MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

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Chaqa
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4481 Post by Chaqa » Mon Dec 16, 2019 11:43 pm

Frustrating game. I think EMC's modkill really hurt town...

I take some blame for:
1. Helping direct the KItsune lynch (very bad) - Bionic would have likely died that day otherwise
2. Being wrong in the yavu v. Bionic thing... but it didnt hurt too much

I did say Vecna had to be mafia if he was living so long, I don't know why you guys didn't insta lynch him after xorxes died
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4482 Post by xorxes » Mon Dec 16, 2019 11:44 pm

dargorygel wrote:
Mon Dec 16, 2019 11:42 pm
xorxes wrote:
Mon Dec 16, 2019 11:41 pm
Most accurate "from the Mafia QT" ever:
xorxes wrote:
Thu Dec 05, 2019 11:21 am
From Mafia1 QT:

BionicMole: lol, how on earth did I survive that? Kill xorxes

From Mafia2 QT:

dargo: Can we kill xorxes already, please?
Vecna: It will look suspicious if he's killed before me.
bozo: He knows I'm not a VT, I will be forced to cc the Urchin if he is still alive.
Vecna: All right then. Kill xorxes

From Jack QT:

Flav: I think I will kill someone random just to confuse everyone. Let's see, eenie, meenie, miney, moe, kill xorxes
Other than me... and I just had no one to talk to.
I get half points for you for placing you on the wrong team.
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4483 Post by Vecna » Mon Dec 16, 2019 11:45 pm

xorxes wrote:
Mon Dec 16, 2019 11:41 pm
Most accurate "from the Mafia QT" ever:
xorxes wrote:
Thu Dec 05, 2019 11:21 am
From Mafia1 QT:

BionicMole: lol, how on earth did I survive that? Kill xorxes

From Mafia2 QT:

dargo: Can we kill xorxes already, please?
Vecna: It will look suspicious if he's killed before me.
bozo: He knows I'm not a VT, I will be forced to cc the Urchin if he is still alive.
Vecna: All right then. Kill xorxes

From Jack QT:

Flav: I think I will kill someone random just to confuse everyone. Let's see, eenie, meenie, miney, moe, kill xorxes
lol, when I read that I was like "nope, indeed not killing you for a loooong time". Then you suddenly started scumreading me. And then you caught Bozo on the Vt slip. And then you became an innocent child.......all within the timeframe of like, 15 minutes. Yeah, that was an easy switch from whatever we were trying to kill before that (I think a Tom B, who was set to be saved)
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4484 Post by xorxes » Mon Dec 16, 2019 11:48 pm

Chaqa wrote:
Mon Dec 16, 2019 11:43 pm
Frustrating game. I think EMC's modkill really hurt town...

I take some blame for:
1. Helping direct the KItsune lynch (very bad) - Bionic would have likely died that day otherwise
2. Being wrong in the yavu v. Bionic thing... but it didnt hurt too much

I did say Vecna had to be mafia if he was living so long, I don't know why you guys didn't insta lynch him after xorxes died
Emc not getting hiomself modkilled would have given us an extra mislynch, yeah.

Also, it seeme that Kitsune was playing scummy on purpose to avoid getting NKd, but then she should have been there at EOD in case she needed to claim.

I think those were the two things that killed us. (Plus Vecna and bozo played very well once they were left alone with Flav.)
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4485 Post by Vecna » Mon Dec 16, 2019 11:49 pm

Chaqa wrote:
Mon Dec 16, 2019 11:43 pm
Frustrating game. I think EMC's modkill really hurt town...

I take some blame for:
1. Helping direct the KItsune lynch (very bad) - Bionic would have likely died that day otherwise
2. Being wrong in the yavu v. Bionic thing... but it didnt hurt too much

I did say Vecna had to be mafia if he was living so long, I don't know why you guys didn't insta lynch him after xorxes died
To be fair, we had soooooo many townclears to try and kill (and fail a bunch of times. God all the docsaves in this game lol).
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4486 Post by Chaqa » Mon Dec 16, 2019 11:55 pm

Yeah. I think it's unfortunate the mafia or 3P never sniped each other. With all of your team alive to the endgame, it became quite easy to influence things.

My scum matrix thing wasn't awful - if I had more time to perfect it and use it again, it may be quite useful. Even one team 2 flip would have been so much information.

I think the town PRs were a little weak this game though as a note. Otherwise the setup was very neat.
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4487 Post by worcej » Tue Dec 17, 2019 12:01 am

Chaqa wrote:
Mon Dec 16, 2019 11:55 pm
Yeah. I think it's unfortunate the mafia or 3P never sniped each other. With all of your team alive to the endgame, it became quite easy to influence things.

My scum matrix thing wasn't awful - if I had more time to perfect it and use it again, it may be quite useful. Even one team 2 flip would have been so much information.

I think the town PRs were a little weak this game though as a note. Otherwise the setup was very neat.
Funny, because at first people thought it was town-sided... ;)
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4488 Post by worcej » Tue Dec 17, 2019 12:05 am

Chaqa wrote:
Mon Dec 16, 2019 11:55 pm
Yeah. I think it's unfortunate the mafia or 3P never sniped each other. With all of your team alive to the endgame, it became quite easy to influence things.

