Forum
A place to discuss topics/games with other webDiplomacy players.
Page 508 of 1419
FirstPreviousNextLast
Invictus (240 D)
22 Feb 10 UTC
I've had three games in a row as Italy.
I know it's random, but it also sucks.
16 replies
Open
KaptinKool (408 D)
21 Feb 10 UTC
Cartoons for the Ages!!
Simple post the greatest cartoons of all time!!
52 replies
Open
superplayer (100 D)
20 Feb 10 UTC
World Game! Fast! Needs Players
ID # 21940.

Hi, I have just joined the site, but am not new to the game or online play. I just joined a game where it is only me and another player by the name of malo. The time is 12 hours fast, and the point bet is 10. Anyone who is interested in playing, please search the game using the ID #, and we can get this game started! :D
4 replies
Open
KarlTheLittle (311 D)
22 Feb 10 UTC
Live Gunboat starts in 30 Min.
http://www.webdiplomacy.net/board.php?gameID=22256
5 replies
Open
Jredwood (2159 D)
21 Feb 10 UTC
game been open for over a year?
is there ever any cleaning done? Walnut Creek is passworded asking for 2 new players yet the 4 in it havnt been seen in over a year?
10 replies
Open
Serioussham (446 D)
22 Feb 10 UTC
Faulty Timer?
I was just wondering if anyone else has experienced this? The countdown to the phases can be up to a minute off and this can be a big problem in live games, where an extra minute can be crucial. I just figured that I was the only one this was happening to but in a recent live game, the same thing happened to another player. I’m just curious if many others have experienced this problem and if there is anything that can be done? Thanks.
2 replies
Open
figlesquidge (2131 D)
22 Feb 10 UTC
Allow pause without unaniminity if others NMR
I know there are serious anti-pause lobbyists out there, but I'm wondering how much support there is for this?
It just seems a shame to me that if someone misses a phase, and all other players agree to pause for them, without mod intervention they can't.
0 replies
Open
sprinkle (0 DX)
22 Feb 10 UTC
Live game now!!!!
Join now, Live games starts in about 20 minutes!!!
1 reply
Open
KickassBen (100 D)
22 Feb 10 UTC
7 people 2 play!
I dont know why there needs to be 7 people to play a game, seems very stupid when im here waiting for 2 more people. F*** me join! Quick and fast game called join if you want a spanking, join and relieve me frustration!
0 replies
Open
kestasjk (99 DMod(P))
21 Feb 10 UTC
Putting the recent time extension debate to the test
After the recent debate on how much time should be extended by I'm eager to put it to (a brief) poll; how much time should I add to games? Right now it has been about 1.5 hours since the server went down, how much time should be added?
43 replies
Open
figlesquidge (2131 D)
20 Feb 10 UTC
LAG - Live Anonymous Gunboat?
Is there any interest?
I'm happy to play for an hour and then drop down to 24hrs if people want, I'm just very low/out of games in their later stages and I love gunboats :P
77 replies
Open
Azralynn (898 D)
22 Feb 10 UTC
Error since downtime
I'm getting this:
"Error triggered: Paused game timeout values incorrectly set..
This was probably caused by a software bug. The details of this error have been successfully logged and will be attended to by a developer."
4 replies
Open
5nk (0 DX)
22 Feb 10 UTC
Live WTA Gunboat in 1 hour
10 replies
Open
beza1e1 (274 D)
21 Feb 10 UTC
My Anti-Anschluss Theory
I just wrote a short article about my Anti-Anschluss theory. What do you think?
http://beza1e1.tuxen.de/drafts/anti-anschluss.html
ottovanbis (150 DX)
21 Feb 10 UTC
cool. short and to the point. of course it doesn't take in to account the fact that france and england may have an alliance, and in the face of a juggernaut italy will be screwed anyway, but in a normal game i can see your point, though i'd feel horrible if i was austria =(
grumbledook (569 D(S))
21 Feb 10 UTC
I think German/Italian alliances can work well - then again any diplomacy player worth their salt will look at different alliances and think outside of the box on occasion. The German/Austrian alliance is certainly convenient but both players should be able to give it up if it suits them.

Incidentally, this is a pet peeve of mine but "Anschluss" is a horrible name for a German/Austrian alliance. To historically minded people like me it implies Germany is going to *attack* Austria. An alliance should be called "Central Powers" or something like that. Again, it's my own peeve, butt if players are going to throw around historical terms I am going to assume they mean what the term implies. It could lead to confusion and misinterpretation. "Sealion" and "Lepanto" work because they more or less mimic what the name implies.

