Coalition II: The Shifting Alliances

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Temasek22
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Re: Coalition II: The Shifting Alliances

#161 Post by Temasek22 » Mon Sep 16, 2019 11:41 pm

Phase 3 results:

Coalitions:
Cult- Squigs44, ItsHosuke, damo666, gimix
Popular- Claesar, Chaqa, Jamiet99uk, BobMcBob
Popular- tr1285

SignalsEngineer has missed yet another turn...

The Phase Rule was 1 point will be given for every two posts

Points Leaderboard:
Squigs44 - 15+6+3=24
BobMcBob - 15+6+3=24
Claesar - 12+8+4=24
tr1285 - 17+1=18
damo666 - 13+5=18
gimix - 12+5+1=18
ItsHosuke - 11+5+1=17
Jamiet99uk - 3+6+1=9
Chaqa - 3+6+1=9
SignalsEngineer - 3
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Temasek22
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Re: Coalition II: The Shifting Alliances

#162 Post by Temasek22 » Mon Sep 16, 2019 11:42 pm

Wifi down atm so you all get an extension. Sorry guys :(
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Squigs44
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Re: Coalition II: The Shifting Alliances

#163 Post by Squigs44 » Tue Sep 17, 2019 12:11 am

Close game up top
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BobMcBob
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Re: Coalition II: The Shifting Alliances

#164 Post by BobMcBob » Tue Sep 17, 2019 1:11 am

There we go, I got some points. This 3-way tie is intense though. And the other 3-way tie...

And yes Claesar, I am completely sure that neither me nor Jamiet will be getting zero points. (Well, I am now).
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Claesar
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Re: Coalition II: The Shifting Alliances

#165 Post by Claesar » Tue Sep 17, 2019 5:51 am

BobMcBob wrote:
Tue Sep 17, 2019 1:11 am
There we go, I got some points. This 3-way tie is intense though. And the other 3-way tie...

And yes Claesar, I am completely sure that neither me nor Jamiet will be getting zero points. (Well, I am now).
I was right when I posted though. Also, you owe me an entry fee. I'm serious. Why did you even join? I said I had three already. Should've joined Tr or Squigs like I posted.

##gift Chaqa 1 point
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Claesar
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Re: Coalition II: The Shifting Alliances

#166 Post by Claesar » Tue Sep 17, 2019 5:52 am

Bob, you also owe Chaqa a compensation. You messed up his score. He deserved 9 points here.
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BobMcBob
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Re: Coalition II: The Shifting Alliances

#167 Post by BobMcBob » Tue Sep 17, 2019 6:43 am

Claesar wrote:
Tue Sep 17, 2019 5:51 am
BobMcBob wrote:
Tue Sep 17, 2019 1:11 am
There we go, I got some points. This 3-way tie is intense though. And the other 3-way tie...

And yes Claesar, I am completely sure that neither me nor Jamiet will be getting zero points. (Well, I am now).
I was right when I posted though. Also, you owe me an entry fee. I'm serious. Why did you even join? I said I had three already. Should've joined Tr or Squigs like I posted.

##gift Chaqa 1 point
I do not owe anyone compensation for getting myself points and making sure no-one was leading this round (Claesar).

I had no idea who was going where out of the two populars, as nobody had bothered to tell me. If you want to make me pay you for your lack of communication, I won't.

And anyway, this join made sure the pack was more even. Guess who would be the winner if I joined anyone else? Claesar. It's no wonder he wants me to pay for his losses.

I made no agreements with anyone else here, and Claesar did not communicate clear enough or soon enough. I owe no entry fee if you did not set one.

