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A place to discuss topics/games with other webDiplomacy players.
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Invictus (240 D)
12 Apr 09 UTC
I found a gray hair today.
I'm 19.
23 replies
Open
Thucydides (864 D(B))
11 Apr 09 UTC
Turritopsis nutricula
This jellyfish is immortal. Literally.

http://en.wikipedia.org/wiki/Turritopsis_nutricula
14 replies
Open
Malleus (2719 D)
13 Apr 09 UTC
Potential multi-accounter (or meta-gamer)
http://phpdiplomacy.net/board.php?gameID=9625
5 replies
Open
Javabeans (252 D)
13 Apr 09 UTC
Question on Civil Disorder / AFK player
Hey guys, we have a player in a private game that has not turned in moves after the first move orders. We were wondering if there was anyway to replace him with another friend who wanted to play, or the conditions until the game basically does not wait for him to turn in moves. I believe this is called civil disorder yes? How long does it take to get into civil disorder? Thanks
1 reply
Open
Sicarius (673 D)
01 Apr 09 UTC
I'm on the news
not trying to brag or anything but I am very proud of what we're doing

http://www.wtol.com/global/Category.asp?C=151146&clipId=&topVideoCatNo=14996&topVideoCatNoB=129734&topVideoCatNoC=129730&topVideoCatNoD=129733&topVideoCatNoE=106878&autoStart=true&topVideoCatNo=default&clipId=3606968
263 replies
Open
djbent (2572 D(S))
11 Apr 09 UTC
is it meta gaming?
a theoretical question about meta gaming. i have my opinion, wondering about others' views.
22 replies
Open
Thucydides (864 D(B))
11 Apr 09 UTC
You all seriously need to sign up for this lol
http://the-state.mybrute.com/

its fun and a good way to blow off steam
13 replies
Open
airborne (154 D)
13 Apr 09 UTC
Publishing a variant
Where do I go? I have two variants which I believe are great diplomacy experiance. Do I have to give out personal info?
9 replies
Open
kman1234 (100 D)
13 Apr 09 UTC
fun 3 game
1 hour moves!!!
1 reply
Open
xgongiveit2ya55 (789 D)
06 Apr 09 UTC
PPSC
Lets just get rid of it. Anyone agree?

Or maybe we should implement other variants as well?
165 replies
Open
mapleleaf (0 DX)
11 Apr 09 UTC
New game.
All are welcome, living or dead.....
5 replies
Open
Kaleidoscope (113 D)
12 Apr 09 UTC
Support Hold on Move
Just a question I was wondering about. If you move a army(1) into another army(2) (without support, thus does nothing), and army(3) tries to support hold army(1), does army(1) get the support hold bonus when someone tries to invade it with 1 army with 1 support army?
1 reply
Open
CaesarAugustus (100 D)
12 Apr 09 UTC
New game, PhD2
Hi, we have a new game, PhD2. Pot of 5 per person and several of us know each other but that doesn't mean we're inclined to favour them over anyone else. We're just here for fun.
0 replies
Open
New game
Made a new game, only 5 point wager. This is mainly for fun not for points, so join if you can please.
4 replies
Open
Taelisan (127 D)
11 Apr 09 UTC
New Game with fixed alliances
I have started a new, cheap game. It will be played with a variant for fixed alliances.
8 replies
Open
jadayne (283 D)
12 Apr 09 UTC
differences in playing styles as the stakes get higher
I've played a few games in the 5-20 point range and i think i'm ready for some higher stakes games.
8 replies
Open
eliwhitney (107 D(G))
11 Apr 09 UTC
Could a mod kill this game - The coast is NEVER clear

I mistakenly made a private game called "The coast is NEVER clear". I do not have 6 friends, so please delete this game OR open it up to the public.

