Chapter 13 - Headed straight for the Castle
Summer 326
(Snow falls in every corner of Darmor other than Caelfall.)
https://youtu.be/1rfSHisyHdc
Crisis 1/100
Atithir Silde has died!!!
The throne has changed hands three times in 326.
-Valeria of the Royal Elves has declared herself Queen of New Haven
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Milas of Bayern arrives!
Our trade caravan from Kaolyn has been attacked unsuccessfully by Icevale!
Kaolyn declares war on Icevale!
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Forest has been treated for Spider Mites
-7 wood, -10% of Forest
(Quarantine was a success)
LAST INN OF CAELFALL REOPENS
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Workforce:
199 Halflings, 96 half orcs, 421 Humans, 15 Dwarves, 120 Wildmen, Uthwick
Mages guilde (I’ll leave the winter elfs to set this up, there is no worker # on the list) -3 wood
Uthwick: used up - trap
Built
Mages are being trained!
50/199 50 Halflings work 5 farms on Tysons ranch
+3
+2
+2
+1
+3
Total food yield 11
75/199 25 halflings finish road 12,10
100/199 25 halflings start road 9,10 -1 stone
125/199 25 halflings start road 10,11 -1 stone
175/199 50 halfings make water mill -2 wood
199/199 24 halflings help make forge -2 stone, -1 wood, -500 gold
15/15 dwarves build forge
1 human builds forge
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101/421 100 humans go deconstruct the wall (4 stone regained each tile)
301/421 200 humans gather wood
312/421 11 men guard rethanian in the manor
337/421 25 men build shrine -2 wood
421/421 80 men build Mage Tower -7 stone (partially from our stores, partially from wall deconstruction)
Half-Orcs
10/95 10 Half-Orcs to protect Tysons farm and make piglets
30/95 20 Half-Orcs to protect councilors and specialists
50/95 20 supervise roads being built, keep the peace
75/95 25 half orcs finish road to Kaolyn, 11,10
95/95 20 guard rethanian in the manor
36/120 30 wildmen work in the stone mine
+6 Stone
96/120 60 wildmen build castle walls -5 stole, -1 iron,-2000 gold
24 wildmen gather wood
+7 wood (Forest at 75% depletion)
100/100 Narmorians Fish in coastal tiles adjacent to Narmor
+4 Food
Dwarf population: 200 dwarves we got from Liberatius and Xanthor negotiating in the stone mine
170/200 170 Dwarves work in the stone mine
+6 Stone
4 men and 6 wildmen work in the stone mines
200/200 30 dwarves work in gold mine
+1 Gold
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Population (1200) (All areas are at max capacity) +300 Bayern Dwarves
((There are 1100 additional Populace seeking residency in the area.))
Food (13) + 11 -9
Gold (4400)
-1000 Briggem, +3000 Market, - 500, -2000
Wood (10) -7,-1, +7
Stone (24) +7 +10 KAOLYN, -2, -2, -4 -5, +12 Deconstructing wall.
Crab (4)
Jewelry (3)
Gold (4)
Pigs (7)* (New Corrals needed!)(Additional Pig Farmers needed)
Weldweed (4)!
Ale (4)!
Iron (9) +5 Kaolyn, +2, +2
Arcadium 2
Health 80%
Morale 80%
Faith 240%(-10, +50, +10, +10)
Magic 165% (+20 Yukolnis, +20 Spires, +25 Marshes, +10 Golden Age)
Art (30%)
♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤♤
Faith 240
Create food 10
Create holy water 15
Create missionary 25
Heal party 45
Cure disease 75
Remove blight 85
Found Religion 500
Magic 165
Doves 15
Fertile Growth 25
Control Weather 45
Rampant Growth 50
Magic Weaponry 100
Art 30
Create Tapestry 15
Create Artist 25
Create Masterpeice 50