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I want to learn how to code, but am having trouble deciding where to start. Their are many free resources, online classes, boot camps, etc. I would prefer to teach myself, but lack the knowledge to know what language I should be learning first and so on. Any tips from the experienced code writers here on WebDip?
Is there a rule against holding a stalemate indefinitely even though the situation is clear? I think he's hoping the rest of us give up and leave, which if it isn't against the rules yet then it should be.
I don't particularly care for PPSC. But saw that another thread was having this discussion as a sidebar and thought it fair to start a discussion thread. There is reasonable support for PPSC and regardless of the majority opinion the minority's should be heard.
I don’t know if this has been suggested but: 1. In draws have everyone alive share the pot equally (As they should because SoS is garbage) 2. In a solo, the soloist gains a portion of the pot equal to 18* divided by the number of centers controlled by the soloist or survivors (but not neutral centers or those of resigned powers) and the survivors split the remainder proportionally based on their center count. *Or however many
I wasn't a huge fan of it, but we should do a going away game for the World Map, similar to the Inaugural Known World 901 game we're running. Same deal, we get a mod to make the game the last one before they officially shut it off.
I want in. And its garbage that they're getting rid of world, it offers some aspects of play and negotiation that no other maps here allow. Honestly it makes no sense when they just added two duel maps, 2 steps forward, 1 step back this time I guess.
Well, they didn't just add 2 duel maps. They added the Known World map too, which is similar to World Dip in that it is a large map that creates a lot of different diplomatic channels. One thing missing from the World Dip map in Known World, or any other map is the wrap-around affect, so World Dip is the lone map without any real corners to defend, just more defensible at the top and bottom. Probably need to look to VDip for an all-wrap map that eliminates corners.
This game: http://webdiplomacy.net/board.php?gameID=187862 Attempted Daju to Makuran with Al-Qatta'i support. Somehow, the support is showing as cut, even though no unit attacked Al-Qatta'i. Also, the orders page is showing an error. Please help.