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A place to discuss topics/games with other webDiplomacy players.
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obiwanobiwan (278 D)
26 Jun 10 UTC
Here, Just Want To Play People... Or Anyone Else...
http://webdiplomacy.net/board.php?gameID=32339
3 replies
Open
Timbo (224 D)
27 Jun 10 UTC
Any takers for a live game
http://webdiplomacy.net/board.php?gameID=32344
2 replies
Open
timdcoltsfan (1099 D)
26 Jun 10 UTC
Just Want To Play II
30 min I have never played this before and just want to try it out.
17 replies
Open
curtis (7543 D)
26 Jun 10 UTC
live gunboat
6 replies
Open
Live game
http://www.webdiplomacy.net/board.php?gameID=32318
5min/phase
1 reply
Open
terry32smith (100 D)
26 Jun 10 UTC
Live - WE NEED YOU only 2 more!!! 12 min!
http://www.webdiplomacy.net/board.php?gameID=32314
2 replies
Open
curtis (7543 D)
26 Jun 10 UTC
gunboat live 20 pts
8 replies
Open
curtis (7543 D)
26 Jun 10 UTC
gunboat live 30 pts
3 replies
Open
Troodonte (1752 D)
22 Jun 10 UTC
New Gunboat - who is interested?
36h phase (with commitment to finalize)
50 D, 100 D, 200 D (Please tell me what you prefer), WTA
anonymous players or not (as people prefer)
Post your interest please.
34 replies
Open
Archangel2013 (106 D)
26 Jun 10 UTC
NEW GAME!!!!
game name: One Week @ A Time. game map: Classic. phase length: 7 days. joining period: 30 mins. gameID=32305 . a real strategy game. use an entire week to plan a strategy and make allies and coerce people!
4 replies
Open
Borogrove (292 D)
26 Jun 10 UTC
live game
"weekend relax" starts in ten minute no msgs, anyone? 5 min deadline time.
3 replies
Open
flashman (2274 D (G))
26 Jun 10 UTC
What has the United Nations done for us?
I would be interested in suggestions for specific success stories coming out of the work of the UN - and any of its constituent agencies... I am not implying that I think the UN is a failure, just trying to get a list going. It is for a discussion.
11 replies
Open
killer135 (122 D)
19 Jun 10 UTC
Come on help me out here
I really need some webdip tips cause i just cant seem to learn a thing from my experience. So, please give some tips.
126 replies
Open
senor columbia (263 D)
26 Jun 10 UTC
support question
I have a fleet at Mid-Atlantic Ocean moving to Spain south coast. I have a fleet at Gascony. Can the fleet at Gascony support this move? Could the fleet at Gascony only support a move to the north coast and not the south coast of Spain?
2 replies
Open
figlesquidge (2131 D)
25 Jun 10 UTC
Positive Discrimination
Progressing out of threadID=593341 allowing it to return to subject
64 replies
Open
Draugnar (25 D X)
25 Jun 10 UTC
World Map Gunboat is challenging...
So, I'm in this game see...
10 replies
Open
ava2790 (270 D (S))
21 Jun 10 UTC
Gunboat - Please Keep It Classy
http://webdiplomacy.net/board.php?gameID=31953
52 replies
Open
stratagos (3269 D (S))
25 Jun 10 UTC
Resigning
How does one resign oneself to the fact that some players in gunboats are short sighted morons who can't see the freight train coming from afar and are more interested in trying to snag one more center than in stopping someone else from soloing?

I'm not leaving any of my games in progress, I might note. That's just lame.
26 replies
Open
Tetra0 (1133 D)
25 Jun 10 UTC
High Pot Anon Classic Game
ONE SLOT LEFT! Join up!

