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So, I am in a few games right now. It seems like in most of the games I am in, someone has stopped entering moves. In one game, someone just announced they were not going to enter anymore moves, because they suspected someone of meta-gaming. They said they had no proof at all, the game was just making them "uncomfortable". It happened after the game started turning against them.
hey everyone i'm just advertising a cool new map that everyone can start playing on. just go to dip.xbsd.kr to join a game. here is one you can join http://dip.xbsd.kr/games/398/
keep in mind this sight is the korean diplomacy. however you can change it to english when you sign up and you mostthe koreans speak english too. already some users on here have switched over to playing on dip.xbsd as well. other maps include south america ( 4 person and 5 person) classic, and fleet rome.
Yeah, I went to this site. The maps are cool and fun. AND, it has a nice gunboat feature if you like gunboat a lot. It makes all players in the gunboat game anonymous and allows only global chat eliminating the ability to talk to a country specifically so it is more like what a gunboat game should be.
The interesting thing about the south american and ancient mediterranean maps is there are no real central powers or corner powers. They are both big circles. One with land on the inside surrounded by water and the other the other way around.
I joined a couple of Ancient Med and South America games - the maps look interesting and are not so unbalanced actually - but obviously there's a learning curve until people get to understand the map better.
For South America - the map is brutal - small and you start fighting first turn already - the feeling is as if everyone is playing AUS :) Hence, results are random, luck will play a bigger role, and so will metagaming (a 2-way alliance can win the game in 3 turns if they are not caught). Brasil is really terrible to play (big like RUS, but with only 3 centers and positioned in the center)
For Ancient Med - the map is quite big (34 centers for 5 players, compared to 24 in the SA one) and allows for reasonable expansion even if you fight. Great map for people who love the tactical aspect of the game - movement, positioning and logistics are key for this one. I like it a lot :)
That site looks awesome. I'd love to play the ancient map sometime. Plus someone said it has speed games - If so I'll definitely play there sometime. My preference is for either really slow games (three days per turn) or really fast (15 minutes per turn). Of course this site is still the best.
Looks like they just added a Hundred Years War variant that takes 3 players. I'm limiting myself to just a few games these days so can't join, but thought I'd mention it. Would love to see what that map looks like.
gameID=12861 Last turn I (at least I thought I did) put in build orders for fleet in Brest and army in Paris. I should have 6 units now but I only have five, the Paris army never arrived. The orders archive only has the order to build a fleet in Brest listed. Now, this is my first game, so I'm in no way ruling out that I made a mistake but I didn't think the finalize option appeared unless there were valid orders entered? Maybe they're just having a glass of wine first...?
If you are ranked anywhere between position no 400 and position no 1000 in the ghost rankings and you are interested in joining a game with players of your level say the word here and I'll create one. Also, try suggesting bet size, pace and whether you want it to be a WTA or ppsc game.
Just a quick query. If you draw a game, the pot is split between the survivors. No problems there. But what if the pot does not divide evenly between the number of survivors? Does it round up, round down, or round to the nearest whole number? Thanks.
We are a group of 6 who know each other in real life and have started a private game here. We expected the system to set Italy to CD like it was being done in phpdiplomacy. Now the game has been cancelled.
I have rather hit a buffer with calculating the Ghost-Ratings, namely that the database claims that the first game on this site finished at Sat, 29 Aug 2009 12:09:55 GMT. This seems perhaps a little out.
This is an excellent web site. One feature I would like to see: email alerts. That way when an ally sends a message you would see it right in your email, and you can be notified when all orders are complete. I think it will speed up the games, and it will help prevent order mess-ups when you have to coordinate with others.
The voting board beneath the in-game map? How does that work? Draw seems clear enough, but cancel and pause...they give me pause. And if I click Draw, then what happens? Nothing unless more people click it? I don't want to touch it without knowing the answers to these questions.