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Chaos gunboat

Posted: Mon Jul 08, 2019 12:58 pm
by yomammaxxl
There's still a little under two days left to fill out this game. Should be some ridiculous fun. Let's get those last players in here!

http://webdiplomacy.net/board.php?gameID=243349

Re: Chaos gunboat

Posted: Tue Jul 09, 2019 12:58 am
by Restitution
Fill the game! Chaos is great!

Re: Chaos gunboat

Posted: Tue Jul 09, 2019 5:35 am
by Yigg
Why the hell not! I'm awful at Gunboat, but been dying to try out Chaos. May Slaanesh smile on me!

Re: Chaos gunboat

Posted: Tue Jul 09, 2019 6:51 pm
by jmo1121109
I'm tempted but I'm also tempted to stick with my 100% solo rate in gunboat chaos games ;)

Re: Chaos gunboat

Posted: Tue Jul 09, 2019 8:11 pm
by Restitution
jmo1121109 wrote:
Tue Jul 09, 2019 6:51 pm
I'm tempted but I'm also tempted to stick with my 100% solo rate in gunboat chaos games ;)
Dew it! Win rate is just a number! And any decent statistician would say that you have a 50% winrate, dawg!

Re: Chaos gunboat

Posted: Fri Jul 12, 2019 2:12 pm
by bunp
Whats the over/under on 1901 being completed by the end of July?

Re: Chaos gunboat

Posted: Fri Jul 12, 2019 3:28 pm
by Claesar
I'll put money on that.

Re: Chaos gunboat

Posted: Tue Jul 16, 2019 11:19 pm
by LeonWalras
Another one with no excused turns. Excused turns is where chaos games go to die.

http://webdiplomacy.net/board.php?gameID=243746

Re: Chaos gunboat

Posted: Wed Jul 17, 2019 3:11 am
by Yigg
I'm with LeonWalrus on this. Come join his new Gunboat! It'll be as fun as...a game of Chaos Gunboat.

Re: Chaos gunboat

Posted: Thu Jul 18, 2019 12:41 am
by LeonWalras
Halfway there! Just 17 more players needed.

Re: Chaos gunboat

Posted: Fri Jul 19, 2019 1:02 am
by yomammaxxl
8 hours to get the last few players in. Give it a try: what could go wrong?

Re: Chaos gunboat

Posted: Fri Jul 19, 2019 1:08 am
by Foxcastle
Maybe a mod could extend the signup to give more people a chance to fill the game?

Re: Chaos gunboat

Posted: Fri Jul 19, 2019 9:29 am
by Claesar
I think I found a button that set it to 24 hours.

Re: Chaos gunboat

Posted: Sat Jul 20, 2019 9:46 pm
by Foxcastle

Re: Chaos gunboat

Posted: Thu Jul 25, 2019 2:19 pm
by Foxcastle
12-Hour Chaos Gunboat! http://webdiplomacy.net/board.php?gameID=244179

(So accounting for no-orders delays, more like 24 hour phases, but actually 24 hours, rather than the 24 hour games that are actually 2 day phases...)

Re: Chaos gunboat

Posted: Mon Jul 29, 2019 6:40 pm
by Foxcastle
Foxcastle wrote:
Thu Jul 25, 2019 2:19 pm
12-Hour Chaos Gunboat! http://webdiplomacy.net/board.php?gameID=244179

(So accounting for no-orders delays, more like 24 hour phases, but actually 24 hours, rather than the 24 hour games that are actually 2 day phases...)
Bump

Re: Chaos gunboat

Posted: Mon Jul 29, 2019 11:20 pm
by Fluminator
Can someone tell me why people enjoy chaos gunboat? lmao
The whole point of chaos is the extreme diplomatic negotiation one must partake and how nothing can be accomplished without help.
Gunboat removes the whole aspect that chaos is designed for and makes it luck?

It's like saying, "lets play F vs. A, a game mode designed to focus on tactics, but...... the mods choose how you move, and you have to persuade them to input the moves you want.

Re: Chaos gunboat

Posted: Mon Jul 29, 2019 11:25 pm
by Restitution
Fluminator wrote:
Mon Jul 29, 2019 11:20 pm
"lets play F vs. A, a game mode designed to focus on tactics, but...... the mods choose how you move, and you have to persuade them to input the moves you want.
That sounds pretty fun

Re: Chaos gunboat

Posted: Mon Jul 29, 2019 11:31 pm
by Squigs44
Fluminator wrote:
Mon Jul 29, 2019 11:20 pm
The whole point of chaos is the extreme diplomatic negotiation one must partake and how nothing can be accomplished without help.
Wrong.

The whole point of chaos is to spread chaos. Gunboat just enhances the chaos.