http://webdiplomacy.net/board.php?gameID=32126
4 replies
Open
RStar43 (517 D)
25 Jun 10 UTC
Anyone up for a Quickie?
5 minute rounds starts in 20 minutes 20 point buy in lets go
http://webdiplomacy.net/board.php?gameID=32259
0 replies
Open
RStar43 (517 D)
25 Jun 10 UTC
No in game messaging games
Please look at the moves when deciding what to do you may find someone trying to help you !!!
18 replies
Open
maddigascar (0 D X)
24 Jun 10 UTC
Need a sitter...
see inside
6 replies
Open
killer135 (122 D)
24 Jun 10 UTC
When is the right time to stab?
I have seen many chances for stabs that I have not taken simply because I wouldnt be able to hold territory. So, what situation brings along a great, working stab?
Jamiet99uk (170 D (B))
24 Jun 10 UTC
Basically, the best stab is when another power is confident that he can trust you, and therefore leaves his border with you undefended or weakly defended. As a rule you need to be able to take and hold two SCs to call your stab a success. Generally it is best to stab in the Autumn as your victim then has less opportunity to respond, plus you get the resultant builds straight away.
spyman (424 D (G))
24 Jun 10 UTC
I think a successful stab can occur even if no SCs are taken, so long as there is a compelling tactical/strategic advantage. The key is to look ahead a couple of moves. Is conflict inevitable? Will my advantage be reduced if I wait? If so that could well be the time to stab.
Things to look for: running out growing room, either you or your ally (sometimes preemptive stabs are called for); one of you is close to being in a position to solo; shifting alliances - once I stabbed an ally because I thought it would be is his best interest to switch allegiances.
But yeah, Autumn is best, and two SCs captured and held - could be compelling.
Octavious (1345 D)
24 Jun 10 UTC
There are, of course, plenty of games in which stabbing never becomes a good idea. It is important not to be pressured into stabbing solely by the nagging thought in the back of your mind that you're not doing it enough. It is also wise to think long and hard before a stab especially if another player in the game is insisting you do so.

Should you go down the stabbing route, try to base your decision on cold hard logic. I will freely admit that this is one area in which I fail, as I have a natural bias towards stabbing the sort of arrogant tit who thinks it's his devine right to tell me where to move all of my units.
abgemacht (677 D (G))
24 Jun 10 UTC
Exactly one turn before you are stabbed.
Draugnar (25 D X)
24 Jun 10 UTC
@Oct - I'll have to remember to "ask" if you have considered and add in the "IMHO" so you don't think I'm telling you what to do when I make tactical suggestions. :-)
Thucydides (869 D (B))
24 Jun 10 UTC
As a rule, players that have the best opportunities to stab their allies also are the most reluctant.

See:
-Turkey/Russia alliances where Turkey could grab Rum and Sev in short order
-France/England alliances where the border is totally open
-Italy/France alliances where Italy has a plum chance to take Iberia.
SteevoKun (555 D)
24 Jun 10 UTC
France/England alliances are the worst...bleh...

@oct

Do you get angry at people who make suggestions, or just at people who tell you what to do and act like you owe your units' movement to them? I tend to offer ideas (not sure how it comes across) and like hearing ideas...especially since sometimes my ally will point out something I somehow missed, lol.
Draugnar (25 D X)
24 Jun 10 UTC
I'm with Steevo there. Keep the ideas flowing!
trip (316 D (B))
24 Jun 10 UTC
i agree, steevokun, unless its absolutely imperative that my ally makes a specific move.

i think the best time to stab an ally is when he/she is actively engaged with, or taking a center from the player/s you are working against.
( http://webdiplomacy.net/board.php?gameID=9501#gamePanel ) is a good example. in 1907, italy is attacking germany in munich and taking spain from france. those two moves made it difficult for him to get either of those players to turn around the next move and and work against me. had he been able to, i could have been stoppped. fortunately for me, thanks to ppsc, i was able to convince germany to go for a strong second, and quickly wrapped things up.
Octavious (1345 D)
24 Jun 10 UTC
@ Steevo and Drau

I'm perfectly fine with an ally making suggestions, and will happily make suggestions myself. It's the few occasions when they've tried to micromanage my entire military with an unbearably imperious mannor that I tend to take offense. It doesn't happen often, and only in annon games, and it usually turns out to be an inexperienced oaf with delusions of grandeur.
spyman (424 D (G))
24 Jun 10 UTC
I welcome allies offering suggestions about my moves. It doesn't bother me at all. Ultimately its going to be my choice what move I play.
SteevoKun (555 D)
24 Jun 10 UTC
That all sounds good, I just see stuff on the forum that seems to indicate some people are offended by suggestions - I think that's silly.

