Choose a character (each player in the game gets to pick one character)
1.
Darvish – A Dwarf, middle aged, is experienced in mining. Once per Phase Darvish may complete a building project instantly. He must not take any other actions if he does this. Passive Ability: Negative. (Drunk: Darvish will cause a +1 corruption to the colony from his risky behaviors)
+2 Atk, +3 Defense
2.
Xanthor – Human, A wild man, Barbarian. Dislikes magic and religion. Once per phase Xanthor may go into a berserk mode. During this time he will fight at substantial bonuses to attack, and speed. Passive Ability: (Positive: Xanthor can track, has survival skills and can survive extended periods of time in the wild, or can hunt at +1 food per phase if he takes no other action.)
+4 Atk, +2 Defense
3.
Andoyrn – Elven Priestess. Once per phase can heal an injured councilor or remove illness from (1) populace. Passive Ability: (Positive) Is beautiful, strongly sought after and provides the colony with a bonus to reactions from foreign dignitaries.
+1 Atk +1 Defense
4.
Cluggins – A Gnome. Inventor. Once per phase Cluggins may focus on a technology and rush its completion instantly. In higher tech difficulties, Cluggings may reduce research times. Passive Trait: (Negative, his experiments are destructive and can cause damage rarely)
+0 Atk +3 Defense
5.
Herman – Human Knight. Known for his Honor, and service to the land. Once per phase Herman can raise Morale by delivering a heroic speech. Herman may never act as Lord of the Barony. Herman cannot marry. (Passive Traits: Positive, Herman can detect the presence of evil in a 15’ radius. and if acting as Bodyguard to the Lord of the Barony, he fights at a +1 Atk.)
+4 Atk, +3 Defense
6.
Avendi – Half Elven Female. Ranger. Avendi is quick, and accurate. Once per phase Avendi may explore and travel x2 distance of a normal charater. Has tracking ability, and bonuses to Archery, and bonuses against Giants.)
+3 Atk, +1 Defense
(Passive Ability: Negative, Loner. Avendi is seldom at the colony. dislikes staying put. Must go on a mission every 2 phases. Characters on missions may propose legislation but their votes will not count to a majority.)
7.
Galien – Lord. Half Elven. A known Nobleman. Galien once per phase may prevent colonial collapse in one demographic. (Passive Trait: Negative, Is unable to bear children)
+1 Atk, +2 Defense
8.
Verily – Lady. Human. A known Noblewoman. Verily once per phase may hold a feast (-1 food, roll a dice, on a 5 or 6 gain 1 pop) Passive Trait: (Adds +1 morale, +1 credits to the barony if married)
+1 Atk +1 Defense
9.
Sratek – Elf. Warlock. A known sneak. Sratek was considered a brilliant student until he was kicked out of his guild. Once per phase Sratek may cast Sleep, or Charm. Passive ability: Negative, is considered an unfavorable person among Elves. -1 Morale to the colony.
+0 Atk, +1 Defense
10.
Yulish – Human, Cleric. A healer. A devout man of the cloth who is consumed with the destruction of evil in all forms. Once per phase he may heal a characters life points, can ward away the dead, or may seek godly counsel. Passive Traits: Negative, Rigid, and uncompromising. Against alcohol, and substances.
+1 Atk +5 Defense
11.
Falrin – Hobbit, Thief. a small sneaky pickpocket. Falrin is considered a criminal and adds -1 morale, +1 corruption. Falrin can spy on other kingdoms once per phase, he cant attempt to pick a pocket, or assist with breaking into buildings. Passive Traits: (Criminal, Negative).
+2 Atk, +1 Defense
12.
Tyson – Human, Animal Tamer. Owns (1) basic animal, horses, oxen, pigs, or sheep. Once per phase can opt to mate his herd and increase its number, or may convert 1 of his herd to food, luxury, or sell for money. Passive Traits: Positive, adds +1 Gold to the colony each phase.
+1 Atk +1 Defense
13.
Liberatius – Judge. Human. Once per phase Liberatius may pass a law without council approval, or veto any approved law. Liberatius can also remove 1 corruption instead. (Passive Traits: Negative. Liberatius loses the colony money. -1 gold per phase due to lost production)
+2 Atk, +2 Defense
14.
Maurius – Half Orc, Fighter. Once per phase Marius may train 10 people to fight at a basic level. Maurius is a skilled soldier and fights at a +3 Atk, +2 Defense. Passive Traits: (Negative, unruly appearance, not suitable to be seen in public, can cause unrest)
Draft Lottery:
1. Warlegend
(You may select a character now or pass)
2. Bo
3. Kench
4. Prince William
5. RagingIke
6. Worcej