Mafia XL Signup

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damo666
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Re: Mafia XL Signup

#141 Post by damo666 » Fri Oct 19, 2018 3:14 pm

O it's thdfrance.

Spoils the joke somewhat.

Squigs44
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Re: Mafia XL Signup

#142 Post by Squigs44 » Fri Oct 19, 2018 3:18 pm

damo666 wrote:
Fri Oct 19, 2018 3:13 pm
yavuzovic wrote:
Fri Oct 19, 2018 1:40 pm
Are Szpoti and thdfrence new? I like playing with the players I don't know how they are.
Szpot thdfrence

It's not hard.

One is Szpoti and one is thdfrence
In a world of terrible terrible puns, this post reminds me that good puns do still exist. Thank you damo.

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Re: Mafia XL Signup

#143 Post by DrCJG » Fri Oct 19, 2018 3:22 pm

I'm in... or sub if we are full, I wasn't sure

1. Durga
2. worcej
3. xorxes
4. RagingIke297
5. rdrivera2005
6. thdfrance
7. damo666
8. ND
9. ghug
10. yavuzovic
11. peterlund
12. Tom Bombadil
13. Squigs44
14. DemonRHK
15. bozo
16. Vecna
17. bo
18. Jamiet99uk
19. Balki Bartokomous
20. Szpotzi
21. DrCJG

Substitutes

A. Nephthys
B.
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yavuzovic
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Re: Mafia XL Signup

#144 Post by yavuzovic » Fri Oct 19, 2018 4:06 pm

damo666 wrote:
Fri Oct 19, 2018 3:13 pm
yavuzovic wrote:
Fri Oct 19, 2018 1:40 pm
Are Szpoti and thdfrence new? I like playing with the players I don't know how they are.
Szpot thdfrence

It's not hard.

One is Szpoti and one is thdfrence
See brains list,
Szpotzi ha. 😀

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Re: Mafia XL Signup

#145 Post by thdfrance » Fri Oct 19, 2018 4:36 pm

Nah I aint new, I'm vintage
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Balki Bartokomous
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Re: Mafia XL Signup

#146 Post by Balki Bartokomous » Fri Oct 19, 2018 4:38 pm

We are composing rules to ensure that people read their own one-paragraph win condition?

You guys all suck. This website is stupid.
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Re: Mafia XL Signup

#147 Post by Squigs44 » Fri Oct 19, 2018 4:53 pm

thdfrance wrote:
Fri Oct 19, 2018 4:36 pm
Nah I aint new, I'm vintage
I played in 3.5, 4, and 8 (yes there was a 3.5)
thd played in 6, 5, 7, 9, 10 (yes 6 was played before 5)

It's like we purposefully avoided each other then.
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Re: Mafia XL Signup

#148 Post by brainbomb » Fri Oct 19, 2018 5:54 pm

I think this topic has more illuminated just how bad bo is once hes read his PM as scum.

I might support bo in never reading his pm period. He might finally win as scum

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Re: Mafia XL Signup

#149 Post by Foxcastle » Fri Oct 19, 2018 6:07 pm

You're in, DrC! If anyone else is interested in the game, please add yourself to the subs list.
DrCJG wrote:
Fri Oct 19, 2018 3:22 pm
I'm in... or sub if we are full, I wasn't sure

1. Durga
2. worcej
3. xorxes
4. RagingIke297
5. rdrivera2005
6. thdfrance
7. damo666
8. ND
9. ghug
10. yavuzovic
11. peterlund
12. Tom Bombadil
13. Squigs44
14. DemonRHK
15. bozo
16. Vecna
17. bo
18. Jamiet99uk
19. Balki Bartokomous
20. Szpotzi
21. DrCJG

Substitutes

A. Nephthys
B.

bo_sox48
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Re: Mafia XL Signup

#150 Post by bo_sox48 » Fri Oct 19, 2018 6:18 pm

brainbomb wrote:
Fri Oct 19, 2018 5:54 pm
I think this topic has more illuminated just how bad bo is once hes read his PM as scum.

