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A place to discuss topics/games with other webDiplomacy players.
Page 1143 of 1419
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kasimax (243 D)
27 Feb 14 UTC
new egypt in modern gunboat needed
unfortunately, we lost egypt in an ongoing modern gunboat game. two-day phases, buy-in 15.
gameID=132764
the position is far from perfect, but it can be game-changing!
0 replies
Open
nfowler562 (100 D)
26 Feb 14 UTC
New
So I am newish; where do I go?

Curious about Gunboat but can't find rules or info on it.
22 replies
Open
semck83 (229 D(B))
25 Feb 14 UTC
(+1)
Pseudoscience
An article on the left and pseudoscience. (Focusing on Whole Foods). Comments?

http://www.thedailybeast.com/articles/2014/02/23/whole-foods-america-s-temple-of-pseudoscience.html
91 replies
Open
abgemacht (1076 D(G))
27 Feb 14 UTC
(+4)
It's (almost) my webDip Birthday!
In under 2 hours I'll be 6 years old! In lieu of presents, please contribute to the site, either with a donation, volunteering to help with a tournament/SoW, opening a Chase bank account, or just starting an interesting discussion on the Forum.

Thanks to everyone for making this my favorite site on the Internet for 6 years running!
6 replies
Open
Dharmaton (2398 D)
27 Feb 14 UTC
This is nuts, glad i got ousted lolol
... ?gameID=136595 live now pffff
27 replies
Open
Jacksonisboss (30 DX)
27 Feb 14 UTC
a new live game
join "another practice game live ppsc" . it is ppsc and it starting 2 minutes
4 replies
Open
Jacksonisboss (30 DX)
27 Feb 14 UTC
join
join my game for new player/pros who like helping others. it is "another practice game live ppsc"(exactly that) btw starts in 15 minutes
2 replies
Open
Lord Baldy (100 D)
26 Feb 14 UTC
(+1)
BIG FAT HAIRY BUMHOLES
Need I say more?...
12 replies
Open
Lord Baldy (100 D)
26 Feb 14 UTC
(+1)
FLUFFY WHITE CLOUDS
Aren't they lovely?...
7 replies
Open
obiwanobiwan (248 D)
23 Feb 14 UTC
(+1)
A Jewish State? Israel? YES. YES IT IS.
http://news.yahoo.com/israeli-demand-sparks-39-jewish-state-39-debate-192744221.html It's a Jewish State. As surely as Ireland's an Irish state and Iran's an Iranian state, Israel is a JEWISH state...THE Jewish state. Make the Palestinians recognize that, and in turn, make the Israelis stop the terrible, TERRIBLE expansion plan into the West Bank. As surely as there must be a Palestine, Israel MUST be THE Jewish state.
181 replies
Open
Orka (785 D)
25 Feb 14 UTC
Variants
How do we get variants on this site?
14 replies
Open
krellin (80 DX)
25 Feb 14 UTC
Designer (Rich) Babies. Someone...
...won't be a ditch-digger.
http://www.bloomberg.com/news/2014-02-25/dad-may-join-two-moms-for-disease-free-designer-babies.html

Yes, the elite are already making their push for designer babies. I'll take my girl 5'7" with "c" cups, blonde (strawberry) and green eyes, please. And Wicked smart...
53 replies
Open
bo_sox48 (5202 DMod(G))
25 Feb 14 UTC
Guys - I Found Us a Life Hack
http://www.telegraph.co.uk/men/relationships/10658271/Automated-texts-to-your-girlfriend-Theres-an-app-for-that.html

Anyone that uses this shouldn't have a girlfriend, but at the same time, damn, that could be useful.
31 replies
Open
mapleleaf (0 DX)
25 Feb 14 UTC
Son: "Dad, what's SILVER?"
Dad:..........
54 replies
Open
Putin33 (111 D)
25 Feb 14 UTC
Timewarner - Comcast Merger
Will it go through and what does it mean for Net Neutrality, especially since the courts vacated FCC rules governing the internet?