Rant over.
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Claesar
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Re: Coalition II: The Shifting Alliances

#168 Post by Claesar » Tue Sep 17, 2019 7:43 am

Claesar wrote:
Mon Sep 16, 2019 10:56 am
Feel free to join Tr. Or Squigs. Mine's already full, with 3.
I communicated very clearly. I'll give you one last chance to reconsider. You're obviously in the wrong.
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Re: Coalition II: The Shifting Alliances

#169 Post by Jamiet99uk » Tue Sep 17, 2019 7:47 am

Claesar you're such an enormous ass.
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Squigs44
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Re: Coalition II: The Shifting Alliances

#170 Post by Squigs44 » Tue Sep 17, 2019 7:47 am

Claesar wrote:
Tue Sep 17, 2019 7:43 am
Claesar wrote:
Mon Sep 16, 2019 10:56 am
Feel free to join Tr. Or Squigs. Mine's already full, with 3.
I communicated very clearly. I'll give you one last chance to reconsider. You're obviously in the wrong.
Uhhh... only the exclusive coalition gets to decide who is in their coalition or not. By your logic Jamie owes a bunch of people points for screwing over the double gamble last phase. You didn't see us asking Jamie for points did you? You know I love you Claesar, but you're wrong.
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BobMcBob
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Re: Coalition II: The Shifting Alliances

#171 Post by BobMcBob » Tue Sep 17, 2019 8:38 am

If it had been a gamble or double gamble I'd screwed over, I'd be reacting differently. As it is, everybody still got points. I couldn't join Squigs, and joining tr would give me no points. I have support from Squigs and Jamie, who both would have got more points if I'd joined Squigs. You're just wrong.
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Claesar
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Re: Coalition II: The Shifting Alliances

#172 Post by Claesar » Tue Sep 17, 2019 9:55 am

BobMcBob wrote:
Tue Sep 17, 2019 8:38 am
If it had been a gamble or double gamble I'd screwed over, I'd be reacting differently. As it is, everybody still got points. I couldn't join Squigs, and joining tr would give me no points. I have support from Squigs and Jamie, who both would have got more points if I'd joined Squigs. You're just wrong.
This means war.
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BobMcBob
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Re: Coalition II: The Shifting Alliances

#173 Post by BobMcBob » Tue Sep 17, 2019 10:09 am

Claesar wrote:
Tue Sep 17, 2019 9:55 am
BobMcBob wrote:
Tue Sep 17, 2019 8:38 am
If it had been a gamble or double gamble I'd screwed over, I'd be reacting differently. As it is, everybody still got points. I couldn't join Squigs, and joining tr would give me no points. I have support from Squigs and Jamie, who both would have got more points if I'd joined Squigs. You're just wrong.
This means war.
Your problem. I have friends. (Right guys? :neutral:)
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Claesar
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Re: Coalition II: The Shifting Alliances

#174 Post by Claesar » Tue Sep 17, 2019 11:02 am

BobMcBob wrote:
Tue Sep 17, 2019 10:09 am
Claesar wrote:
Tue Sep 17, 2019 9:55 am
This means war.
Your problem. I have friends. (Right guys? :neutral:)
Your friends can't save you. My new goal is to ruin your game. Whenever you make a Gamble Coalition, I might be in it without a word.

You disrespect me like this, I strike back. WAR.
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tr1285
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Re: Coalition II: The Shifting Alliances

#175 Post by tr1285 » Tue Sep 17, 2019 12:19 pm

I'm with McBob in this war. Claesar got caught in multiple lies that round. First he said his coalition was a Cult. Then he said it was full with 3 when SignalsEngineer hadn't joined. McBob and Jamie could have joined my coalition and stuck Cleasar with 0 points. But obviously none of us knew that.

I hope we get thievery next round. That should be fun.
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Re: Coalition II: The Shifting Alliances

#176 Post by Claesar » Tue Sep 17, 2019 12:37 pm

tr1285 wrote:
Tue Sep 17, 2019 12:19 pm
I'm with McBob in this war. Claesar got caught in multiple lies that round. First he said his coalition was a Cult. Then he said it was full with 3 when SignalsEngineer hadn't joined. McBob and Jamie could have joined my coalition and stuck Cleasar with 0 points. But obviously none of us knew that.

I hope we get thievery next round. That should be fun.
In my defence, SignalsEngineer posted in this thread that he had joined me ánd confirmed this in a PM. I reminded him to let Temasek know, both in this thread and via PM. I will not accept responsibility for his failure.

