20 of 142 total results.

    1
    ...
    Sort By:
    Finished: 11 AM Thu 07 Mar UTC
    Cold War-41
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Autumn, 1964, Finished
    Cold War, Unranked
    2 excused missed turn
    Game drawn
    USSR
    Knute (377D)
    Drawn. 13 supply-centers, 13 units
    NATO
    Drawn. 13 supply-centers, 13 units
    Finished: 06 AM Thu 29 Feb UTC
    Cold War-39
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Spring, 1963, Finished
    Cold War, Unranked
    2 excused missed turn
    Game drawn
    USSR
    Knute (377D)
    Drawn. 14 supply-centers, 14 units
    NATO
    Ducky8200 (90D)
    Drawn. 12 supply-centers, 12 units
    Finished: 12 PM Thu 29 Feb UTC
    Cold War-38
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Autumn, 1965, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Devonian (860D)
    USSR
    Devonian (860D)
    Won. 22 supply-centers, 14 units
    NATO
    Knute (377D)
    Survived. 4 supply-centers, 7 units
    Finished: 04 AM Tue 05 Mar UTC
    Cold War-37
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Autumn, 1965, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by CrispyNinja (80D)
    USSR
    Won. 21 supply-centers, 16 units
    NATO
    Knute (377D)
    Survived. 6 supply-centers, 10 units
    Next: 4 days, 17 hours (07 PM Sat 23 Mar UTC)
    Something Keough's World Empire
    10 days /phase
    Pot: 35 D - Autumn, 1904, Diplomacy
    Classic, Draw-Size Scoring
    3 excused missed turn
    Not received France
    Saoirsig (101D)
    7 supply-centers, 7 units
    Ready Russia
    7 supply-centers, 7 units
    Not received Italy
    6 supply-centers, 6 units
    Ready Turkey
    wackopro (95D)
    4 supply-centers, 3 units
    Ready Germany
    JThburvs (85D)
    4 supply-centers, 3 units
    Ready England
    DrFidelis (5D)
    3 supply-centers, 1 units
    Ready Austria
    Knute (377D)
    2 supply-centers, 2 units
    Next: 23 hours, 41 minutes (Wed 02 AM UTC)
    big gaming
    1 day /phase
    Pot: 35 D - Spring, 1905, Diplomacy
    Classic, Draw-Size Scoring
    3 excused missed turn
    Not received Italy
    9 supply-centers, 9 units
    Not received Germany
    BrianBaru (1705D)
    8 supply-centers, 8 units
    Not received Russia
    Knute (377D)
    5 supply-centers, 5 units
    Not received France
    5 supply-centers, 5 units
    Not received Austria
    murillo51 (4D)
    5 supply-centers, 5 units
    Not received England
    2 supply-centers, 2 units
    Turkey
    echidna (5585D)
    Defeated. Bet: 5D
    Finished: 12 AM Wed 14 Feb 24 UTC
    Cold War-35
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Autumn, 1962, Finished
    Cold War, Unranked
    3 excused missed turn
    Game won by Knute (377D)
    USSR
    Knute (377D)
    Won. 18 supply-centers, 14 units
    NATO
    AsunaStan (15D)
    Survived. 7 supply-centers, 9 units
    Finished: 07 AM Tue 13 Feb 24 UTC
    Cold War-34
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Autumn, 1965, Finished
    Cold War, Unranked
    3 excused missed turn
    Game won by Knute (377D)
    NATO
    Knute (377D)
    Won. 20 supply-centers, 16 units
    USSR
    Survived. 6 supply-centers, 10 units
    Finished: 01 PM Sun 03 Mar UTC
    It’s a Med Med Med World-3
    1 day /phase
    Pot: 505 D - Autumn, 8, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game won by dagabs0 (30752D)
    Rome
    dagabs0 (30752D)
    Won. 18 supply-centers, 13 units
    Greece
    Knute (377D)
    Survived. 11 supply-centers, 11 units
    Egypt
    Werner (659D)
    Survived. 4 supply-centers, 5 units
    Carthage
    Aristocrat (1746D)
    Survived. 1 supply-centers, 2 units
    Persia
    sweetwatersam (2299D)
    Survived. 0 supply-centers, 1 units
    Finished: 01 PM Wed 31 Jan 24 UTC
    Cold War-36
    18 hours /phase (M) | 12 hours /phase (R, B)
    Pot: 10 D - Autumn, 1961, Finished
    Cold War, Unranked
    1 excused missed turn
    Game won by Knute (377D)
    USSR
    Knute (377D)
    Won. 15 supply-centers, 10 units
    NATO
    Resigned. 9 supply-centers, 10 units
    Civil Disorders
    Mogar livingston (108D)NATO (Autumn, 1961) with 10 centres.