0 replies
Open
PiC (2166 D)
25 Feb 14 UTC
join you have three builds as italy
http://webdiplomacy.net/board.php?gameID=136521&msgCountryID=0&rand=18504#chatboxanchor
1 reply
Open
ILN (100 D)
25 Feb 14 UTC
Most peaceful philosophy
http://mises.ca/posts/blog/libertarianism-they-only-peaceful-philosophy/

Curious about what people will say on this...
6 replies
Open
obiwanobiwan (248 D)
07 Feb 14 UTC
The Good Old International "FUCK YOU!"...I mean, The Good Old Hocke Game...
...is the best game you can name, and the best game you can name, is a US-Gold Medal game! Anyone else pulling for Team USA to kick some Russian ass and win the Gold at Sochi? Any of our Canadian WebDippers proud of their awesome squad looking to defend their title? Any chance Putin wants to stand by Real Putin and that big, bad, high-powered Russian squad?
326 replies
Open
ILN (100 D)
25 Feb 14 UTC
Dirty Internet tactics
https://firstlook.org/theintercept/2014/02/24/jtrig-manipulation/
3 replies
Open
redhouse1938 (429 D)
24 Feb 14 UTC
(+1)
Obama's first good decision
Like a dead clock that's right two times a day, Obama made a good decision.
http://www.nytimes.com/2014/02/24/us/politics/pentagon-plans-to-shrink-army-to-pre-world-war-ii-level.html?hp&_r=0
Congratulations Americans.
63 replies
Open
obiwanobiwan (248 D)
19 Feb 14 UTC
The Liberal (AKA Anti-NRA/krellin) Gun Club
http://gma.yahoo.com/gun-club-liberals-un-nra-010923198.html
"She has no use, however, for the NRA's conservative political agenda... Its mission, she says, is to provide "a place for gun owners to talk to other owners about neat gun stuff, without having to hear how the president is a Muslim-usurper-socialist running a false-flag operation." Clearly, Ms. Hoeber's been reading our posts...clearly.
80 replies
Open
oscarjd74 (100 D)
24 Feb 14 UTC
Shouldn't draw votes be anonymous?
I don't mind that cancel and pause votes are out in the open, but I'd expect draw votes to be anonymous. That's how it was when I played FtF and on the email judges. Any particular reason why they are not anonymous on this site?
steephie22 (182 D(S))
24 Feb 14 UTC
I don't know which way I like better, but I'll be following this.
AlexNesta (239 D)
24 Feb 14 UTC
That would be a great option to add!
bo_sox48 (5202 DMod(G))
24 Feb 14 UTC
Awesome idea.
Mapu (362 D)
24 Feb 14 UTC
(+3)
I am sure Kestas will get right on it.
krellin (80 DX)
24 Feb 14 UTC
irrelevant. Yet another brilliant idea that someone insists will make such a dramatic difference in game play....If only the color choices were more emotionally smoothing...
Jamiet99uk (1307 D)
24 Feb 14 UTC
@ Oscar: What's your case? Why should they be anonymous?
steephie22 (182 D(S))
24 Feb 14 UTC
The suggestion can't hurt, and kestas is tha boss and he knows it. If he doesn't think it's worthwhile, he doesn't do it. Done.
oscarjd74 (100 D)
24 Feb 14 UTC
Yeah, I was gonna post a case but then I got a phone call. I'm not saying that it's clear cut that anonymous is better. It's just my preference and what I've been used to. So I wondered if there is any particular reason that it is done differently around here.

Anyway, my case...

I just finished a WTA gunboat game in a four-way draw even though it could easily have been a three-way draw. I was a 10 center Turkey, the other survivors were a 5 center France, a 5 center Austria and a 14 center Germany. Both 5 center powers were voting draw and either of them could throw the game to Germany.

I had already set up a stalemate with Austria in the East and while France and Germany were fighting in and around MAO and Eng, I was moving my fleets towards Iberia after having just eliminated Italy. I would basically have two options down the line: 1) set up a stalemate with France, or 2) squeeze France out of the draw.

Now, I would have preferred to squeeze out France. However, I figured I would need one more move without French opposition to be able to do such without risking a German solo even in case France decides to throw. Specifically I would need to grab and be able to hold at least 2 of the 5 French centers.

With the draw votes out in the open and both Austria and France voting draw, it wouldn't be too hard for France to figure out that I wanted to squeeze them out if I don't vote draw. So I voted draw hoping that Germany would see the potential to reduce the draw and not vote draw to keep the game going. Unfortunately, Germany also voted draw and thus the game ended.

Now, you could argue that if I didn't want a draw I shouldn't have voted for it, and maybe next time I won't in a similar situation. Arguably I was a bit overcautious and might have been able to grab those two centers even if France tried to throw. However, I did feel pressured by the public nature of the draw votes. If the votes would have been anonymous there would have been no way for France to know whether or not I was voting draw and thus they would likely be less inclined to think I would include them in the draw.

Nonetheless, I would have expected Germany not to except the 4 way draw. I wouldn't have in their position. There was no way their result could get worse and by keeping the game going they might even have had a shot at a solo.

In case you want to have a look at the game: gameID=135651
oscarjd74 (100 D)
24 Feb 14 UTC
That should have been "more inclined"
obiwanobiwan (248 D)
24 Feb 14 UTC
(+2)
I disagree--

I like having it know who is and ISN'T voting for a draw...