Thank you in advance.
4 replies
Open
Daedalus (100 D)
12 Apr 09 UTC
New game 25 points
Audentes fortuna iuvat (fortune favors the bold), 25 point buy in, 24 hour turns:
http://phpdiplomacy.net/board.php?gameID=10034
0 replies
Open
Canada86 (100 D)
12 Apr 09 UTC
Steady the Mainsail
72 hour phase game just started, bet is 50, check it out so we can start playin!
Steady the Mainsail
0 replies
Open
americandiplomat (0 DX)
11 Apr 09 UTC
Controls
How many different controls are there? I know /unpause, and /draw, but nothing else.
5 replies
Open
greendjinn (0 DX)
11 Apr 09 UTC
Embarrassed to ask...
.....but this is my first game here. How do the pull-down menus for the moves work? For example, if I want to move and chose that, where do I find the options for WHERE to move? The FAQ doesn't seem to give much detail on the mechanics of the site.

Thanks in advance!
4 replies
Open
Ukla (390 D)
10 Apr 09 UTC
Starting Placement
Is there some kind of placement by ranking that goes on with the computer? Just curious, as I seem to get freaking Turkey a LOT. Like way too often for it to be random.
17 replies
Open
Quadsniper (110 D)
09 Apr 09 UTC
Quit/Surrender option
I'm fairly new to this site, but in a few games already I've really seen the need for a surrender option. In these 48 hour turn games, it's unbearable to wait the full turn limit for retreats when the player is obviously giving up on the game. I know not everyone would use it, but for those who are nice enough to quit when they don't feel like playing instead of wasting all of our time i think it would be great.
17 replies
Open
Javabeans (252 D)
11 Apr 09 UTC
Is it possible to start a private game over or delete it?
Hey guys, my friends and I have started a private game but we have a problem. The move deadline is soon and a player has dropped out. While i have a replacement i would rather not let that country hold for the first turn so is there anyway to delete the game or restart it so we can start with a fresh slate? thanks!
1 reply
Open
TheSleepingBear (100 D)
11 Apr 09 UTC
Help with move rules
Hi, can someone help me with move rules in this game:
http://phpdiplomacy.net/board.php?gameID=9866http://phpdiplomacy.net/board.php?gameID=9866 (see the reply for more info). Thanks.
6 replies
Open
Hamilton (137 D)
11 Apr 09 UTC
Join Quick Game
12 hour per turn!
0 replies
Open
ThomasB (742 D)
11 Apr 09 UTC
Rules Question:
What is the result of the following:
A unit receives one support, gives support to an attack on the attacking country while being attacked from said country with two support and another unit attempting to move into the attacking province.
Thanks for your help!
4 replies
Open
GomJabbar (213 D)
09 Apr 09 UTC
Question about time limits
I am new to phpDiplomacy and have been playing my first game which has fast (9 hour) time limits per phase. However, I have noticed that the time limits seem to randomly change from phase to phase. I am guessing that the program aborts the time limit and moves to next phase if everyone (not currently in civil disorder) has finalized their orders or have no orders to give. Correct? This makes it hard to plan your times for logging on and entering next orders.
12 replies
Open
Panthers (470 D)
11 Apr 09 UTC
New Game! 10 point Buy-in
http://phpdiplomacy.net/board.php?gameID=10016
0 replies
Open
OMGNSO (415 D)
10 Apr 09 UTC
Who lied?
Feature idea of mine.
OMGNSO (415 D)
10 Apr 09 UTC
My idea is that when a game has finished players and/or spectators are given full access to the Messages to find out what people have said. It would be interesting to find out the diplomatic, as opposed to just strategic, history of the game, and make looking at past games more interesting and instructive.
TheGhostmaker (1545 D)
10 Apr 09 UTC
This has been suggested as a possible option, in the development forum, but not as a default site-wide. I am planning to do something similar with the Champions' league I am organising.
EdiBirsan (1469 D(B))
10 Apr 09 UTC
I disagree somewhat. Unless the game is specifically set up as a Mentor or a Showcase or something special (Such as the Dinner with the Borgias game I played here) I think that people's correspondence should be private and should end when the game ends.

