Development Update - Ghost Ratings and Profiles

Site announcements from the moderator team go here.
Message
Author
chluke
Gold Donator
Gold Donator
Posts: 107
Joined: Sun Dec 31, 2017 12:10 am
Karma: 42

Re: Development Update - Ghost Ratings and Profiles

#81 Post by chluke » Sun Nov 15, 2020 5:42 pm

Seem to me that it would go against the transitive property of mathematics.

But, Yonni, I'm not the math wiz that you are, so if you look at my GR rating numbers and think it still makes sense that the overall rating can have such a large magnitude of disparity vs "peak" when the three sub-components are all within 0-3 total points of peak, then I'll take your word for it.

Yonni
Silver Donator
Silver Donator
Posts: 243
Joined: Thu Oct 19, 2017 6:55 pm
Karma: 123

Re: Development Update - Ghost Ratings and Profiles

#82 Post by Yonni » Sun Nov 15, 2020 6:24 pm

Overall isn't calculated as a combination of the other ones, it's calculated independently (but with similar ingredients).

Let's say you beat me in a GB game. My overall ghost rating is quite high but my GB ghost rating is near the bottom. If you beat me in overall, you'll gain a lot of points but far fewer if you beat me in GB. I see no reason why things like that couldn't compound to make a sizable difference.

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests