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A place to discuss topics/games with other webDiplomacy players.
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pastoralan (100 D)
18 Jan 17 UTC
Convoy confusion
Can a fleet convoy an army and also provide support to another unit?

Paraphrase: have I been playing this game wrong for the last 20 years?
12 replies
Open
fourofswords (415 D)
15 Jan 17 UTC
new world 901
Why isn't New World 901 on the list of games that can be created?
16 replies
Open
slypups (1889 D)
14 Jan 17 UTC
Worst possible 1v1 matchup
What would be the most unbalanced 1v1 matchup possible on the Classic board? I could see England v Russia being awful for England, especially with Russia enjoying 4 builds/turn.
32 replies
Open
Ezio (1731 D)
18 Jan 17 UTC
Highest stakes live game
What is the highest stakes live game ever on the site?
51 replies
Open
Ezio (1731 D)
15 Jan 17 UTC
Ethics
If someone admits they only want to ally with you for meta reasons, are you ethically forced to attack them?
22 replies
Open
brainbomb (295 D)
17 Jan 17 UTC
(+1)
Selena Gomez vs. a Hot platter of Hush puppies and Fried Catfish
Is there an afterlife? Or is there reall just a giant reality tv orb that floats above Ariana Grande's feet.
30 replies
Open
Merirosvo (302 D)
13 Jan 17 UTC
(+1)
Scoring System Proposal
I don't know if this has been suggested but:
1. If there is a winner they get the whole pot
2. If there is a draw, it's always a seven* way draw regardless of elimination.
*Or however many
39 replies
Open
jmo1121109 (3812 D)
16 Jan 17 UTC
(+1)
Congratulations Zultar
On winning the first 1 vs 1 game ever made (paused till now) on this site (gameID=187512).
29 replies
Open
leon1122 (190 D)
15 Jan 17 UTC
Rule Question
Can you support an enemy unit to attack your own unit?
11 replies
Open
WyattS14 (100 D(B))
15 Jan 17 UTC
Med Game
http://webdiplomacy.net/board.php?gameID=189125 This game is with 2 other friends of mine, and we couldn't get a full group together. We are in no way metagaming. The password is lollol
0 replies
Open
WyattS14 (100 D(B))
15 Jan 17 UTC
Posting password games in forum?
Was wondering if I could post a game's password I'm playing with two other friends in the forum? Two others couldn't join last minute
2 replies
Open
Matticus13 (2844 D)
12 Jan 17 UTC
(+1)
Best way to learn code
I want to learn how to code, but am having trouble deciding where to start. Their are many free resources, online classes, boot camps, etc. I would prefer to teach myself, but lack the knowledge to know what language I should be learning first and so on. Any tips from the experienced code writers here on WebDip?
47 replies
Open
taos (281 D)
15 Jan 17 UTC
what happens when to fleets convoy the same army to the same point?
?
3 replies
Open
snowy801 (591 D)
15 Jan 17 UTC
Stalemate Gaming
Is there a rule against holding a stalemate indefinitely even though the situation is clear? I think he's hoping the rest of us give up and leave, which if it isn't against the rules yet then it should be.

http://webdiplomacy.net/board.php?gameID=189100
2 replies
Open
CAPT Brad (40 DX)
01 Jan 17 UTC
The Captain Will See You Now
I am starting my first long term gameID=187773 PM me for the password. It is one day turns and requires an eighty for reliability.
17 replies
Open
zultar (4180 DMod(P))
12 Jan 17 UTC
(+5)
Removing Known World and Keeping World
See inside.
26 replies
Open
CommanderByron (801 D(S))
04 Jan 17 UTC
PPSC discussion thread:
I don't particularly care for PPSC. But saw that another thread was having this discussion as a sidebar and thought it fair to start a discussion thread. There is reasonable support for PPSC and regardless of the majority opinion the minority's should be heard.
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JECE (1322 D)
04 Jan 17 UTC
For those new to the website, PPSC was the default webDiplomacy points scoring system for years. It followed rulebook rules in that points were divided evenly between players in the event of a draw; a winner would claim 9/17 of the pot and losers would claim a proportion of the remaining 8/17 of the pot based on their SC-count at the end of the game (points per supply center).
JECE (1322 D)
04 Jan 17 UTC
(+1)
The discussion CommanderByron refers to was instigated by a comment by Jamiet99uk on Page 5 of threadID=1431155 and started when MajorMitchell replied on Page 7 of the same thread. The discussion since spilled over into threadID=1432492.
bo_sox48 (5202 DMod(G))
04 Jan 17 UTC
I don't mean to sound dismissive, but when you say "for those new to the website," I see you attempting to immediately appeal to people that haven't played PPSC on this site. That's a bad approach to take if you want credibility in this discussion. When we talk about the merits of PPSC (or, rather, when other people talk about the merits of PPSC, because to me there really aren't any), it's not a matter of quantity but of quality of the arguments made.
I also don't mean to sound dismissive, but bo, you should really read all of JECE's post. He seems to me to just be giving background, to the newer players who weren't around to already know that.

