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Looks like you got torn apart by Austria and Italy while Russia, England, and France destroyed Germany. THEN Austria and England conquered Russia while both they and Italy began attacking France. Austria betrays Italy, and the game is over. I... think that about covers it?
Hmmm.... You got your ass served on a plate? I really don't like the way you played your 2 first years, especially the anti-Russian opening when it's pretty clear that you didn't have an alliance locked in with Austria. And Russia obviously had some good comm with Austria...
And... maybe I'm being dumb, but I really don't see where the multiaccounting is particularly obvious in this one. You could sub ☺ and I as Italy and Austria (or vice versa if you have to :P) and "they're cheaters!" gets replaced with "well, they've done gunboat before, they just signaled the right moves at the right times" or what have you.
Granted, I didn't check past history... maybe that's where it was obvious? Except that no one said anything about cheating until it was a gunboat, so I figured it was the gunboat aspect that made it so clearly cheating.
Actually it wasn't just Italy, Austria, and Russia, it was also Germany and userID=34756 that got banned too. I think there were two different sets of multi's in this game, lol @Eden, Italy's moves do not make sense for a player that wants to get a draw or even a win, he clearly was more concerned with causing France enough trouble that Austria could win during the later stage of the game.
the majority suffers because of one player(bad loser)
i play two games where one country doesnt want to stop the pause because they are losing and thats a fact one of them i know personally and he told me that so one bad loser ruins the game to the other 6 i think the unpause must be majority like 60 percent or so
Just wondered if this a completely American site or whether there are any other foreigners on here.... For example I'm English and currently we have major riots and crises in our Capital - any more Brits out there???
I noticed that games end if someone gets to 18 centers after a fall diplomacy phase. But what if a dislodged unit could retreat to a center of the winner, stopping his win? The question is academic - I have not seen a game where this would have mattered.