    Finished: 09 AM Wed 17 Jan 24 UTC
    Cold War -8
    1 day /phase (M) | 18 hours /phase (R, B)
    Pot: 10 D - Autumn, 1963, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Knute (377D)
    NATO
    Knute (377D)
    Won. 18 supply-centers, 15 units
    USSR
    rick258 (119D)
    Survived. 9 supply-centers, 9 units
    Finished: 07 AM Tue 16 Jan 24 UTC
    Cold War -7
    1 day /phase (M) | 18 hours /phase (R, B)
    Pot: 10 D - Autumn, 1962, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Knute (377D)
    USSR
    Knute (377D)
    Won. 18 supply-centers, 14 units
    NATO
    Jamiet99uk (1307D)
    Survived. 8 supply-centers, 11 units
    Finished: 04 AM Wed 24 Jan 24 UTC
    Cold War -6
    1 day /phase (M) | 18 hours /phase (R, B)
    Pot: 10 D - Autumn, 1965, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Knute (377D)
    USSR
    Knute (377D)
    Won. 19 supply-centers, 15 units
    NATO
    Lucasio35 (60D)
    Survived. 8 supply-centers, 12 units
    Finished: 05 PM Fri 19 Jan 24 UTC
    Cold War -5
    1 day /phase (M) | 18 hours /phase (R, B)
    Pot: 10 D - Autumn, 1962, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Knute (377D)
    NATO
    Knute (377D)
    Won. 18 supply-centers, 14 units
    USSR
    Survived. 9 supply-centers, 11 units
    Finished: 09 PM Sat 20 Jan 24 UTC
    Cold War-33
    1 day /phase (M) | 18 hours /phase (R, B)
    Pot: 10 D - Autumn, 1964, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Maximus c23 (2088D)
    NATO
    Maximus c23 (2088D)
    Won. 17 supply-centers, 14 units
    USSR
    Knute (377D)
    Survived. 10 supply-centers, 12 units
    Finished: 09 AM Mon 01 Jan 24 UTC
    Cold War-31
    1 day /phase
    Pot: 10 D - Autumn, 1964, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Knute (377D)
    NATO
    Knute (377D)
    Won. 21 supply-centers, 15 units
    USSR
    gordonpup (1179D)
    Survived. 6 supply-centers, 11 units
    Finished: 03 PM Sun 31 Dec 23 UTC
    Cold War-30
    1 day /phase
    Pot: 10 D - Autumn, 1964, Finished
    Cold War, Unranked
    2 excused missed turn
    Game won by Englishkangaroo (122D)
    USSR
    Won. 18 supply-centers, 14 units
    NATO
    Knute (377D)
    Resigned. 9 supply-centers, 12 units
    Civil Disorders
    Knute (377D)NATO (Autumn, 1964) with 12 centres.
    Finished: 12 PM Wed 24 Jan 24 UTC
    Modern Warfare -5
    14 hours /phase (M) | 10 hours /phase (R, B)
    Pot: 500 D - Autumn, 2002, Finished
    Modern Diplomacy II, No messaging, Anonymous players, Draw-Size Scoring
    2 excused missed turn
    Game won by Knute (377D)
    Russia
    Knute (377D)
    Won. 34 supply-centers, 28 units
    Spain
    ejb0527 (1012D)
    Survived. 18 supply-centers, 16 units
    Egypt
    blennny (100D)
    Survived. 9 supply-centers, 9 units
    Italy
    Oni Nasu (25D)
    Survived. 3 supply-centers, 6 units
    Britain
    dagabs0 (30752D)
    Defeated. Bet: 50D
    France
    rick258 (119D)
    Defeated. Bet: 50D
    Germany
    x3n (191D)
    Defeated. Bet: 50D
    Poland
    obloni (191D)
    Defeated. Bet: 50D
    Turkey
    Aristocrat (1746D)
    Defeated. Bet: 50D
    Ukraine
    Pantalone (1384D(S))
    Defeated. Bet: 50D
    Civil Disorders
    nikhil (908D)Ukraine (Spring, 1994) with 4 centres.
    amajf (100D)Egypt (Spring, 2001) with 9 centres.
    Rooinek (100D)France (Autumn, 2000) with 2 centres.
    Kirkebakke (95D)France (Autumn, 2001) with 1 centres.
    Finished: 05 PM Sat 06 Jan 24 UTC
    It's a Med world after all-55
    14 hours /phase (M) | 10 hours /phase (R, B)
    Pot: 505 D - Autumn, 9, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Draw-Size Scoring
    2 excused missed turn
    Game won by nikhil (908D)
    Carthage
    nikhil (908D)
    Won. 18 supply-centers, 15 units
    Egypt
    dagabs0 (30752D)
    Survived. 10 supply-centers, 9 units
    Greece
    Survived. 5 supply-centers, 4 units
    Rome
    Chritarn (620D)
    Survived. 1 supply-centers, 1 units
    Persia
    Knute (377D)
    Survived. 0 supply-centers, 1 units
    Finished: 07 PM Thu 28 Dec 23 UTC
    Gordon real avf 3
    1 day /phase
    Pot: 10 D - Autumn, 1909, Finished
    3 excused missed turn
    Game won by Djantani (405D)
    France
    Djantani (405D)
    Won. 18 supply-centers, 15 units
    Austria
    Knute (377D)
    Survived. 12 supply-centers, 10 units

    1
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