It makes it more strategic, so you can say "AHA, see, so-and-so is being a warmonger looking for a solo because he won't vote for a draw!" (Even if that argument--as are so many Diplomacy arguments--is a bluff or tool to try and manipulate others.)
krellin (80 DX)
24 Feb 14 UTC
/\ Agree with Obi. Sometimes you need to know who the fuckwad is so that you can rally the troops, kill the bastard off, and draw with the rest.
oscarjd74 (100 D)
24 Feb 14 UTC
I agree that that is the effect of it, obiwan. However that kind of defeats the gunboat aspect of the game as it is a way to communicate other than just by your moves. And in press games it eliminates the possibility to tell someone that you are voting draw while you actually aren't.
dirge (768 D(B))
24 Feb 14 UTC
(+1)
"If only the color choices were more emotionally smoothing…"

Yes, I absolutely agree. I'm sick of all this primary color bull shit.
krellin (80 DX)
24 Feb 14 UTC
(+2)
The concept of a draw -- think about this is, let's say...Ohhhhh I don't know...World War I.

Let's say France decided that they wanted to end the war...nobody seemed to be winning, people dying on both sides with no ground being moved. Which do you think France would do:

1. Send anonymous carrier pigeons to all his allies and enemies saying, "Somebody <wink wink> wants to end this thing...."
OR
2. France wishes to declare a cease-fire.
krellin (80 DX)
24 Feb 14 UTC
The concept of a draw is an Open, non-anonymous diplomatic tool by any rational discussion, and should remain that way. Making it anonymous simply makes no sense.
oscarjd74 (100 D)
24 Feb 14 UTC
I guess if some people actually like that it's not anonymous it would have to be implemented as an option at game creation if it is to be implemented at all.
oscarjd74 (100 D)
24 Feb 14 UTC
Yeah, your opinion is clear krellin. Still, both in the FtF world and on the email judges it is customary that draw votes are anonymous. So at least some people disagree with you.
oscarjd74 (100 D)
24 Feb 14 UTC
I just checked the rules on http://www.stabbeurfou.org. They also have anonymous draw votes. It seems that webDip really is contrary to the widely used custom on this.
mendax (321 D)
24 Feb 14 UTC
Certainly when I used to play on email lists it was anonymous, as it has been in all F2F games I've played. Personally, I don't have any strong feelings on it one way or the other.
arborinius (173 D)
24 Feb 14 UTC
It seems sensible to make it an option when you make a new game, for the reasons said above.
steephie22 (182 D(S))
24 Feb 14 UTC
Options are always good.
steephie22 (182 D(S))
24 Feb 14 UTC
Well, scrap that, but they usually can't hurt.
sanctacaris (556 D)
24 Feb 14 UTC
It was a pleasure drawing with you Oscar (I was Austria in that game) and yes, I was watching nervously for that draw vote from you. In Webdip gunboat games the draw vote often seems to be used as a way of signaling that we're all working together to stop a solo. I think anonymous draw votes would be interesting and would give gunboat games a different feeling.
oscarjd74 (100 D)
24 Feb 14 UTC
Thanks sanctacaris. I enjoyed the game too. Would you agree though that we could have easily eliminated France if Germany hadn't accepted the draw?
2ndWhiteLine (2736 D(B))
24 Feb 14 UTC
When I play FTF, you don't vote for a "draw" per se but instead propose a draw to be voted on along with next phase's orders. For example, I might propose a F/R/E three way, so everyone would turn in their vote along with their orders the next turn. But I do think anonymity is a good idea with draw votes.
yebellz (729 D(G))
24 Feb 14 UTC
I think the primary reason why this site offers only this one particular draw mechanism is simply due to implementation simplicity. Keep in mind that this site was developed for a free as an open-source side project led mainly by one individual with only limited support from a handful of code contributors. Also, the ability to even draw games at all was a feature missing from very early versions of this site. If you go deep into the archives (back to the point where game records are broken by incompatibility and the order resolution rules were far from being correctly implemented), you'll find games that went for decades locked on stalemate lines that only eventually ended when one side lost the stamina to continue entering orders.

Frankly, I doubt that the draw mechanism used on this site will change any time soon, and I don't really see a compelling reason for it to. I personally prefer playing both gunboat and full press with public draw voting. Also, I don't think it affects the full press games too much (at least in the ways that I care about).

Further, there are many (far more than two) ways to conduct draw votes. Perhaps conducting the vote anonymously is more common, but even that includes many different methods. A simple anon voting method would be for everyone to have a private draw flag that they could toggle, which would trigger an immediate draw once every remaining player has voted for the draw. However, this is far from being the only way to do it.