Sorry for the tangent. The article does make a case for thinking about non-traditional alliances. Nothing is more boring than seeing the same things happen game after game (I'm looking at you, Italy/Austria-gang-up-on-Turkey players!)
Parallelopiped (691 D)
21 Feb 10 UTC
So. From Italy's point of view it's good for Germany to attack Austria. Yes, I believe that.
But is it in Germany's interests to do so?
It depends on how the southeastern triangle sorts itself out.
Situation 1) RTvA. Well, here we have a Juggernaut, without Italian and German help Austria is doomed. Russia takes Vie, Bud, Rum in quick succession. Turkey gets Greece and Serbia. Italy takes Trieste. Turkey has three fleets in the Med, Italy has three fleets but only 2 armies. Trieste falls (or else he defends Trieste and loses the Ionian). Meanwhile Russia has 3 or 4 builds, Germany probably 3 and unless Germany has wrapped up his triangle in the same quick time he's going to face a Russian bear that fancies Bratwurst for tea. I don't like his chances unless he's allied with England and France is reasonably incompetent.
ARvT. Here Italy has sided with his natural enemy against his natural ally. Are you sure this is in Italian interests? Anyway Italy probably steals Trieste but is then going to get sent home by Austria helped by Russia. What can Germany spare to aid the demise? One army max - maybe he'll get Vienna out of it and knock Austria into a cocked hat. Russia and Turkey then fight, Germany and Italy take them on and win. Good scenario for Germany - assuming he's got something sorted out in the west. Italy has the rougher end of the stick - his centres are coming from the prickly turkish porcupine but yes, this seems like a good time for G to knock A.
ATvR. So Italy joins Russia in attacking Austria. Germany joins in and then finds himself in between I/R allies. Do we believe that I/R are going to send all their strength against Turkey when there are German centres looking like lunch (especially for Russia). No, we don't.
Overall then we have a bad move when R/T are allied (if there's a juggernaut you don't clear its path) and a bad move when A/T are allied (you are setting up a strong I/R alliance and Germany is the natural prey of such a beast), however, it is a good move (possibly) if A/R are allied. It has, however, been said before [citation needed] that the Anschluss is not so much a statement that Germany does well when Austria does well as a statement that Germany does well when Russia does badly.
Patyrsun (0 DX)
21 Feb 10 UTC
I would argue that it is not always in Italy's best interest to attack Austria for the many reasons stated above plus it is very predictable. If it is always accepted that Italy will attack Austria, Austria will be more likely to hold Italy at bay and allows Russia and Turkey to form an understanding so while Austria and Italy lock horns they are pressed by the R/T juggernaut.

It is often in Italy's best interests to use Austria as a buffer state depending upon the relationship of the other nations. There are times when it is much better for Italy to ally with Austria and to be patient and see how things really stand before committing itself to attacking Austria or remaining allied. There is historic precedence in this:

In the years that led up to World War I, Italy had sided with Germany and Austria-Hungary in the Triple Alliance. In theory, Italy should have joined on the sides of these two nations when war broke out in August 1914. Italy did not. Turkey came in on the side of Germany and Austria-Hungary.

Two German military vessels, a battleship and a heavy cruiser, that had been caught in a neutral Ottoman port when war broke out in Europe were turned over to the Ottoman navy. In October they put to sea with German officers and crews and shelled Odessa and other Russian ports while flying the Ottoman flag. Russia declared war on the Ottoman Empire on November 5, 1914 followed the next day by Britain and France.

What Italy did was wait and see how the war progressed. On April 26th 1915, she came into the war on the side of the Triple Entente – Britain, France and Russia.

As for Germany, in most games I have found Germany not likely to involve himself in the east until things are well sorted in the west, but the position that it is in Germany's best interests to have a strong Italy taking out Austria and then Turkey, I disagree with as it is in Germany's best interests for there to be gridlock and stalemate in the Balkans as that is the surest way that Germany can get over the stalemate lines and get a foothold in the east because after Austria and Turkey are gone, Italy should be a real threat to Germany.

Italy is a challenge to play, perhaps arguably more challenging than most, but in the end, rather than tying yourself to a particular battlefield doctrine or strategy, you are better off remaining flexible and adapting to the particular game's dynamics. Each game is different and there are no perfect targets for any Great Power. I have won as each of the Great Powers and I have been defeated as each of the Great Powers and I have been in draws with and as each of the Great Powers. So while in some cases it is better for Italy to attack Austria, I would say that there are just as many reasons for Italy allying with Austria.
uclabb (589 D)
21 Feb 10 UTC
The truth of the matter is that it only makes sense for Italy to attack Austria if they are sure to be very successful. If Italy attacks Austria, Turkey WILL get Bulgaira, Greece, and Serbia. The question is whether Italy will gain enough to offset these gains by Turkey (which will next look toward Italy). The answer is almost always no, especially since Austria tends to want to defend their home centers more strongly than the rest of the Balkans.
orathaic (1009 D(B))
21 Feb 10 UTC
Apart from the arguement that Italy should never attack austria to begin with - i think it is fair to suggest that if itlay can replace austria quickly enough it Germany should support him as he would an Austria.