Also, JECE, I don't think PPSC followed the rulebook in the event of a solo.
bo_sox48 (5202 DMod(G))
04 Jan 17 UTC
I know that he's giving background, but, again, not to be dismissive but to be realistic about this matter, I don't think that people that never played PPSC on this site (though maybe some have on vDip) should have a significant say in this matter.
Zybodia (355 D)
04 Jan 17 UTC
(+2)
Nobody ever had any say in this matter. The site administration made the decision, and now we all live with it.
bo_sox48 (5202 DMod(G))
04 Jan 17 UTC
(+1)
And then a random moderator named bo_sox48 came around and encouraged you all to make a thread instead of bitching about it as if we make a big display out of stifling discussion around here.
bo_sox48 (5202 DMod(G))
04 Jan 17 UTC
(+1)
You might not get your way, but nobody ever said you couldn't talk about it.
abgemacht (1076 D(G))
04 Jan 17 UTC
(+3)
How are we supposed to keep bumping ATC's retirement thread now?
Peregrine Falcon (9010 D(S))
04 Jan 17 UTC
(+2)
@bo
Perhaps not, but they still deserve to know what PPSC was.

@ JECE
I looked up the objective part of the rulebook. This is what the 4th edition says:
"As soon as one Great Power controls 18 supply centers, it is considered to have gained control of Europe. The player representing that Great Power is the winner. However, players can end the game by agreement before a winner is determined. In this case, all players who still have pieces on the board share equally in a draw."

To me, that sounds like DSS. I don't think you can argue that PPSC was the system described by the rulebook.

Still, even if PPSC isn't described by the rulebook, that doesn't mean it's not a legitimate scoring system. SoS also isn't described by the rulebook, but it's still allowed on the site. Both SoS and PPSC incentives actions that I think are against the rulebook. Maybe we should only have DSS on the site, since it's the only true system.
JECE (1322 D)
04 Jan 17 UTC
bo_sox48: I just didn't want those new to the website to be lost in cryptic jargon. Also, a reminder of how PPSC works is helpful considering that prominent players still don't understand that draws are divided evenly with PPSC.
CAPT Brad (40 DX)
04 Jan 17 UTC
so how many angels can they really fit on the head of a pin?
abgemacht (1076 D(G))
04 Jan 17 UTC
(+1)
If your argument is that PPSC is good because it follows the rulebook, then DSS is certainly closer to the rules than PPSC. 18 centers results in "control of Europe" which is significantly better represented by DSS than PPSC.

PPSC encourages players to play for second place, which has never been encouraged by any other scoring system I've heard of in the last 30+ years of Diplomacy. It produces bad Diplomacy players and makes our site look like a joke.
Zybodia (355 D)
04 Jan 17 UTC
Yeah bo, we can talk as much as we want (and far longer, as was evidenced last time this came up), but it's been made very clear that talk is as far as anything will go.
abgemacht (1076 D(G))
04 Jan 17 UTC
(+1)
Out of curiosity, what motivation would the mods have for banning PPSC if it was a reasonable scoring system?
Zybodia (355 D)
04 Jan 17 UTC
(+2)
SoS is a joke for online Diplomacy. It leads to six and seven way draws and games that end after 3-4 years. That makes a lot of sense in a face to face tournament, where time constraints force games to end in the early middle game, but it really doesn't fit the online format.
abgemacht (1076 D(G))
04 Jan 17 UTC
SoS isn't a great scoring system and should probably be replaced, but certainly not with PPSC.
ghug (5068 D(B))
04 Jan 17 UTC
@JECE, the fact that one prominent player forgot exactly how PPSC works is not a refutation of the arguments against it. For one, abge's misremembered version might actually be better than the real PPSC, and, more importantly, that's evidence of the fact that prominent players had abandoned PPSC long before it was removed from the site.

There's no argument that some of you enjoyed it, and I'm sorry that you've lost your ability to play your preferred variant on webDiplomacy (though it is still available with other variants on vDiplomacy), but it didn't reflect the rulebook, and it taught behaviors that hurt non-PPSC games when carried over.