Another method that I've seen in FtF games (in particular, this was the method used at the WebDip 2011 FtF tournament in Boston), was for a player to first propose a particular drawing group (which may exclude some of the remaining players) and then for the players to anonymously vote for that proposal with the TD only revealing whether or not the vote unanimously passed. A mechanism like this can help speed things up by avoiding the need to eliminate player(s) that are inevitably doomed. It could also affect games that have certain scoring mechanisms. In the Boston FtF tournament, I was actually involved in a game where the four remaining players all happily voted for a 3-way draw while excluding the doomed fourth player that was hanging onto two SCs (but would certainly be eliminated before the endgame deadline). The fourth player was okay with being excluded in exchange for getting to keep two SCs as consolation points (the games were scored as essentially a WTA/PPSC-hybrid with the WTA pot being three times the size of the PPSC pot), while the other three players were happy to not have to play out that elimination due to a tricky 3-way balance that would have ultimately resulted in a 3-way draw but possibly a smaller slice of the SCs for any particular player if the balance was upset by a stab going into the endgame deadline.

Yet another method is the one that is used by Bounced, another diplomacy site, which allows players to anonymously vote on who they think should be in the draw by toggling votes for each player (including themselves). See the details here http://www.dipbounced.com/help/playgame.html

As a fourth method, I think there was at least a proposed tournament on WebDip that involved anonymous draw votes that could not be revoked. Basically, players didn't use the built-in draw voting and instead emailed/PMed the TD when they were happy with the game ending in a draw involving the remaining players. The game would be force drawn by the mods as soon as every remaining player had voted. However, a key aspect of this system was that the votes could not be revoked once cast. Hence, a player had to commit to accepting a draw when he voted. I imagine that keeping things simpler for the TD/mods may have been a motivating factor as well.

Hence, there are at least four different ways to do anonymous draw voting. Maybe it would be a nice feature for the site to implement all or some of these methods, allowing for a choice at game creation. However, perhaps that just makes things overly complicated and potentially confusing for newbies, while also not being the most useful allocation of development efforts.
oscarjd74 (100 D)
24 Feb 14 UTC
That still wouldn't be anonymous though as you would find out who voted what when the orders are read. The way I am used to doing it in FtF is that when a draw is proposed all survivors anonymously drop an army (draw) or a fleet (fight/continue) into a box. Once all have done that you check to see if the vote is unanimous. If not the game continues. You would know how many voted against the draw, but not who exactly.
oscarjd74 (100 D)
24 Feb 14 UTC
that was in response to 2ndWL
krellin (80 DX)
24 Feb 14 UTC
"while the other three players were happy to not have to play out that elimination due to a tricky 3-way balance that would have ultimately resulted in a 3-way draw but possibly a smaller slice of the SCs for any particular player if the balance was upset by a stab going into the endgame deadline." which is exactly the problem with these things...

Basically you just said that the make-up of the board was such that in order to achieve a 3-way draw, the balance would be upset (by eliminating the 4th) -- meaning that, if time advanced to the moment of the 4th players death, the game would be imbalanced such that a draw most likely wouldn't result...which is why "playing for the draw" is a corrupted form of game anyway. It's the "Ehh.....I'm bored, let's quit" conclusion to a game that you just described.
oscarjd74 (100 D)
24 Feb 14 UTC
@yebellz

I think draws not including all survivors, while useful in a FtF setting, don't serve much of a purpose for on line games. Time ain't a limiting factor on line so you might just as well actually play out the elimination.

So, as far as implementing goes all that is needed is for the flag that is already there not to be shown to the other players as it is now. I just had a quick look at the code and found that this could be achieved simply by changing one line of code from:

$buf[]=l_t($voteName);

to

if ($voteName != 'Draw') $buf[]=l_t($voteName);

That would change it for all games though, not make it an option at game creation. Still, shouldn't be too complicated to add a game creation option for it. I'd happily do the coding for this if there is any chance Kestas will allow it.
Fasces349 (0 DX)
24 Feb 14 UTC
Oscar, to me your story is a reason for votes not to be anonymous.

knowing whether or not people are interested in draws adds another element of diplomacy and strategy to the game.

I would especially hate it on the WWIV map (vdiplomacy variant), where in once case there was a 19-player stalemate and after about 3 years we all voted draw. That game would have been more painful then it already was if it was impossible to know who was and wasn't voting.
Draugnar (0 DX)
24 Feb 14 UTC
@Oscar - You code it and there *is* a good chance Kestas would implement it. Maybe not right away as he'd want to thoroughly test it, but it would get proper consideration from him, I am sure.