I might support bo in never reading his pm period. He might finally win as scum
None of this is wrong.
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Re: Mafia XL Signup

#151 Post by Foxcastle » Fri Oct 19, 2018 8:14 pm

If we start on Sunday or Wednesday, that minimizes the number of day phases that end on weekends. (2 weekend EODs through Day 10, compared to 3 for Monday/Tuesday/Thursday or 4 for Friday/Saturday.)

If people are up for a Sunday (10/21) start date, great! But I won't rush the start from the original (Wednesday, 10/24) start day unless everyone is okay with it.

We will be interpreting Rule 7 to require players to read their role PMs at the start of game. There will not be any special confirmation steps/process for this, just the honesty system, as with all the other rules.

The game setup is below for people to review and raise any issues with. Let me know if there are any questions or if anything looks unbalanced.

==========

ROLES AND MECHANICS

16 Romans (Town)

DOCTOR: “You are the DOCTOR. Each day you must vote for a suspect. Each night, you may visit a player by PM'ing the GM with the order ##SAVE [player]. At the end of the night, if they have been targeted by the mafia you will save their life. You will know if you successfully performed a save. Your target will be notified only if they have been successfully saved. You may visit yourself. You may not visit the same player on consecutive nights. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.”

COP: “You are the COP. Each day you must vote for a suspect. Each night, you may investigate a player by PM'ing the GM with the order ##INVESTIGATE [player]. Your target will not be aware of your visit. At the end of the night, you will receive a report telling you whether that player is sided with the Mafia or the Town. Certain roles may give false results here. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.”

OBSERVER: “You are the OBSERVER. Each day you must vote for a suspect. Each night, you may observe a player by PM’ing the GM with the order ##OBSERVE [player]. Your target will not be aware of your visit. At the end of the night, you will receive a report telling you who visited that player and who that player visited. You may not observe the same player on consecutive nights. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.”

VANILLA TOWNIES (x11): “You are a VANILLA TOWNIE. Each day you must vote for a suspect. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.”

MILLERS (x2): “You are a VANILLA TOWNIE. Each day you must vote for a suspect. You win when all of the Mafia have been eliminated, or nothing can stop this from happening.” (Millers receive the same Role PM as Vanilla Townies, but if they are investigated by the Cop, they will appear to be sided with the Mafia.)

5 Greeks (Mafia)

GODFATHER: “You are the GODFATHER. Each day you must vote for a suspect. If you are investigated by the Cop, you will appear to be sided with the Town. At night you can talk to the other Mafia in the Mafia QT at <link>. Your teammates are <list>. You win when all of the Town have been eliminated, or nothing can stop this from happening.”

DRIVER: “You are the DRIVER. Each day you must vote for a suspect. THREE times per game, at Night, you may visit two living players by PM-ing both GMs with the order ##DRIVE [player] and [player]. Any person who attempts to visit one of those people will visit the other chosen person instead. At night you can talk to the other Mafia in the Mafia QT at <link>. Your teammates are <list>. You win when all of the Town have been eliminated, or nothing can stop this from happening.”

HOOKER: “You are the the HOOKER. Each day you must vote for a suspect. Each night, you may visit another player by PM'ing both GMs with the order ##ROLEBLOCK [player]. If that player attempts any night actions, they will fail. They will learn that they were roleblocked. However, the roleblock will not prevent the target from delivering Pandora’s Box. At night you can talk to the other Mafia in the Mafia QT at <link>. Your teammates are <list>. You win when all of the Town have been eliminated, or nothing can stop this from happening.”

GOONS (x2): “You are a MAFIA GOON. Each day you must vote for a suspect. At night you can talk to the other Mafia in the Mafia QT at <link>. Your teammates are <list>. You win when all of the Town have been eliminated, or nothing can stop this from happening.”

