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MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:15 pm
by Jamiet99uk
This is the SIGN UP thread for Mafia LVIII - the WITCHFINDER GENERAL!

SETUP INFORMATION
This is designed as a 20 player setup and will run like this if 19 to 21 people join. 21 is the maximum. If there are fewer than 19 sign-ups, I will adjust accordingly.

MAFIA ROLES

Matthew Hopkins, in one of the following roles:
0-1 Lie Detector (2x shot)
0-1 Tamperer (2x shot)

John Stearne, in one of the following roles:
0-1 Strongman (1x shot)
0-1 Executioner (1x shot)

William Dowsing, The Goon
Master Loach, The Goon

TOWN ROLES

Richard Marshall, Roundhead - who may be:
0-1 Midnight Desperado (1x shot)
0-1 Vanilla Cop
0-1 Bodyguard

Oliver Cromwell - who may be:
0-1 Bloodhound
0-1 Judicator
0-1 Cop

John Lowes, the Village Priest - who may be:
0-1 Priest
0-1 Weak Doctor
0-1 Lie Detector

Sara Lowes - who may be:
0-1 Virgin
0-1 Roleblocker
0-1 Innocent Child

Plus a number of Vanilla Townspeople to fill the game up.


THIRD PARTY

Either:
0-1 Witch
or:
0-1 Warlock

Role PMs are as follows, in alphabetical order:

Bloodhound - Each night, you may investigate a player. If at *any* time in the game, they have participated in a kill, you will detect the scent of BLOOD on them.

Note: The executioner's action causes them to carry the scent of blood. Simply being on the wagon of whoever is daykilled does not.

Bodyguard - Each night, you may (only if you wish) target a player. If they are attacked during the night, you will intercept the attack and redirect it onto yourself.

Note on this role: The bodyguard's life can be saved by the Priest or Weak Doctor. This requires the Priest or Weak Doctor to target the *Bodyguard*, not the person the Bodyguard is trying to protect.

Cop - Each night, you may investigate a player. You will be told if they are GUILTY or NOT GUILTY.

Executioner - ONCE per game, during the day, you may choose to ##execute a player that has recieved at least 50% of the available vote, based on the number of players remaining. This counts as the daykill for that day, and immediately ends the Day.

Notes on this role:
1. Successfully using this role does require the GM to be able to process your action in a timely fashion. This game will have two GMs and JamieT is a very active GM, but no GM can ever be online at all times. You are therefore advised to check if a GM is available before triggering this action, unless you are willing to wait.
2. Note that the player has to have 50% of the vote on them, not *more than* 50%.


Innovent Child - Once per game, at any time, you may ask the GM to reveal, in the thread, that you are the Innocent Child, which the GM will do as soon as they are online and get your command.

Judicator - ONCE per game, at night, you may kill a player who participated in the immediately preceding day's hanging.

Lie Detector - At night, two times during the game, you may contact the GM, quoting a statement by another player. The GM, if able to do so, will confirm whether the statement is TRUE or FALSE. The quoted statement should only pertain to one self-contained fact or piece of information. Unverifiable statements will return UNCLEAR, and will still use up a shot.

Notes on this role:
1. The Lie Detector only finds out whether or not their target was verifiably telling the truth in good faith, or not. This power cannot, therefore, expose information which the quoted player would not themselves know. (For example the power cannot be gamed by having an uninformed Mafia Goon say "Kestas is the Cop" and then using the Lie Detector on them to verify whether Kestas really is the Cop or not, because the Goon could not verifiably have had such knowledge of the Cop).

2. Using the Lie Detector on statements containing multiple assertions will yield an incomplete or inconclusive result, at the GM's discretion. (For example using the Lie Detector on the statement "I am the Cop and on N1 I investigated Vecna and on N2 I investigated Ghug and they are both guilty but on N3 I was roleblocked" will be likely to yield unsatisfying or confusing results as it pertains to more than one potential fact. But you could have selected just the part of the phrase which says "I am the Cop", and this would be more likely to provide a useful result).


Midnight Desperado - Once per game, at night, you may select a player to target. If the target is Mafia, they will die and you will live. In addition, you will gain a one-night kill immunity, the following night only (*not* the night on which you act). If the target is Town, you will die, and your target will remain alive.

Priest - Each night you may select a target to protect. If the player is hit by the Mafia kill, you will save them. You cannot protect against non-Mafia causes of death.

Roleblocker - Each night you may select a target. You will roleblock them and prevent them from carrying out any actions.

Tamperer - TWICE per game, at night, you may visit a player and place misleading evidence upon them. If they are investigated that night, this will have the following effects:
- The Vanilla Cop will read the target as "Not Vanilla" irrespective of the truth.
- The Cop will read the target as "Guilty" irrespective of the truth.
In addition if the target is hanged on the immediately following day, they will reveal as a Mafia Goon instead of their actual alignment.

Vanilla Cop - Each night you may investigate a player. You will learn if they are VANILLA or NOT VANILLA. VTs and Goons count as vanilla, all other roles are Not Vanilla.