But it needs more than to just hide who has voted for the draw, but a mechanism for telling everyone how many people have voted for it.
oscarjd74 (100 D)
24 Feb 14 UTC
Alright, I'll look into it and post it on the development forum. Why would it need to tell how many people have voted though? It's even more anonymous if it doesn't.
shield (3929 D)
24 Feb 14 UTC
I really like this idea. However I don't think there is a compelling reason other than it's common in FtF. Really, it's just different.
oscarjd74 (100 D)
24 Feb 14 UTC
I agree shield. It's just a preference. The official rules of the game just say: "However, players can end the game by agreement before a winner is determined. In this case, all players who still have pieces on the board share equally in a draw." There is no mention of any procedure by which such an agreement should be reached. However it does imply that draws should include all survivors and that WTA is the one "true" scoring system.
Yellowjacket (835 D(B))
25 Feb 14 UTC
I'm opposed to this idea, especially in gunboat. The draw feature is an important method of communication, and depriving the players of it will have a large impact on what alliance may form.
shield (3929 D)
25 Feb 14 UTC
YJ, you could just as easily argue that having it will have a disproportionate impact on what alliances may form.
oscarjd74 (100 D)
25 Feb 14 UTC
(+1)
Alright. Implementation submitted to the development forum.
Draugnar (0 DX)
25 Feb 14 UTC
YJ - Draw votes are not meant to be used to indicate anything except for intent to draw.

Oscar - diplomacy.net would probably be a good place to get it tested out. Oli is always willing to test nee features on his site.
Draugnar (0 DX)
25 Feb 14 UTC
Vdiplomacy.net stupid autocorrect.
yebellz (729 D(G))
25 Feb 14 UTC
@krellin:
That tournament game had a time limit on it, which had a much greater effect on the outcome than the draw vote procedure. Had the end of 1908 been reached without a solo, the game would have ended in a draw among the remaining players. There simply was not enough time for any one to solo, nor for any of three leading players to be eliminated.
yebellz (729 D(G))
25 Feb 14 UTC
Turkey, the fourth player, had no hope to survive, as we had a sure path toward eliminating him in the last two years. The three remaining players decided to end it early since we were each concerned that potential in-fighting over SC count going into the draw might leave ourselves with the smaller slice of the SC pie. Also, there was also the slim possibility that such in-fighting might implode resulting in our inability to finish off Turkey, leaving us in the even worst position of taking a 4-way draw.
yebellz (729 D(G))
25 Feb 14 UTC
Maybe Turkey should have refused to draw, rejecting the offer of the two SC consolation points, in the slim hope of getting in on the 4-way draw, but in the end, I'm glad he decided not to.
yebellz (729 D(G))
25 Feb 14 UTC
@oscar:
Thanks for actually backing up a feature request with code. Props for that!
http://forum.webdiplomacy.net/viewtopic.php?f=27&t=1573


44 replies
dyedinthewool (100 D)
25 Feb 14 UTC
settings
Trying to join anon game not sure how to set settings for this or will it automatically hide my user name
3 replies
Open
shield (3929 D)
25 Feb 14 UTC
Public Press Gunboat
More akin to real life gunboat where we can chat about anything except the game. Does anyone do this? I prefer gunboat because diplomacy just takes a lot of time that I'd rather spend doing other things in my life. However sometimes it would be nice to have the option of sending a public shout out on some topic.
1 reply
Open
Jacksonisboss (30 DX)
24 Feb 14 UTC
new game
join my game of "practice not for points". it is for new players or pros who need practice. it is ppsc, clasic, and one day turns
3 replies
Open
Lackbeard (262 D)
24 Feb 14 UTC
World missing Argentina
Just need someone to full Argentinas spot. gameID=134431

He was doing really well, on 11 SCs
0 replies
Open
Jacksonisboss (30 DX)
24 Feb 14 UTC
join
join my game of "practice not for points"
2 replies
Open
Jacksonisboss (30 DX)
24 Feb 14 UTC
how should i get ppl to join or have ppl join games i join?
answer the question above
2 replies
Open
obiwanobiwan (248 D)
24 Feb 14 UTC
Describe Your Day With a Song Title/Lyric
I've Got the Blue Monday Blues...

You?
25 replies
Open
DontPanic (100 D)
24 Feb 14 UTC
How do I join a game with a password
One of the first games I ever played on here was cancelled due to multi the Mod told me it was less likely to happen if I joined a game with a password. How do I go about doing so? If I don't know anyone yet, how do I get the password? I think I am starting to panic!
4 replies
Open
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