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In anonymous live games, I find myself doubting everyone whenever I lose. But I realize that it is probably not the case that there are cheaters in nearly every game I play, but there are probably cheaters in some. So, what is the likely prevalence of cheating? My guess would be about 1 in 5 games, taking into account communicating with other players in a gunboat game or meta-gaming. Is that accurate?
game name: One Week @ A Time. game map: Classic. phase length: 7 days. joining period: 30 mins. gameID=32305 . a real strategy game. use an entire week to plan a strategy and make allies and coerce people!
I would be interested in suggestions for specific success stories coming out of the work of the UN - and any of its constituent agencies... I am not implying that I think the UN is a failure, just trying to get a list going. It is for a discussion.
I have a fleet at Mid-Atlantic Ocean moving to Spain south coast. I have a fleet at Gascony. Can the fleet at Gascony support this move? Could the fleet at Gascony only support a move to the north coast and not the south coast of Spain?
How does one resign oneself to the fact that some players in gunboats are short sighted morons who can't see the freight train coming from afar and are more interested in trying to snag one more center than in stopping someone else from soloing?
I'm not leaving any of my games in progress, I might note. That's just lame.