Yes, I lied about my Coalition being a Cult. This was necessary due to the game mechanics. Anyone who joined received more points than they could've expected (except Chaqa, who was screwed over by Bob and Jamie).
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Temasek22
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Re: Coalition II: The Shifting Alliances

#177 Post by Temasek22 » Tue Sep 17, 2019 1:37 pm

Sorry for not posting this earlier, I had a really sudden meeting :/

Phase 4 phase rule: We're at the halfway point, so you all now have more choice than usual, at 5 coalition types. Also, the Solitary coalition is immune to the attacks of other coalition types.

The “Solitary” Coalition: This coalition only consists of one member, the leader. The leader gains 5 points.

The “Friend” Coalition: There is no leader in this coalition. To join a coalition, PM the GM ##Friend [player]. If two players friend each other, they both gain 8 points. If a player gives their friendship and it is not reciprocated, they do not gain any points, and their target gains 2 points.

The “Mob” Coalition: This coalition does not have a leader, and cannot be created. Phases that include the Mob coalition will have one leaderless mob that players can join by sending ##Join Mob. If a majority (or exactly half) of the players are in the mob, no one in the mob will score any points. If a majority of the players are outside the mob, 18/n points will be awarded to each player in the mob, where n is the number of players in the mob.

The "Burglar" Coalition: This coalition is leaderless. To join this coalition, a player PMs the GM with ##Steal [player]. If two or more players steal from the same player, the burglars gain 6 points each and the target loses 6 points. However, a player with protection cannot be stolen from.

The “Bodyguard” Coalition: This coalition is leaderless. To join this coalition, a player PMs the GM with ##Guard [player]. If two or more players protect the same player, that player gains protection. A player with protection cannot be stolen from and a coalition they lead cannot be hijacked. If a bodyguard has a successful guard on a player that was a target of a theft or hijack, the bodyguard gains 7 points.

##GM Note: Deadline in 60 hours!
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Temasek22
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Re: Coalition II: The Shifting Alliances

#178 Post by Temasek22 » Tue Sep 17, 2019 1:37 pm

Temasek22 wrote:
Tue Sep 17, 2019 1:37 pm
Sorry for not posting this earlier, I had a really sudden meeting :/

Phase 4 phase rule: We're at the halfway point, so you all now have more choice than usual, at 5 coalition types. Also, the Solitary coalition is immune to the attacks of other coalition types.

The “Solitary” Coalition: This coalition only consists of one member, the leader. The leader gains 5 points.

The “Friend” Coalition: There is no leader in this coalition. To join a coalition, PM the GM ##Friend [player]. If two players friend each other, they both gain 8 points. If a player gives their friendship and it is not reciprocated, they do not gain any points, and their target gains 2 points.

The “Mob” Coalition: This coalition does not have a leader, and cannot be created. Phases that include the Mob coalition will have one leaderless mob that players can join by sending ##Join Mob. If a majority (or exactly half) of the players are in the mob, no one in the mob will score any points. If a majority of the players are outside the mob, 18/n points will be awarded to each player in the mob, where n is the number of players in the mob.

The "Burglar" Coalition: This coalition is leaderless. To join this coalition, a player PMs the GM with ##Steal [player]. If two or more players steal from the same player, the burglars gain 6 points each and the target loses 6 points. However, a player with protection cannot be stolen from.

The “Bodyguard” Coalition: This coalition is leaderless. To join this coalition, a player PMs the GM with ##Guard [player]. If two or more players protect the same player, that player gains protection. A player with protection cannot be stolen from and a coalition they lead cannot be hijacked. If a bodyguard has a successful guard on a player that was a target of a theft or hijack, the bodyguard gains 7 points.

##GM Note: Deadline in 60 hours!
##GM Note: 4 points for Solitary, not 5, sorry
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tr1285
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Re: Coalition II: The Shifting Alliances

#179 Post by tr1285 » Tue Sep 17, 2019 2:30 pm

If I remember correctly, a player can not use himself as a target of a Bodyguard or Burglary?

Also for a Bodyguard to be successful "target of a theft or hijack" means at least one player targeted him/her or it has to be minimum of 2, as in the theft would be successful without the Bodyguard?
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gimix
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Re: Coalition II: The Shifting Alliances

#180 Post by gimix » Tue Sep 17, 2019 2:42 pm

Maybe i didn't read with enough attention but... what do you mean by hijacking a coalition? How is it done, and what happens?
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