This was not a decision made lightly by the mods. It was not a decision made unilaterally by ATC, or even the whole team. It was an overdue response to a problem that had been known and discussed throughout the site for years, and we took care to make sure that it hadn't resulted in less play before finalizing our decision to remove it. That a very small, very vocal minority disagrees with the change does not make it unjustified or blind to the wishes of the users.

The decision remains final.
ghug (5068 D(B))
04 Jan 17 UTC
@abge, what exactly is your issue with SoS?
abgemacht (1076 D(G))
04 Jan 17 UTC
Yeah, PPSC is even worse than I remembered. Thanks for clearing that up.
Valis2501 (2850 D(G))
04 Jan 17 UTC
(+2)
I'm all for clarity, so maybe I'm not being clear enough, PPSC was made on the back of a napkin by a subpar casual player one day, who was repeatedly told it doesn't make sense by others but didn't care and then eventually left it behind. It has not, is not, and never will be thought up by or used by anyone else anywhere. If you want "Split points by draw-based for a draw but randomly give 1/2 D to winner and to the losers based on centre count" for some reason, go play it unranked and assign yourself your arbitrary, odd, deficient, unofficial scoring system, along with any other imaginary non-sanctioned scoring system you wish to play with. That's what unranked games can do, allow you to do, part of the reason they exist.

PPSC was a shit show bullshit system that did two things that DSS did not:
Gave more points for more centers (ONLY if you lost)
Let you get points for losing (i.e. a bullshit make believe scoring system)

-It's inconsistent with itself
-It's inconsistent with the entire rest of the online hobby at large (with the exception of a site forked from this one)
-It's inconsistent with the entire rest of the non-online hobby
-It's arbitrary (SOS, DSS, Carnage, all come from established, consistent design philosophy behind them (which I'm happy to explain to anyone who wants). Where does 1/2 for the winner come from? What if the winner had 20 centers rather than 18? Know what happens?)
-It incentives purposely losing behavior
-It rewards points not just non-intuitively, but COMPLETELY outside or reverse of expectations at times, see example math below.

And, relatedly, you know what one of the things that REALLY gets the goat of the people like me? That it's clear the people who want PPSC *don't* want it for it's points-per-supply-centre aspect, they want it just for it's "get points when I lose" aspect. Because even when ATC offered/inquired about it was there no clamoring for a scoring system that *CONSISTENTLY* gave points per supply center (i.e. for DRAW *and* WIN outcomes). No, it's ALWAYS been about getting points when you lose, *that's* what people care about.

Some PPSC numbers:

PPSC with Winner
Winner: 18 SCs = 18 D
Loser1: 15 SCs = 15 D
Loser2: 1 SC = 1 D

PPSC with DrawA
DrawA-1: 17 SCs = 34/3 ~11.33 D
DrawA-2: 16 SCs = 34/3 ~11.33 D
DrawA-3: 1 SC = 34/3 ~11.33 D

PPSC with DrawB
DrawB-1: 12 SCs = 34/3 ~11.33 D
DrawB-2: 11 SCs = 34/3 ~11.33 D
DrawB-3: 11 SCs = 34/3 ~11.33 D

How does such a scoring system make any sense at all?
Examples of case 1:
gameID=13355
gameID=45995

Examples of case 2:
gameID=79865
gameID=10733

Examples of case 3:
gameID=121558
gameID=125509

PPSC is tantamount to legitimizing cheating. It encourages one player to intentionally lose the game to attain a reward in the form of more points.

abgemacht (1076 D(G))
04 Jan 17 UTC
@ghug

I have 2 main issues with SoS:

1) I find it overly complex. This isn't so bad online, but in F2F in can be a real pain to figure out what your score is. It involves a lot of math that's hard to do while negotiating and makes TDing much more prone to errors. Again, not an issue online, but as a "F2F scoring system" I think there are much better ones to go with.

2) More importantly, I really dislike how screwed low center countries get in draws. At 3,2, or even 1 center you could be critical in stopping a solo, but you'll often get insignificantly more points than someone who was eliminated. Additionally, I think it gives more credit to someone rushing to 15-17 without care for a stalemate line because it doesn't matter enough to get the solo (not as extreme as the other end, but still).