My scum matrix thing wasn't awful - if I had more time to perfect it and use it again, it may be quite useful. Even one team 2 flip would have been so much information.

I think the town PRs were a little weak this game though as a note. Otherwise the setup was very neat.
To legit comment though: my personal opinion was the town PRs, other than Tom, did play awkwardly. Hosuke's crumb was unnecessary, Kitsune missing EOD was unfortunate, emc getting mod-killed was huge, and ND self-saving at every chance after D1 (and even outting himself D2) were all head scratchers to me...
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4489 Post by Vecna » Tue Dec 17, 2019 12:06 am

This is the typical no-sided, pure chaos, type of setup where anything can happen.

Personally, I think we need to get rid of open setups, where mass-claiming becomes the prime method of catching scum. It didnt -quite- happen this game, but the categories and resulting 1v1's were still leading a lot of the discussion.

Games can potentially become a lot more fun if scum can claim all sorts of crazy shit and you have to catch them based on play, as opposed to "wait, you claim X but we already have 3 of those. SCUM!"
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4490 Post by Vecna » Tue Dec 17, 2019 12:07 am

Also, after reading the god QT I got reminded:

Great flavour GM's ;)
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4491 Post by BionicMole » Tue Dec 17, 2019 12:40 am

xorxes wrote:
Mon Dec 16, 2019 11:41 pm
Most accurate "from the Mafia QT" ever:
xorxes wrote:
Thu Dec 05, 2019 11:21 am
From Mafia1 QT:

BionicMole: lol, how on earth did I survive that? Kill xorxes

From Mafia2 QT:

dargo: Can we kill xorxes already, please?
Vecna: It will look suspicious if he's killed before me.
bozo: He knows I'm not a VT, I will be forced to cc the Urchin if he is still alive.
Vecna: All right then. Kill xorxes

From Jack QT:

Flav: I think I will kill someone random just to confuse everyone. Let's see, eenie, meenie, miney, moe, kill xorxes
@xorxes, did you see I gave you props for reading my mind in the God QT? Still much respect...
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4492 Post by Temasek22 » Tue Dec 17, 2019 12:41 am

Ahhh shit. My reads were quite accurate welp. Fourth loss in four games. How are my opponents always this good :(
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4493 Post by Temasek22 » Tue Dec 17, 2019 12:43 am

I expect to lose again next game lmao
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4494 Post by BionicMole » Tue Dec 17, 2019 1:00 am

Thank you to the GMs! This was a really fun game with great flavor. Great Job and Thank You!
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4495 Post by ND » Tue Dec 17, 2019 1:41 am

GG

I rate Vecna and Bozo very highly I always have. You two are exceptional players. Hat off to you.
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4496 Post by Kitsune » Tue Dec 17, 2019 2:47 am

Great setup guys, the theme and the play was a lot of fun.

Although I was (considerably) less effective than I'd hoped to be, it was good seeing how the multiball concept plays out on webDip.
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4497 Post by Kitsune » Tue Dec 17, 2019 2:48 am

worcej wrote:
Tue Dec 17, 2019 12:05 am
Chaqa wrote:
Mon Dec 16, 2019 11:55 pm
Yeah. I think it's unfortunate the mafia or 3P never sniped each other. With all of your team alive to the endgame, it became quite easy to influence things.

My scum matrix thing wasn't awful - if I had more time to perfect it and use it again, it may be quite useful. Even one team 2 flip would have been so much information.

I think the town PRs were a little weak this game though as a note. Otherwise the setup was very neat.
To legit comment though: my personal opinion was the town PRs, other than Tom, did play awkwardly. Hosuke's crumb was unnecessary, Kitsune missing EOD was unfortunate, emc getting mod-killed was huge, and ND self-saving at every chance after D1 (and even outting himself D2) were all head scratchers to me...
Yes, unfortunately it was a bad morning for me and I 'knew' I was safe for that morning so I left my vote and just handled my offline stuff.

Came online to "er... so you're actually dead."
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4498 Post by worcej » Tue Dec 17, 2019 4:34 am

Vecna wrote:
Tue Dec 17, 2019 12:06 am
This is the typical no-sided, pure chaos, type of setup where anything can happen.

Personally, I think we need to get rid of open setups, where mass-claiming becomes the prime method of catching scum. It didnt -quite- happen this game, but the categories and resulting 1v1's were still leading a lot of the discussion.

Games can potentially become a lot more fun if scum can claim all sorts of crazy shit and you have to catch them based on play, as opposed to "wait, you claim X but we already have 3 of those. SCUM!"
Get ready, my next game is a closed setup
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4499 Post by bozotheclown » Tue Dec 17, 2019 7:14 am

Thanks GMs.
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Re: MAFIA 51 - LONDON BY GASLIGHT [HIDDEN]

#4500 Post by bozotheclown » Tue Dec 17, 2019 7:16 am

Nice job Vecna and Kalel.

They each had only one final vote against them all game.
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