The only time I act like I have a right to determine another's moves is when I'm keeping him alive in return for his help - and then I try not to be an ass because he could still stab me, lol.
Draugnar (25 D X)
24 Jun 10 UTC
Never underestimate the power of the pissed off one SC nation. They might help your enemy to spite you even if it costs them the game, or worse, they switch side and now work for your enemy under his/her protection.
SteevoKun (555 D)
24 Jun 10 UTC
Yeah, I'm aware, lol. That's why you can't count their armies are protecting you, lol.
Draugnar (25 D X)
24 Jun 10 UTC
Oh, if your planning to stab me, it's the never the right time. I'm vindicitve and will lose the game if it means I get to kick your ass for the stab. ;-)
rdrivera2005 (1288 D (S))
24 Jun 10 UTC
I think you should stab when the tactical/strategical gains of doing so are better then the gains of keeping a strong alliance.
So, sometimes getting 2 or 3 or even more SCs are not a good stab if you just give the advantage to other player. Also, people are vindictive, like Draugnar said, so keep in mind that a stabbed player could not always act in a logical way.
stratagos (3269 D (S))
24 Jun 10 UTC
You should stab when the profit from stabbing is less than the downside of stabbing.

For example, grabbing 1 SC from a 8 SC ally is great if all his units are on the other side of the map, but idiotic if you're going to lose 3 SCs the next turn as he turns vengefully upon you.

If possible, you should do it in a way that last minute suspicions on the part of the stabbee can't stop you - but you should do some worst case analysis about what the stabbee is likely to do. If he or she can move in such a way, *ignoring the impact of other players*, that you're not going to profit, then you probably want to pass. I've seen more than a few E / G / T games where England takes Germany from behind in an attempt to solo instead of agreeing to work towards the draw, and the end result was a Turkish solo - because *hoping* another nation is going to act in a way that lets you profit in the long run is *assuming* they will, and you know what they say about assumptions

The ideal stab is one where the stabbee is both powerless to stop it and is unable to pay you back, even if they magically knew your moves

You should also, generally, stab if you feel the other player is going to solo in the game if you don't slow him down. This is less about tactical gains than about changing the balance of power. *However*, stabbing the #1 player just to give the #2 player the game is pointless - if #2 isn't going to either offer to include you in a draw or act in a way that gives *you* a reasonable chance at a solo, then why bother?
The Czech (31339 D (S))
24 Jun 10 UTC
You should stab in prime years ONLY all other times bring bad karma.
jaradthescot (166 D)
24 Jun 10 UTC
Is that counting as 01, 02, 03, &c. or 1901, 1902, 1903?
killer135 (122 D)
24 Jun 10 UTC
bump
SteevoKun (555 D)
24 Jun 10 UTC
@jarad

Both.
I make it a point to go kamikaze on stabbers from a good, strong alliance
The Czech (31339 D (S))
24 Jun 10 UTC
True that Bob
killer135 (122 D)
24 Jun 10 UTC
I dont deal well with those who stab for no obvious reason other than greed
Chrispminis (916 D)
24 Jun 10 UTC
As opposed to those who stab for honor, liberty, and a Klondike bar?
killer135 (122 D)
24 Jun 10 UTC
I understand stabbing for a Klondike bar. I would do that
Amon Savag (929 D)
24 Jun 10 UTC
I make it a point not to stab ever.
The Czech (31339 D (S))
24 Jun 10 UTC
really Amon? Ever?
Amon Savag (929 D)
24 Jun 10 UTC
Really. You find my strategy faulty?
Amon Savag (929 D)
24 Jun 10 UTC
http://webdiplomacy.net/board.php?gameID=32141#gamePanel

