Mafia 47 - The Sixth Mass Extinction, Sign Ups
Posted: Sat Jun 29, 2019 10:19 pm
The end of the world as we know it is coming. Are you prepared to play your role?
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Start Date: 10 July (Wednesday)
Phases: 48/24 (0700 phase change GMT+12/0200 PST/15:00 EDT/19:00 UTC)
GMs - Nephthys/TrPrado
--------------------------------------
Setup (Open for discussion)
28 players, 7 mafia, 1 SK (Will be adjusted as needed)
Note - Mafia and SK WILL be given fake town roles in the form of a list of roles/flavours NOT in the game
Roles
Mafia
1. Owl – Roleblocker Turns 2-4
2. Cow – Diseases
3. Human – 1x Double vote, 1x strongarm (must be used with ant),
4. Anaconda – Goon
5. Crab – Power Thief (Conditional)
6. Ant – Killer, if alive, must always carry out the night kill.
7. Orca – Janitor Night 1
Serial Killer
1. Harpy Eagle
Town
1. Chimp – 1-shot vig
2. Sloth – Tree stump
3. Dog – Tracker (turn 2/3)
4. Manatee – Mason
5. Eagle – Commuter (odd turns from 3)
6. Albatross – Lover
7. Octopus – Vote stealer (single use)
8. Ring Tailed Lemur – Doctor (turns 4+)
9. Crayfish – bulletproof (turn 1)
10. Gerrothorax – Jailer (turn 2,5,9)
11. Woolly Mammoth – Inno child (turn 7+)
12. Naked mole rat – Vanilla
13. Pangolin – Vanilla
14. Meerkat – Watcher (turn 3/4)
15. Pallas Cat – Divine presence [N1]
16. Okapi – Vanilla
17. Tortoise – Absorber (single use)
18. Anglerfish - Oracle
19. Llama – Mason
20. Stick Insect – 1 Use role cop
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I've created some new roles for this game and they are follows (plus elaboration for some of the rarer roles)
Diseases - At the start of the game, choose a player, if that person is involved in your death, they will also die.
Power Thief (Conditional) - When a player dies, if you were one of the first two people to vote them (counts for final vote only) then you may choose to accept their entire power tree. This can only be accepted once. In the case of a janitored player, you will not know what power tree you will be accepting.
Double vote - Once per game, you can have your vote counted twice for the EOD vote. This will only be reflected in the final vote. In the case your vote is stolen, both votes will be stolen.
Janitor - When used, the night kill target will not have their role or name shared to either town or mafia
Tree Stump - When killed, you are able to post in the thread for the next phase (one day or one night). You are not able to vote and will not have access to the God Thread for this duration.
Mason - Both of you will be given a QT in which you can communicate at all times. You may post anything in the QT although you will not be explicitly told who the other mason is by the GMs.
Lover - At the start of the game, choose a player. If they die, so will you.
Vote Stealer - Once per game you may steal a players vote. This will be reflected in the final vote count in the NUMBER ONLY (the stolen player will not be revealed).
Bulletproof - You cannot die on the first day/night
Commuter - When commuting, unless jailed, you are immune to ALL night actions, if tracked you will appear as missing.
Jailer - You can choose to jail a player. This renders them immune to all night actions.
Inno Child - At any stage in the game, you may have the GMs reveal you as the innocent child in the game thread.
Watcher - You choose a player and see who visits them at night. You are not told the action that the visitors took.
Divine Presence - Power Stripper, you remove a persons entire power tree. You are not told what you have removed. The player who has their power stripped is told.
Absorber - Once used, you will absorb any night actions used on you that night in the form of a single use version of the power. Assuming you survive of course.
Oracle - Each night target a player. If you die the role of the player who you have selected is revealed in the game thread
Role cop - Target a player, at the end of the night their role/species is revealed to you.
-----------------
Flavour;
Climate change/sixth mass extinction
----------------
Players
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
Feel free to weigh in regarding setup balance.
Also, from last game there have been some discussion regarding fair play. I personally think that outright personal attacks take it too far. While I understand these are a tactic I personally think they are unnecessary. I would ask that everyone refrains from these this game.
