unorthodax alliances

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ziran
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unorthodax alliances

#1 Post by ziran » Wed Nov 21, 2018 12:31 pm

i'm looking to start a game soon in which players are encouraged to form unorthodox alliances. the games will be unranked so that players will not have to worry about gr or points, and be more free to experiment.

two day phases, classic map, unranked, don't care about anon or draw votes, full press, rr 90+, starting around monday the 26th.

ziran
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Re: unorthodax alliances

#2 Post by ziran » Sun Nov 25, 2018 6:10 pm

no takers? i didn't think this site was filled with old, orthodox fogeys.

Claesar
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Re: unorthodax alliances

#3 Post by Claesar » Sun Nov 25, 2018 6:24 pm

I don't think any of the available alliances in Classic are unorthodox. Maybe F/T, but that's the only one I can think of.
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Durga
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Re: unorthodax alliances

#4 Post by Durga » Sun Nov 25, 2018 7:01 pm

Yeah I tried to think of an alliance I haven't tried and can't really think of one

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Re: unorthodax alliances

#5 Post by ziran » Sun Nov 25, 2018 7:31 pm

i seem to recall folks saying i/t and/or a/t aren't viable, though that may have been reddit. also, triple alliances are encouraged as well. don't know if you folks were factoring that in.

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Re: unorthodax alliances

#6 Post by Claesar » Sun Nov 25, 2018 7:36 pm

I/T and A/T have their issues, but they're viable. And that's good, otherwise Turkey would just be forced into a Juggernaut every time..

Haven't considered many triples, no.

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Re: unorthodax alliances

#7 Post by PRINCE WILLIAM » Sun Nov 25, 2018 8:01 pm

At the game I am in now, playing Turkey and Austria is my ally, the game is not finished but it had worked and it probably get us to the end of it.

Interested in the concept, count me in.

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Yigg
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Re: unorthodax alliances

#8 Post by Yigg » Mon Nov 26, 2018 1:37 am

Sure, why not?

Magnetic24
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Re: unorthodax alliances

#9 Post by Magnetic24 » Mon Nov 26, 2018 1:44 am

I thought I posted earlier. I am definitely interested, when do you plan on starting now? Still tomorrow?

ziran
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Re: unorthodax alliances

#10 Post by ziran » Mon Nov 26, 2018 2:31 am

1. ziran
2. prince william
3. yigg
4. magnetic24
5.
6.
7.

plan on starting as soon as we get to seven.

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dargorygel
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Re: unorthodax alliances

#11 Post by dargorygel » Mon Nov 26, 2018 3:24 am

We played a variant of this a year or so ago, in which we asked for a GM to roll assigned arch-villains. We could not win unless our arch-enemy was destroyed. Something similar would work with odd alliances... assign them randomly?
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The Cold-onger
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Re: unorthodax alliances

#12 Post by The Cold-onger » Mon Nov 26, 2018 3:37 am

This sounds like a fun experiment, count me in.

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Re: unorthodax alliances

#13 Post by The Cold-onger » Mon Nov 26, 2018 4:14 am

I'm new at this, how do I join this game?

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dargorygel
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Re: unorthodax alliances

#14 Post by dargorygel » Mon Nov 26, 2018 5:31 am

There is a sign up for general new games up above... Feel free to peruse and sign in. But THIS game will be started by the player who suggested it if he gets enough people to play. He will post instructions either here, in this thread, or with a PM to those who signed up.

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Re: unorthodax alliances

#15 Post by The Cold-onger » Mon Nov 26, 2018 10:10 pm

Got it, thanks.

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Re: unorthodax alliances

#16 Post by Magnetic24 » Tue Nov 27, 2018 12:01 am

dargorygel wrote:
Mon Nov 26, 2018 3:24 am
We played a variant of this a year or so ago, in which we asked for a GM to roll assigned arch-villains. We could not win unless our arch-enemy was destroyed. Something similar would work with odd alliances... assign them randomly?
That sounds awesome... even odder would be World Diplomacy (but that would be in the future.)

I'm in favor of this... what do you think, ziran?

ziran
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Re: unorthodax alliances

#17 Post by ziran » Tue Nov 27, 2018 4:11 am

presumably the archenemy would be a neighbour. it wouldn't make much sense for england to draw turkey.

1. ziran
2. prince william
3. yigg
4. magnetic24
5. the cold-onger
6.
7.

Mr. Green
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Re: unorthodax alliances

#18 Post by Mr. Green » Tue Nov 27, 2018 5:04 am

Hey I'm all for shaking things up, but I think clear parameters are helpful. The arch-enemy thing sounds cool. I'd be down to do the game if we did it like that!

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Re: unorthodax alliances

#19 Post by CCR » Tue Nov 27, 2018 4:08 pm

@Ziran
Maybe E picking T forces E to an anti-F game, favouring an AI gang up on T. And also forces a Strong ER relationship, at least for a while. But I concur, as the other's archirival picks may make english mission impossible.

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Re: unorthodax alliances

#20 Post by dargorygel » Tue Nov 27, 2018 9:11 pm

ziran wrote:
Tue Nov 27, 2018 4:11 am
presumably the archenemy would be a neighbour. it wouldn't make much sense for england to draw turkey.

1. ziran
2. prince william
3. yigg
4. magnetic24
5. the cold-onger
6.
7.
Actually it makes for great diplomatic efforts if your enemy is NOT your neighbor.

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