Pandora’s Box

Pandora’s Box is an item that is passed around between players and grants various items and effects. It begins with a random player at the start of Day 1. It contains 4-6 items. The number of items is randomly determined, and the items in the box are randomly drawn from the following list.
  • BULLETPROOF VEST: “You have received the Armor of Ares! This item is applied immediately and will protect you from one gunshot during the game, after which it will be used up.” (There is a maximum of 1 Bulletproof Vest. Because Bulletproof Vests are applied immediately, they protect the recipient from gunshots that same night. Bulletproof vests do not protect against the Mafia Night Kill.)
  • GUNS: “You have received the Arrow of Artemis! This is a one shot kill. You may order the kill by PM’ing both GMs ##SHOOT [player]. Kills ordered during the Night phase will adjudicate at End Of Night. Kills ordered during the Day will adjudicate as soon as the GMs receive (and are able to process) the order. You may not order a kill in the last 10 minutes of the Day.” (There are a maximum of 2 Guns.)
  • FIRST AID KIT: “You have received the Staff of Asclepius! Once, during a Night phase, you may use this item to save another player’s life from the Mafia night kill or a gunshot by PM’ing both GMs ##SAVE [player]. You will know if you successfully performed a save. Your target will be notified only if they have been successfully saved. The item is used up whether your save is successful or not.” (There is a maximum of 1 First Aid Kit. The Doctor can receive and use First Aid Kits in addition to their save.)
  • ROLEBLOCKS: “You have received a bottle of Papa Papadopoulos’s Popularly Opulent Ouzo! Once, during a Night phase, you may use this item to prevent another player from carrying out their night actions by PM’ing both GMs ##ROLEBLOCK [player]. If that player attempts any night actions, they will fail. They will learn they were roleblocked. However, this will not prevent delivery of Pandora’s Box. This item is used up regardless of whether the target attempted to carry out any night actions or not.” (There are a maximum of 2 Roleblocks. The Hooker can receive and use roleblock items in addition to their roleblock power.)
  • COP/ROLE SCANS: “You have received the Eyes of Apollo! Once, during a Night phase, you may investigate a player by PM'ing the GM with the order ##INVESTIGATE [player]. Your target will not be aware of your visit. If you are Town, at the end of the night, you will receive a report telling you whether that player is sided with the Mafia or the Town. Certain roles may give false results here. If you are Mafia, you will receive a report telling you if that player’s role is vanilla or not vanilla.” (There are a maximum of 2 Cop/Role Scans. The Cop can receive and use additional Cop/Role Scan items in addition to their investigation power.)
  • SCAN SWAPS: “You have received the Cloak of Circe! Subsequent Cop/Role Scans will report the opposite of what your previous alignment/role report would have been. For Cop Scans, if you are a Vanilla Townie or the Godfather, you will be reported as sided with the Mafia; if you are a Mafia (not Godfather) or Miller, you will be reported as sided with the Town. For Role Scans, if you are a Vanilla Townie, you will be report as Not Vanilla; if you are the Cop, Doctor, Observer, or a Miller, you will be reported as Vanilla. This effect is permanent.” (There are a maximum of 2 Scan Swaps. Scan swaps do not affect death announcements, which always reveal the players true alignment and role.)
  • ORACLE REVEALS: The Oracle of Delphi will reveal your actual alignment publicly in the game thread at the End of Night. You will not receive an effect PM. Your specific role will not be revealed. There are a maximum of 2 Oracle Reveals.
  • DOUBLE VOTES: “You have received the Abacus of Eris! During the next Day phase, your vote will be counted twice in the final official vote count used to determine the lynch. This effect will only appear in the final vote total that is announced after the phase has ended.” (There are a maximum of 2 Double Votes.)
During the Night phase, the player with the Box must either TAKE or LIST, and also designate the next recipient of the Box.

The player with the Box may TAKE an item from the box by PM’ing both GMs ##TAKE. The player will receive the next item/effect in the Box. Players always know what item they receive.

Alternately, a player with the Box may instead PM ##LIST to both GMs. The player will then receive a complete list of every player who has possessed the Box, in chronological order. This option can only be used once or twice (as randomly determined) during the game. If a player requests the LIST option after it has already been used up by previous players, they will instead receive the next item in the Box.