--------------------------------------
Start Date: 10 July (Wednesday)
Phases: 48/24 (0700 phase change GMT+12/0200 PST/15:00 EDT/19:00 UTC)
GMs - Nephthys/TrPrado
--------------------------------------
Setup (Open for discussion)
28 players, 7 mafia, 1 SK (Will be adjusted as needed)
Note - Mafia and SK WILL be given fake town roles in the form of a list of roles/flavours NOT in the game
Roles
Mafia
1. Owl – Roleblocker Turns 2-4
2. Cow – Diseases
3. Human – 1x Double vote, 1x strongarm (must be used with ant),
4. Anaconda – Goon
5. Crab – Power Thief (Conditional)
6. Ant – Killer, if alive, must always carry out the night kill.
7. Orca – Janitor Night 1
Serial Killer
1. Harpy Eagle
Town
1. Chimp – 1-shot vig
2. Sloth – Tree stump
3. Dog – Tracker (turn 2/3)
4. Manatee – Mason
5. Eagle – Commuter (odd turns from 3)
6. Albatross – Lover
7. Octopus – Vote stealer (single use)
8. Ring Tailed Lemur – Doctor (turns 4+)
9. Crayfish – bulletproof (turn 1)
10. Gerrothorax – Jailer (turn 2,5,9)
11. Woolly Mammoth – Inno child (turn 7+)
12. Naked mole rat – Vanilla
13. Pangolin – Vanilla
14. Meerkat – Watcher (turn 3/4)
15. Pallas Cat – Divine presence [N1]
16. Okapi – Vanilla
17. Tortoise – Absorber (single use)
18. Anglerfish - Oracle
19. Llama – Mason
20. Stick Insect – 1 Use role cop
------------
I've created some new roles for this game and they are follows (plus elaboration for some of the rarer roles)
Diseases - At the start of the game, choose a player, if that person is involved in your death, they will also die.
Power Thief (Conditional) - When a player dies, if you were one of the first two people to vote them (counts for final vote only) then you may choose to accept their entire power tree. This can only be accepted once. In the case of a janitored player, you will not know what power tree you will be accepting.
Double vote - Once per game, you can have your vote counted twice for the EOD vote. This will only be reflected in the final vote. In the case your vote is stolen, both votes will be stolen.
Janitor - When used, the night kill target will not have their role or name shared to either town or mafia
Tree Stump - When killed, you are able to post in the thread for the next phase (one day or one night). You are not able to vote and will not have access to the God Thread for this duration.
Mason - Both of you will be given a QT in which you can communicate at all times. You may post anything in the QT although you will not be explicitly told who the other mason is by the GMs.
Lover - At the start of the game, choose a player. If they die, so will you.
Vote Stealer - Once per game you may steal a players vote. This will be reflected in the final vote count in the NUMBER ONLY (the stolen player will not be revealed).
Bulletproof - You cannot die on the first day/night
Commuter - When commuting, unless jailed, you are immune to ALL night actions, if tracked you will appear as missing.
Jailer - You can choose to jail a player. This renders them immune to all night actions.
Inno Child - At any stage in the game, you may have the GMs reveal you as the innocent child in the game thread.
Watcher - You choose a player and see who visits them at night. You are not told the action that the visitors took.
Divine Presence - Power Stripper, you remove a persons entire power tree. You are not told what you have removed. The player who has their power stripped is told.
Absorber - Once used, you will absorb any night actions used on you that night in the form of a single use version of the power. Assuming you survive of course.
Oracle - Each night target a player. If you die the role of the player who you have selected is revealed in the game thread
Role cop - Target a player, at the end of the night their role/species is revealed to you.
-----------------
Flavour;
Climate change/sixth mass extinction
----------------
Players
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
Feel free to weigh in regarding setup balance.
Also, from last game there have been some discussion regarding fair play. I personally think that outright personal attacks take it too far. While I understand these are a tactic I personally think they are unnecessary. I would ask that everyone refrains from these this game.