Austria gains much from germany as an ally against Russia, Austria really needs someone to keep Russia in check. Germany needs A strong southern partner for the same reason (he can't hold off Russia all on his own) now the problem is if an Italian invasion means Russia gains Rum, Bud, and Vie (fairly easy from galicia, war, ukr)

A better option for Italy is to work with Austria.

However looking at Germany - he is either busy in the west or has units free to help out in the east - with Italy : one unit may get Vienna, but one unit alone is not usually enough to hold anything especially when his Italian allydecides to take it.

Many players would prefer to avoid decicating another unit to Austria when the chances of them supporing themselves are slim. For germany a unit in Tyrolia is appealing because it can be used to defend Munich or head toward piedmont to break through the french line, but few italians would want this. Only when Russia and Turkey are at each other's throats, and germany has at least two units available would i consider helping italy out.

Also, for the German, Austria alive is great - he can't afford to attack Germany. Even upon conquering the balkans (greece, rum, serbia, and bul) Austria is busy dealing with three turkish and probably two russian units (if russia is dead, probably 4 turkish units and German ones in russia) Austria will take a long time before heading north.

Spling!*
orathaic (1009 D(B))
21 Feb 10 UTC
"As for Germany, in most games I have found Germany not likely to involve himself in the east until things are well sorted in the west"

- I find this EAST/WEST division a little misleading - a northern opening by russia usually signals the opening of the northern triangle - Germany, Russia and England fighting over three neutrals, each able to build fleets (but only Russia able to buidl north and south of the neutrals...) meanwhile Italy-Turkey-Austria are busy fighting in the Southern Triangle and France is left alone and seperate (except you can never ignore france... unless he accidentally bounces himself in spain... but let's not talk about that game while it is still going on)
lulzworth (366 D)
21 Feb 10 UTC
The theory is alright, although the article is riddled with typos and written in a generally inappropriate style for any kind of "article".
Acosmist (0 DX)
21 Feb 10 UTC
Sharp writes that the Central Triple is a natural, and powerful, extension of the Anschluss, so you're ignoring a decades-old solution to the Italy problem - let him in on it! Italy and Austria are weak early, so having them fight each other is senseless. Germany might propose to Italy that he attack Austria, if Germany has a sensible alternative plan to the Anschluss, but he'll take advantage of the distraction to sort out England and France, not to send armies charging against Austria.

Now, another issue is that, if things work out and Austria goes down, the gains will accrue to Italy's true ally, Russia. I/R is extremely powerful, and finally offers the underpowered Italy a real chance (a draw or a strong second). Remember that the Anschluss profits Austria in the early game, but GERMANY in the middlegame, because it provide a powerful buffer against Russia, while making sure any Italian aggression is met swiftly and decisively.

The extension of the Anschluss to the Central Triple facilitates a game-breaking stab by two of the allies on the third at some point. In my experience, it's been easier for Germany and Austria to stab Italy, but I think that's an artifact of poor play across the site - I think it makes more sense for Italy and Germany to attack Austria, but not early, as you propose. France and England should be sorted out before a stab, and Russia should be significantly weakened as well.
airborne (154 D)
21 Feb 10 UTC
I would still prefer Germany-Austria and vastly prefer the Triple Alliance Germany-Austria-Italy.
Some holes I see include...Like said earlier Turkey and Russia will be able to ally and gain ground without Austria in the way. Italy replaced a land threat for a more dangerous land and sea threat, hardly a bargain. Germany has little to gain much to lose. A single holding in Vienna under siege and Russian armies invading the fatherland. Also I would like to know what in your opinion should Germany do with Sweden? Obivously, with Austria; Germany can bargain for her survival. But, what can Germany bargain for if Italy is an ally? You also make no statements about how to handle a very real possible jugg. Alliance nor what should Germany do about the West while in it's eastern venture.
Acosmist (0 DX)
21 Feb 10 UTC
"But, what can Germany bargain for if Italy is an ally?"

He offers to give Russia Sweden if Russia attacks Austria as well? That gives more of the pie to Russia and dooms Germany.
airborne (154 D)
21 Feb 10 UTC
I do believe Edi came up with a way to deal with Austria in a Germany-Italy. Looking thur the archives I believe this is what he had in mind. http://www.diplomacy-archive.com/resources/strategy/articles/koniggratz.htm
Acosmist (0 DX)
21 Feb 10 UTC
I've read it before, and you'll want to note this: "That is, this is not a prescription of the 'best' or optimum opening for all occasions, but a specific solution to a tactical problem given a set of strategic perceptions and goals by the player."
Acosmist (0 DX)
21 Feb 10 UTC
And: "The strategic setting is rather unusual."