SoS doesn't conform to the rules, but unlike other scoring systems it isn't great for tournaments and it doesn't produce any particular styles of play, imho.
Valis2501 (2850 D(G))
04 Jan 17 UTC
Yeah, we all know Carnage is the best system :)
abgemacht (1076 D(G))
04 Jan 17 UTC
any *particularly interesting* styles of play
abgemacht (1076 D(G))
04 Jan 17 UTC
Yes, Carnage would be a very nice system to add.
Zybodia (355 D)
04 Jan 17 UTC
I stopped reading the threads after the first couple weeks, Valis, but I have no recollection of ATC offering to make PPSC a real thing. I just remember "It's gone, have a worse form of WTA in its place". I certainly would have supported that.
Zybodia (355 D)
04 Jan 17 UTC
(To clarify, I am not saying he didn't offer, but I do wish I would have seen it at the time.)
Hapapop (725 D)
04 Jan 17 UTC
I think SOS is alright, as I don't mind an almost solo getting more points than me if I hang on with 2SC in a draw. I'm happy to get the survive. I judge myself, and others, at least partially by their win, draw and loss rates. Lotta points and a 2% win rate? That's someone who needs the glengarry glen ross speech: https://www.youtube.com/watch?v=Q4PE2hSqVnk
Valis2501 (2850 D(G))
04 Jan 17 UTC
I mean, it was a while ago. and without a real search function (*cough* please donate *cough*) it's not easy for me to find the exact threadID
Hapapop (725 D)
04 Jan 17 UTC
Carnage? Shit, something else to go look up.

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136 replies
Jamiet99uk (1307 D)
13 Jan 17 UTC
(+2)
Abolish Sum-Of-Squares scoring
Ok, so I understand some people don't like PPSC and don't want it back. I disagree. BUT let's talk about SOS instead. It's a terrible scoring system and is directly contrary to the rulebook.
45 replies
Open
CptMike (4384 D)
14 Jan 17 UTC
New varant porposal -> µVariant
I was wondering if the following Variant was not "easy" to develop and it brings a crazy number of exciting possibilities...
13 replies
Open
Sandman99 (95 D)
12 Jan 17 UTC
Where my Libertarians at?
Just wondering if I have any fellow Libertarians on this god-forsaken website
28 replies
Open
VashtaNeurotic (2394 D)
13 Jan 17 UTC
(+3)
New Scoring System Proposal
I don’t know if this has been suggested but:
1. In draws have everyone alive share the pot equally (As they should because SoS is garbage)
2. In a solo, the soloist gains a portion of the pot equal to 18* divided by the number of centers controlled by the soloist or survivors (but not neutral centers or those of resigned powers) and the survivors split the remainder proportionally based on their center count.
*Or however many
7 replies
Open
Chaqa (3971 D(B))
13 Jan 17 UTC
Known World Realistic Speed
gameID=188977

7 days/phase to imitate how long it used to take messengers to move around. Let's do this thing. Rulebook press just to speed it up a little, and because why not
3 replies
Open
LeonWalras (865 D)
09 Jan 17 UTC
ADVERTISE YOUR 1v1 GAMES HERE!
Is that the kind of thing that you think you might be into?
7 replies
Open
David E. Cohen (100 D)
12 Jan 17 UTC
(+10)
From the Creator of Known World 901
I guess I need to look in on this site more often!
8 replies
Open
Rabid Acid Badger (50 DX)
13 Jan 17 UTC
Really want to test new map
Excites about this new map
http://webdiplomacy.net/board.php?gameID=188972 password 901109
4 replies
Open
leon1122 (190 D)
12 Jan 17 UTC
Trump News Conference Discussion Thread
https://youtu.be/SUyAk0bYps0
51 replies
Open
Randomizer (722 D)
07 Jan 17 UTC
Trump wants US to pay to Build the Wall
http://www.cnn.com/2017/01/05/politics/border-wall-house-republicans-donald-trump-taxpayers/?iid=ob_article_footer_expansion

Trump wants US to pay for his wall and then try to bill Mexico for it.
102 replies
Open
DammmmDaniel (100 D)
11 Jan 17 UTC
(+1)
Obama's Farewell Speech
I am a Diehard Republican believe it or not WepDip. But Obama's speech tonight has helped me realize many things tonight......

29 replies
Open
Chaqa (3971 D(B))
06 Jan 17 UTC
Going Away Game for the World Map
I wasn't a huge fan of it, but we should do a going away game for the World Map, similar to the Inaugural Known World 901 game we're running. Same deal, we get a mod to make the game the last one before they officially shut it off.
53 replies
Open
slypups (1889 D)
12 Jan 17 UTC
Bug in attempted Known World move
This game: http://webdiplomacy.net/board.php?gameID=187862
Attempted Daju to Makuran with Al-Qatta'i support. Somehow, the support is showing as cut, even though no unit attacked Al-Qatta'i. Also, the orders page is showing an error. Please help.
5 replies
Open
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