If the player with the Box does not request either option, the next item in the Box will be randomly distributed to another player.

The player with the Box must also designate the next recipient of the Box by PM’ing both GMs ##SEND TO [player]. This counts as a visit from the player with the Box to the recipient and cannot be roleblocked. The Box cannot be delivered to the player who had it immediately prior, but a player may receive the Box multiple times if two or more people receive it in between. If the player with the Box does not designate a new recipient, they will deliver it to a random player. If the player with the Box tries to deliver it to the player who had it immediately prior, they will instead deliver it to a random player. The player with the Box will not be informed of any changes in the recipient of the Box.

If the recipient of the Box has been targeted for the Mafia Night Kill, the Box will block the Night Kill. The target of the Night Kill will not be informed that they were saved.

If the player with the Box is lynched or shot during the Day, the Box is automatically delivered to a random player.

If there are no more items in the Box, it explodes at the end of the Night phase and kills the player holding it. A visit by the Doctor or the application of a First Aid Kit will save the player from being killed by the Box.

Order of Operations, Role Interactions, and Other Clarifications

1. Box is opened (items received/effects applied/explosion)
2. Hooker/other roleblocks
3. Observer/Driver/Cop/Box delivery
4. Mafia Night Kill/Gunshots
5. Doctor saves/First Aid Kits

If the Hooker targets the player delivering the Box, any night actions the player has ordered will be roleblocked and the target will be informed that they were roleblocked, but will still deliver the Box to its recipient.

The Hooker can be roleblocked by the roleblock item; the use of the roleblock item can be blocked by the Hooker. If the Hooker and the user of the roleblock item target each other on the same Night, both will be informed that they were roleblocked.

If the Driver targets the recipient of the Box, the player delivering the Box will not be aware but will deliver to the Driver’s other target. If the driver’s other target is the player who had the Box immediately prior, the Box will be delivered to another random player instead.
If the Driver targets the sender of the Box, the delivery to the recipient is not affected.

If the Doctor, Cop, Observer, Hooker, or user of an item visits one of the Driver's targets, their action(s) will be directed to the Driver’s other target.
If the Doctor, Cop, Observer, Hooker, or user of an item is visited by the Driver, this has no effect on their action(s).

If the Observer targets one of the Driver’s targets, they will then observe the other target, and will also observe that the Driver visited that player (but will not be informed that their target was switched).
If the Observer observes the Driver, they will see the two people the Driver visits, as well as anyone who visits the Driver.

If the Driver targets the Mafia Night Kill victim, then the Mafia will instead attempt to Night Kill the Driver’s other target.

If the Mafia Driver targets both the Doctor’s current target and the Doctor’s previous target, the doctor will visit their previous target. Under this case, the Doctor can visit the same player two nights in a row.

If the Driver targets both a PR/item user and the player that the PR/item user is targeting—or if a PR/item user is targeting themself, such as might be the case with the Doctor, and is visited by the Driver—the PR/item user will visit the Driver’s other target (even if it is themself) but will also be informed that they unexpectedly did/did not visit themself. (Basically... if the driver causes you to visit yourself when you were targeting another player, you will notice. Or if you are trying to use your power/item on yourself and the driver causes you to visit someone else, you will notice that, too.)
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Jamiet99uk
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Re: Mafia XL Signup

#152 Post by Jamiet99uk » Fri Oct 19, 2018 8:19 pm

Call GM - do Millers flip scum when they die?

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Re: Mafia XL Signup

#153 Post by Foxcastle » Fri Oct 19, 2018 8:22 pm

Jamiet99uk wrote:
Fri Oct 19, 2018 8:19 pm
Call GM - do Millers flip scum when they die?
Death reports give the actual alignment and role, so no, Millers are revealed to be Millers.
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Re: Mafia XL Signup

#154 Post by Jamiet99uk » Fri Oct 19, 2018 9:13 pm

Foxcastle wrote:
Fri Oct 19, 2018 8:22 pm
Jamiet99uk wrote:
Fri Oct 19, 2018 8:19 pm
Call GM - do Millers flip scum when they die?
Death reports give the actual alignment and role, so no, Millers are revealed to be Millers.
Ok thanks. I once saw a game with a role called "Death Miller" which was town aligned, but flipped scum on death.
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Balki Bartokomous
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Re: Mafia XL Signup

#155 Post by Balki Bartokomous » Fri Oct 19, 2018 10:00 pm

This game is complicated.