Sorry for the double post.
airborne (154 D)
21 Feb 10 UTC
Indeed Acosmist, I'm a total Austrophile so you wouldn't find a lot support from me.
texasdeluxe (516 D(B))
22 Feb 10 UTC
Interesting article. I think I need a little more strategic detail on exactly how the initial diplomacy would run and the opening moves and possibilities.

One thing to keep in mind is that, according to this article (http://www.diplom.org/~diparch/resources/strategy/articles/basics_germany.htm) on German opening strategy;

"The case for Germany's fate being dependant on Austria is beyond doubt. In The Numbers Game _13 Richard pointed out that ignoring games where Germany or Austria dropped out, there have been 392 finishes where Austria has been eliminated early (5th or worse) and of these games Germany has only won 7% and drawn 18%. In games where Austria has managed 4th or better, Germany has won 16% and drawn 30%."

I'd love to get hold of these "The Numbers Game" articles, but can't seem to find them published anywhere on the interweb!


16 replies
LJ TYLER DURDEN (334 D)
22 Feb 10 UTC
Mod Question
Why does the Threads/Replies history stop around Jan 5th for all users?
1 reply
Open
Niall (128 D)
21 Feb 10 UTC
Quick question regarding players dropping out
If a player has left a game due to inactivity, is taking that players provinces the same as usual in a standard game, in that I will need 2 armies to take a province where a person who has left has an army present in that province ?
5 replies
Open
dr_lovehammer (170 D)
22 Feb 10 UTC
Sunday Night Live-3
Sunday night live
5 minute phases
Please join
1 reply
Open
mel1980 (0 DX)
21 Feb 10 UTC
live game- 10pt joining
http://webdiplomacy.net/board.php?gameID=22209
2 replies
Open
kestasjk (99 DMod(P))
17 Feb 10 UTC
First new US nuclear plant in 30 years
http://www.whitehouse.gov/blog/2010/02/16/nuclear-energy-and-a-clean-energy-future

Long overdue or an unwanted return to a dangerous power source? I'm interested in polling people here about the (perhaps inevitable) return to nuclear power, there has been passionate opposition in the past but it does seem to be decreasing
107 replies
Open
Sleepcap (100 D)
21 Feb 10 UTC
Emplire4 and Modern2 maps need some payers...
We need some players for our Modern 2 map here: http://oli.rhoen.de/webdiplomacy/board.php?gameID=449
and for Empire 4 here: http://oli.rhoen.de/webdiplomacy/board.php?gameID=448
(You need to copy-paste the whole URL)
0 replies
Open
KarlTheLittle (311 D)
21 Feb 10 UTC
Live Gunboat, starts in 30 Min.
http://www.webdiplomacy.net/board.php?gameID=22199
2 replies
Open
Le_Roi (913 D)
21 Feb 10 UTC
Live Build Anywhere Gunboat
Been wanting to try this for a bit.
http://oli.rhoen.de/webdiplomacy/board.php?gameID=452
It's over on olidip, 10 point WTA 5 min/phases
0 replies
Open
BornAgainGamer (100 D)
21 Feb 10 UTC
50 points WTA
Come and join peeps!!! Looking for people who will stay until the bitter end.
1 reply
Open
wamalik23 (100 D)
21 Feb 10 UTC
live game in 20
http://webdiplomacy.net/board.php?gameID=22177
3 replies
Open
roswellis (100 D)
21 Feb 10 UTC
50 pot game today
http://webdiplomacy.net/board.php?gameID=22168
0 replies
Open
jeromeblack (129 D)
21 Feb 10 UTC
Live Game in 30 mins
http://webdiplomacy.net/board.php?gameID=22162

Join Up late Night Game
1 reply
Open
wamalik23 (100 D)
21 Feb 10 UTC
live game in 15
http://webdiplomacy.net/board.php?gameID=22161
1 reply
Open
wamalik23 (100 D)
21 Feb 10 UTC
live game in 10
http://webdiplomacy.net/board.php?gameID=22160
1 reply
Open
KaptinKool (408 D)
21 Feb 10 UTC
Why don't some profile's points line up?
When I consider joining a game I usually like to scan the user's I will be competing with, however some users points don't seem to make sense. For instance there is a user who has -50 D (Parallelopiped) in play, and a user (akilies) who has 303 D available and 99 D in play, but for some reason has a total of 646 D. Why do these errors occur?
14 replies
Open
Dreadnought (561 D)
14 Feb 10 UTC
Who are we and where did we come from?
Eh?
338 replies
Open
Page 508 of 1419
FirstPreviousNextLast
Back to top