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So far the Unites States, France, and Britain are limiting their attacks to destroying the Libyan military infrastructure, not aiding the rebels or targeting Gaddafi personally. How long can you be just a little bit interventionist?
Is there any interest in playing this type of live game:
- 5 mins/phase - Non-anon (Player's names are visible) and ppsc - No draws, cancels, or pauses. (In case of stalemate I like the idea of seeing who can stay on the longest but I would be willing to draw instead if that was what people wanted)
The government in Syria has fired on protesters. I severely doubt Syria will degenerate into what Libya is today. Iran/Hezbollah and a strong military will probably cull any protest remaining after Assad's reforms and Western nations are in no place to intervene (nor perhaps will the U.S. want to destabilize an Iraqi/Israeli neighbor, albeit in the U.S. eyes a bad neighbor). What do you all think this will do to the region if anything?
I want to explain why I kept playing. There was no 1901 CD - this was a good thing. Germany CDed in about 1903 or 1904. At the point he CDed I was already in Kiel and he was doomed. I am not trying to say that it didn't give me (and France) an advantage. However, it was small and we didn;t see everyone voting cancel because of it.
When Russia CDed I hardly noticed to be honest. I wasn't really involved with that part of the board. Again, no excuse, but he was replaced and I hadn't even moved anywhere where it mattered. St. Petes was always within my reach.
France had several turns of entering holds. This is not a CD.
If you all had played for a stalemate it would have been a draw. I do not draw games that I can win. I would cancel if everyone else had voted it.
It seems that the game just had too many incompetent and weird players. I think that was the real problem. Feel free to bash me over this. I am curious to what will be said.
the initial cds, germany and russia, didnt afect lando's solo bid so he was in his rights not to cancel. a stalemate couldve been set but france was incompetent and a poor sport. and ava and i never got on the same page. we bungled the tunis defense, we just didnt communicate well at all. ppung and karthik, very poor sports for cd'ing when stuff turned sarg - thanks for taking over michigan man - good game ava - i liked your creative play in the opening. but i dont think going for spain was very productive. i thought you should have focussed on building the line in the middle of the med instead. lando - good game
Yeah too bad Frank and I couldn't get the fleet moves together to defend Tunis. But that's all part of the gunboat. I wonder if gramilaj was the original Russia and if so why he left...
Anyhow, I was kind of annoyed that France took the pains to attack me and never turned around when England grew strong. You can't enter draw and just sit there hoping that people will draw, you have to do something about it. The game was going well for me until Austria attacked Serbia. If he'd let me keep it perhaps I wouldn't have had to do all that hedgehog defense. But it was fun while it lasted, and until England started growing at the rate of 3 a year.
I actually wanted Frank to take Tunis and defend it himself. Didn't anticipate Frank going to Tuscany...I thought he should've just moved to Tunis to bounce England if required, and have the follow up unit right there to defend it while I fought in Iberia. Unfortunately it was a little more complicated than that. Thanks Sargmacher for taking over and being a sport.
I'm not sure Austria realized you were doing the key lepanto.
Also, we definitely had our wires crossed in Spring 1909. I thought you woul go to Tyrrhenian not Ionian. I didnt take tunis because england still didnt have two units in the area and so losing tunis wouldnt have been permanent. I also thought a fleet in Tusc would be necessary to hold a long term line. I'm not sure if that was true, actually. And then the error got compounded in the fall. I thought you'd repeat the same order, so i took tunis and hoped to follow into the tyrrr. oh well. i had fun
Looking at results of finished games I see a fair number of those, and I don't get it. Why not just keep playing? Or if someone CDed, why not cancel instead? With that many players, I just can't imagine a situation where no one has the chance to expand further.
Ask "yes or no" questions until the identity is guessed, and then the person who guesses correctly takles on an identity and the guessing game begins again (if you're still unclear, look to the title for guidance on how to play this.)
Now, are you ready? (If I said "You Bet Your Life I am!" that'd be too easy to start, huh? OK, I'm thinking of a person...OK, I'm from a play...) ;)
If you have an hour or so, take it an play this game. It is a marvel of storytelling and conception, and quite thought provoking, the beginning is quite frustrating, but check the walk through to help you, the story is worth the time and effort, I promise.