trip (696 D(B))
10 Apr 09 UTC
agree with Edi. while it would be interesting to see how other players correspond, it would kind of be an invasion of privacy.

i wouldn't mind having eog statements added as a post game option though.
dangermouse (5551 D)
10 Apr 09 UTC
I think it would be great if there was a way we could pull 5 or 10 games, disguise who the players were and post them with all messages shown.
vamosrammstein (757 D(B))
10 Apr 09 UTC
I'm with Danger, it'd be a great way to show new players what a real game of diplomacy looks like, without giving away the strategies of the players taking part in it.
trip (696 D(B))
10 Apr 09 UTC
that would be great dangermouse.
if you took games that involved top players, it would help not only noobs, but mediocre players too (i.e. me).
Ivo_ivanov (7545 D)
10 Apr 09 UTC
I like this - it's fun :)

Maybe you can make it optional?

And, actually, it might have a positive effect - people will think a bit more before writing if they knew it is going public?
vamosrammstein (757 D(B))
10 Apr 09 UTC
well like Danger said we would disguise who the players were so that people wouldn't know their tendencies if they ever played a game against them, but I agree that people might be hesitant to say certain things if they know the whole site would be reading it.
TheGhostmaker (1545 D)
10 Apr 09 UTC
As I say, I am planning on doing this manually with the two-game TGM Champions' Trophy, involving seven of the top League and GFDT players.
TheGhostmaker (1545 D)
10 Apr 09 UTC
btw, disguising player names wouldn't necessarily work... I bet I could tell you whose press it was from people I've played pretty easily. Some players like Rait barely take any detective work at all.
vamosrammstein (757 D(B))
10 Apr 09 UTC
I think the idea was for the game to be used to show newbies how the game works, not to give experienced players an edge over the current kings of the site, although that is a good idea Ghost:]
Onar (131 D)
10 Apr 09 UTC
Well, there's another thing you could do to help even the good players, they'll learn to try new styles of press.
alamothe (3367 D(B))
10 Apr 09 UTC
no
Chrispminis (916 D)
10 Apr 09 UTC
Optional at best. A magician shouldn't be forced to reveal their secrets.
TheGhostmaker (1545 D)
10 Apr 09 UTC
Of course it wouldn't be obligatory.
lazysummer8484 (0 DX)
10 Apr 09 UTC
maybe we could offer an incentive to encourage the players.

e.g. extra-chips to play more games with
lazysummer8484 (0 DX)
10 Apr 09 UTC
i imagine there are many 'epic' games played that deserve the attention of others, even if player-names are kept anonymous
Onar (131 D)
10 Apr 09 UTC
Yes, I've had some moments where I wished people could see what I was saying, because I literally "played everyone like a fiddle."
Alderian (2425 D(S))
11 Apr 09 UTC
Might be a nice option on top of an anonymous game option if that is ever added either.
Chrispminis (916 D)
11 Apr 09 UTC
Onar, it's easy to feel like that but this isn't always the case. I know that I've heard many EOG's where people think they've very adeptly manipulated players, and those who they didn't manipulate is because they are stubborn... Well it's not said so obviously, but the tone and idea is there, and I find it humorous to see how much people believe a game has revolved around their interactions with other countries, when they forget that every country has five other people they're talking to.

People also tend to forget that revealing press won't necessarily reveal the mind of a successful player. Press is naturally a distillation and diffraction of true intentions and reasoning. Just because you can see the press doesn't mean you'll understand what they're doing. I think for the purposes of teaching people, EOG statements are much better because, granted the EOG is honest, you will have the chance to see inside their head. Obviously, there's no guarantee an EOG is honest. =)
aoe3rules (949 D)
11 Apr 09 UTC
After reading the first few posts containing the two main opinions and deciding the rest were probably redundant, I'm going to go ahead and propose this just be added as a possible variation. It could be decided before the game starts, like WTA vs. PPSC, and players would know whether they were joining this type of game or not. You know, just another feature, somewhere in the middle (not very high or low priority) of the big to-do list in the sky.


22 replies
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