Virgin - If you are hanged or killed, the Mafia lose their kill on the night immediately following your death. If you are ever roleblocked, this effect is removed (although you would still scan as "Not Vanilla").

Warlock - Each night you may make a prediction about who will be hanged the next day. You MUST vote for that person at some point the following day but do not need to end on them. If you get three of your predictions correct whilst remaining alive, you win the game. If you die in any way, or survive until the end of the game but without reaching three correct predictions, you lose. You are independently aligned, but scan as if you were a Vanilla Town.

Weak Doctor - Each night you may select a target to heal. If the player is targeted by the Mafia kill, you will save them and they will be notified that they were saved. However, if you try to heal a Mafia player, they will kill you instead.

Witch - During the DAY, you MUST select a target. You may not select the same person more than once. At the beginning of the night phase, you will be told the *type* of action, if any, your target is able to perform. If they have an action, they will enter a trance, and you briefly take control of them and may direct their target. You may cause them to target you, if you wish, or to self-target, even if their action cannot normally self-target. They will not specifically be informed of your interference. If their action is X-shot, they will *not* lose a charge and may still use their action again in a later phase. You are independently aligned and scan as if you were a Vanilla Town. You win immediately, causing the other factions to lose, if the following is achieved:

1. All of the Town and Mafia PRs are dead, and you remain alive.
OR
2. You have successfully gained control, at one point or another, of all of the Town and Mafia PRs (even if they subsequently died).
OR
3. You are the last person alive.

Note on this role:
1. If you redirect a killing role, you will have BLOOD on your hands, as well as them, for the purposes of a Bloodhound.
2. If you manage to redirect the Mafia NK, this will still count as a "Mafia Kill" for the purposes of the Priest.
3. If you select a target during the day and that person is hanged, you suffer no penalty, but will clearly be unable to redirect the hanged person's actions.
4. If you target an investigative role, they will still get the result of their scan, not you - but you will redirect their scan to your chosen target, causing them to gain misleading information.
5. If you target the Executioner, there is no effect.

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:20 pm
by Jamiet99uk
This game will be set to begin this Sunday, 9th August.

My co-GM for this wonderful adventure into one of the blackest episodes of Civil War England shall be Dargorygel to whom myself and Parliament are most grateful.

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:22 pm
by Jamiet99uk
Please sign up here:

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Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:23 pm
by Jamiet99uk
Two final notes:

Yes EMC is allowed to sign up if he wants.

This setup has been fully reviewed and Council-approved. However I am sure you will have questions so feel free to put them here too.

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:38 pm
by summit_fever
Please sign up here:

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Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:39 pm
by worcej
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I hope I get the honor of being the "innovent child"

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:46 pm
by Hamilton Brian
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Subs:

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Wife and are are at the trailer this weekend until next Wednesday. No wifi, so a sub spot would be best. I watched the movie last night. The Brits really made amazing horror films in the late 60s and 70s. Love the setup.

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:52 pm
by Chaqa
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Subs:

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Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 6:56 pm
by Jamiet99uk
Not excited for this one, Chaqa?

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 7:26 pm
by Hellenic Riot
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Subs:

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III. Chaqa

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 7:47 pm
by dargorygel
I was kinda sorta counting on chaqa to play this game... in case emc plays... to keep emc actually playing :-)

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 7:54 pm
by MoscowFleet
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Subs:

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Round 2, let’s go!

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 8:15 pm
by Durga
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Ps I will NOT be around at all on the 15th since I'm playing two games of diplomacy then

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 9:00 pm
by Chaqa
Jamiet99uk wrote:
Mon Aug 03, 2020 6:56 pm
Not excited for this one, Chaqa?
I'm more or less taking a break from mafia and diplomacy for a bit while I'm crazy busy with work, and some personal stuff going on. I can sub if needed, basically, as last game.

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 9:20 pm
by bozotheclown
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Subs:

I. HB
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III. Chaqa

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 9:41 pm
by Yoyoyozo
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4. Durga
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Subs:

I. HB
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III. Chaqa

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 9:46 pm
by Jamiet99uk
Good to see some of the old crew signing up.

I'm surprised none of you have questions about the setup yet, but that's fine.

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 10:14 pm
by Durga
Jamiet99uk wrote:
Mon Aug 03, 2020 9:46 pm
Good to see some of the old crew signing up.

I'm surprised none of you have questions about the setup yet, but that's fine.
You're assuming we've bothered reading the set up

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 10:17 pm
by damo666
1. summit_fever
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Subs:

I. HB
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III. Chaqa

Re: MAFIA LVIII (58) SIGN UP THREAD

Posted: Mon Aug 03, 2020 10:20 pm
by damo666
Durga wrote:
Mon Aug 03, 2020 10:14 pm
Jamiet99uk wrote:
Mon Aug 03, 2020 9:46 pm
Good to see some of the old crew signing up.

I'm surprised none of you have questions about the setup yet, but that's fine.
You're assuming we've bothered reading the set up
Is it a requirement?