(1) If I retrieve a gun from the box and shoot Durga, will the announcement of the shot reveal me to be the shooter?

(2) The rules say "A visit by the Doctor or the application of a First Aid Kit will save the player from being killed by the Box."

But the order of operations say that "Box is opened (items received/effects applied/explosion)" happens prior to "Doctor saves/First Aid Kits."

It seems like both these things cannot be true. Or, is the only thing that could save a person with the box, a visit from a Doctor/First Aid Kit on the night before?

(3) You have Doctor saves and first aid kits happening after the Mafia Night Kill/Gunshots. Seems like those are some pretty useless Doctor saves/First Aid Kits. What am I missing?

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Re: Mafia XL Signup

#156 Post by Jamiet99uk » Fri Oct 19, 2018 10:15 pm

Balki Bartokomous wrote:
Fri Oct 19, 2018 10:00 pm
(2) The rules say "A visit by the Doctor or the application of a First Aid Kit will save the player from being killed by the Box."

But the order of operations say that "Box is opened (items received/effects applied/explosion)" happens prior to "Doctor saves/First Aid Kits."

It seems like both these things cannot be true. Or, is the only thing that could save a person with the box, a visit from a Doctor/First Aid Kit on the night before?

(3) You have Doctor saves and first aid kits happening after the Mafia Night Kill/Gunshots. Seems like those are some pretty useless Doctor saves/First Aid Kits. What am I missing?
That's how it's always done here, Balki. The rationale is that the killing attack happens, and then after that, the Doctor shows up and saves the person before they bleed out. So the attack or explosion inflicts what would be life-threateneing damage, but then the doctor makes the save. The Doctor isn't some kind of shield.

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Re: Mafia XL Signup

#157 Post by Jamiet99uk » Fri Oct 19, 2018 10:16 pm

It's like you wouldn''t go to the doctor to mend your broken leg *before* you fall down the stairs, do you?

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Re: Mafia XL Signup

#158 Post by Jamiet99uk » Fri Oct 19, 2018 10:17 pm

Balki: "I don't understand, how come the ambulance wasn't called until after the car crashed?"

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Re: Mafia XL Signup

#159 Post by Jamiet99uk » Fri Oct 19, 2018 10:19 pm

(Sorry, I'll stop)

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Re: Mafia XL Signup

#160 Post by Foxcastle » Fri Oct 19, 2018 10:35 pm

##GM NOTE(S)
Balki Bartokomous wrote:
Fri Oct 19, 2018 10:00 pm
(1) If I retrieve a gun from the box and shoot Durga, will the announcement of the shot reveal me to be the shooter?
Shots are anonymous, the identity of the shooter is not revealed.
Balki Bartokomous wrote:
Fri Oct 19, 2018 10:00 pm
(2) The rules say "A visit by the Doctor or the application of a First Aid Kit will save the player from being killed by the Box."

But the order of operations say that "Box is opened (items received/effects applied/explosion)" happens prior to "Doctor saves/First Aid Kits."

It seems like both these things cannot be true. Or, is the only thing that could save a person with the box, a visit from a Doctor/First Aid Kit on the night before?

(3) You have Doctor saves and first aid kits happening after the Mafia Night Kill/Gunshots. Seems like those are some pretty useless Doctor saves/First Aid Kits. What am I missing?
This is how orders of operations have been done in previous games. The Doctor does not prevent the Mafia or the shooter from carrying out their action (unlike a Roleblock), or prevent the Box from exploding. The Doctor modifies the outcome of those events, so that the victim does not die.

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