This game, for instance.
Amon Savag (929 D)
24 Jun 10 UTC
And I'm not sure why everyone likes to only stab in the fall. I find that you can bring about a more thorough stab in the spring, though I'm not saying there are instances where a fall stab isn't warranted... it just seems, for me anyways, that a sneaky stab happens in the fall. A thorough stab happens in the spring. Being able to set up your pieces in the spring to take more provinces in the fall seems to work well for other people who aren't me because I never stab.
trip (316 D (B))
24 Jun 10 UTC
if you every slipped up and stabbed someone by accident though, amon, wouldn't it make sense to move in the fall if the centers were unguarded?
dubmdell (556 D)
24 Jun 10 UTC
@Amon - It looks initially like you're allied with Austria (maybe just non-aggression? maybe not even talking?) and with France, but then you dominate Austria and at the end start fighting France. I didn't notice a French move that was anti-German, so it looks like a stab from where I'm sitting. Mind shedding light on how it wasn't a stab?
Amon Savag (929 D)
24 Jun 10 UTC
trip- As I said, I understand that there are times where taking units away from the enemy has to be priority number 1. The ideal stab, however (in my opinion, for whatever that's worth) would be to stab in the spring so that you can maneuver properly into the SCs that are to be taken in the fall. if done properly, you can increase the value of your stab by quite a bit. It's all about time management, as well as damage done.

It's spring time. You find that if you move properly, you could take 4SCs in the fall if you stab RIGHT NOW... However... You wait untill the fall so that you have the complete element of surprise. You only take 2 SCs. Then you must wait 2 more movement phases before you get to build/enemy gets to disband. If you would have moved into position in the spring, and taken 4 SCs in the fall, you would have a much larger disband(enemy)/build(yourself) phase, and would have to worry about much less opposition for the next 2 movement phases. Resulting in much more rapid gains that next year. Germany-France in that example game I gave. If the friend I had playing on my account (since I never stab, this must have been the case) had stabbed in the fall, he would have taken only the 2SCs in England that year and had the full force of France on him the next year. Since he took the initiative, 3 (almost 4) SCs were gained, and less opposition could be mustered the following year, plus at that point my guys were deep enough to finish the job ftw the next year.

dubmdell- You're so cute.
killer135 (122 D)
25 Jun 10 UTC
BUMP
figlesquidge (2131 D)
25 Jun 10 UTC
Always nice if other players will give you advice: if you don't like it you don't have todo anything, but you never know - might be useful!

As for stabbing, try to be clinical. As mentioned above, if you stab someone, you want to make it so they can't do anything back. I had one game where I stabbed my ally well enough that his only chance was to take another alliance with me.

However, Abge is on the money here: if you think you're going to be stabbed make sure you're ready for it
Draugnar (25 D X)
25 Jun 10 UTC
I like playing as France for just that reason. Your back is generally safe if you don't let E or I slip around you. So your enemies are always coming from the East to soem degree.
baumhaeuer (245 D)
25 Jun 10 UTC
If someone invades a DMZ, even if they claim by accedent, watch out. I learned that the hard way.


38 replies
Amon Savag (929 D)
25 Jun 10 UTC
Question about Ghost Ratings...
If I have a GR of 50 and I enter a game that takes days to complete... but meanwhile I am playing live games and my GR fluctuates... Would my likelihood of success be calculated when I entered the game at 50 GR, or would the rating be calculated at the end of the game, when my rating is at, say, 60?
14 replies
Open
spyman (424 D (G))
23 Jun 10 UTC
Rich countries are rich because they exploit poor countries
Take consumer electronics for example. I can afford to buy a cheap television because some poor person in China works for 12 hours a day on very low wages. Those of us living in first world countries need poor countries to remain poor so we can maintain our lavish lifestyle.
My housemate tells me this all the time. What do people here think?
78 replies
Open
bob_rymple (118 D)
25 Jun 10 UTC
Resigning
How does one resign from a game?
5 replies
Open
RJJohnson (100 D)
25 Jun 10 UTC
A new game... Join and post a good joke!
To humorous people - let's hear!
1 reply
Open
trip (316 D (B))
24 Jun 10 UTC
Tokaji
50 pt, 3 day phase, ppsc game needs 3. game starts in 32 hours
3 replies
Open
diplomacy
so. I have an idea for "three kingdoms" diplomacy, i'm just not a programmer or anything therefore i wouldn't know how to make it. anyone like the idea?
8 replies
Open
The Czech (31339 D (S))
24 Jun 10 UTC
What's the Web address for Ghost Rankings?
see above
6 replies
Open
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